Player Matchup

Geb
Geb
BlueEyedD3m0n
Geb
Level 15
God Stats
7W - 9L
1,676 SR
Queue Stats
28W - 44L
1,333 Elo+
Party 1
Baron Samedi
Baron Samedi
RiotElvis
Baron Samedi
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 46L
1,322 Elo+
Party 1
Neith
Neith
ßotlanecollector
Neith
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 33
1,559 SR
1,385 Elo+

VS

Team Averages
Level 40
1,500 SR
1,500 Elo+
Skadi
Skadi
DsNutsBDragin
Skadi
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
DzNutsBDroppin
Sobek
Level 29
God Stats
1W - 0L
1,157 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Sol
Sol
DzNutsBToxic
Sol
Level 29
God Stats
1W - 0L
1,842 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,963
709
2,342
12,554
9,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
RiotElvis
Baron Samedi
9
0 / 6 / 1
5,219
746
4,199
9,364
5,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
1 / 5 / 0
5,466
781
3,147
7,314
2,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 9
6,803
972
10,031
4,016
1,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 13
7,028
1,004
3,396
6,801
6,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

12
9 / 1 / 4
7,576
1,082
10,820
6,414
2,442
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
41
1
Kills
15
15
Deaths
1
1
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
5
0
9
9.5
W
1
0
13
7.5
W
9
1
4
11
L
Baron Samedi
RiotElvis
Baron Samedi
0
6
1
0.08
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,688
Damage
24,247
29,232
Taken
17,231
17,070
Mitigated
10,139
2,143
Healing
9,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,342
301
0
835
12,554
9,098
0
6,188
6,366
7,816
0
W
10,031
5,323
0
2,378
4,016
1,596
530
2,306
1,710
0
34,832
W
3,396
607
0
3,594
6,801
6,101
216
1,927
4,874
10,478
0
W
10,820
4,993
0
3,269
6,414
2,442
1,605
2,547
3,867
32,397
0
L
Baron Samedi
RiotElvis
Baron Samedi
4,199
574
133
922
9,364
5,038
0
4,724
4,640
17,494
0
L
3,147
1,416
0
253
7,314
2,934
0
3,391
3,923
0
8,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,648
Gold Earned
21,407
51
Minions Killed
101
0
Camps Cleared
0
293,946
Distance Traveled
411,199
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,963
709
4
1
0
115,638
0
W
Skadi
6,803
972
42
6
0
123,663
0
W
Sobek
7,028
1,004
9
1
0
160,125
0
W
Sol
7,576
1,082
50
7
0
127,411
0
L
Baron Samedi
5,219
746
34
5
0
91,503
0
L
Neith
5,466
781
13
2
0
86,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role