Player Matchup

Bakasura
Bakasura
ElCarnicero6338
Bakasura
Level 57
God Stats
2W - 2L
1,574 SR
Queue Stats
223W - 226L
1,483 Elo+
Solo
Nox
Nox
Flubbedsword
Nox
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 96L
1,323 Elo+
Party 2
Cabrakan
Cabrakan
Imsometimesgood
Cabrakan
Level 47
God Stats
2W - 2L
1,285 SR
Queue Stats
156W - 140L
1,458 Elo+
Party 2
He Bo
He Bo
NotPsyc
He Bo
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 87L
1,458 Elo+
Party 2
Chaac
Chaac
Zafz
Chaac
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 80L
1,563 Elo+
Party 2
Team Averages
Level 41
1,472 SR
1,457 Elo+

VS

Team Averages
Level 59
1,558 SR
1,519 Elo+
Nox
Nox
MadeIeine
Nox
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 6L
1,636 Elo+
Solo
Gilgamesh
Gilgamesh
Nerrfed
Gilgamesh
Level 66
God Stats
2W - 2L
1,793 SR
Queue Stats
325W - 300L
1,442 Elo+
Party 1
Sol
Sol
NotSoBeastly
Sol
Level 67
God Stats
0W - 6L
1,436 SR
Queue Stats
77W - 75L
1,535 Elo+
Solo
Izanami
Izanami
SSGSSIII
Izanami
Level 61
God Stats
68W - 47L
1,449 SR
Queue Stats
325W - 310L
1,423 Elo+
Party 1
Achilles
Achilles
Thomcruze
Achilles
Level 55
God Stats
34W - 34L
1,615 SR
Queue Stats
64W - 55L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
10
2 / 0 / 1
4,793
959
3,136
5,235
3,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 0 / 3
4,332
866
2,444
2,128
931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
9
0 / 2 / 2
4,393
879
4,051
5,859
3,052
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

He Bo
NotPsyc
He Bo
9
2 / 1 / 1
4,789
958
2,556
2,534
809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
Zafz
Chaac
9
0 / 0 / 3
4,282
856
2,997
2,835
2,803
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
2,282
456
0
0
0
Gilgamesh
Nerrfed
Gilgamesh
9
0 / 1 / 1
4,235
847
2,661
4,767
3,860
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
2 / 1 / 0
4,581
916
4,149
3,724
1,383
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
SSGSSIII
Izanami
9
0 / 1 / 1
4,309
862
2,607
4,090
1,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
Thomcruze
Achilles
10
1 / 1 / 1
4,546
909
2,870
6,382
5,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
4
Kills
3
3
Deaths
4
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bakasura
2
0
1
2.5
W
0
0
3
1.5
W
Cabrakan
0
2
2
0.5
L
0
0
0
0
L
Gilgamesh
Nerrfed
Gilgamesh
0
1
1
0.5
W
He Bo
NotPsyc
He Bo
2
1
1
2.5
L
2
1
0
2
L
Izanami
SSGSSIII
Izanami
0
1
1
0.5
L
Achilles
Thomcruze
Achilles
1
1
1
1.5
W
Chaac
Zafz
Chaac
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,184
Damage
12,287
18,591
Taken
18,963
10,693
Mitigated
12,587
1,943
Healing
4,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
3,136
1,894
0
974
5,235
3,098
0
841
4,394
0
12,454
W
2,444
486
0
0
2,128
931
0
759
1,369
8,297
0
W
Cabrakan
4,051
342
0
171
5,859
3,052
0
1,934
3,925
11,986
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Gilgamesh
Nerrfed
Gilgamesh
2,661
389
0
1,148
4,767
3,860
0
2,939
1,708
0
7,704
W
He Bo
NotPsyc
He Bo
2,556
355
0
170
2,534
809
0
413
2,121
5,916
0
L
4,149
1,427
0
1,679
3,724
1,383
923
2,196
1,484
12,005
0
L
Izanami
SSGSSIII
Izanami
2,607
1,635
0
450
4,090
1,538
259
1,418
2,672
0
13,003
L
Achilles
Thomcruze
Achilles
2,870
293
146
1,504
6,382
5,806
0
2,498
3,854
0
9,074
W
Chaac
Zafz
Chaac
2,997
948
0
628
2,835
2,803
33
202
2,633
0
8,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,589
Gold Earned
19,953
93
Minions Killed
71
0
Camps Cleared
0
577,507
Distance Traveled
419,411
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
4,793
959
36
7
0
131,654
0
W
Nox
4,332
866
12
2
0
110,109
0
W
Cabrakan
4,393
879
22
4
0
105,680
0
L
Nox
2,282
456
0
0
0
0
0
L
Gilgamesh
4,235
847
13
3
0
115,468
0
W
He Bo
4,789
958
12
2
0
113,584
0
L
Sol
4,581
916
20
4
0
87,795
0
L
Izanami
4,309
862
24
5
0
97,434
0
L
Achilles
4,546
909
14
3
0
118,714
3
W
Chaac
4,282
856
11
2
0
116,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role