Player Matchup

Achilles
Achilles
Built2Shreds
Achilles
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
168W - 158L
1,546 Elo+
Solo
Hou Yi
Hou Yi
GGNOREKTHANXBYEe
Hou Yi
Level 174
God Stats
2W - 2L
1,495 SR
Queue Stats
43W - 50L
1,620 Elo+
Party 3
Sylvanus
Sylvanus
OnTheSlick
Sylvanus
Level 79
God Stats
1W - 2L
1,503 SR
Queue Stats
35W - 25L
1,577 Elo+
Party 3
Ullr
Ullr
Smokymcpot007
Ullr
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
222W - 176L
1,538 Elo+
Party 2
Ao Kuang
Ao Kuang
yippieKAIyay69
Ao Kuang
Level 156
God Stats
7W - 8L
1,395 SR
Queue Stats
463W - 402L
1,560 Elo+
Party 2
Team Averages
Level 145
1,479 SR
1,568 Elo+

VS

Team Averages
Level 156
1,557 SR
1,589 Elo+
Xing Tian
Xing Tian
BORREGA 132
Xing Tian
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,692 Elo+
Solo
Nu Wa
Nu Wa
CalebKn
Nu Wa
Level 155
God Stats
14W - 6L
1,800 SR
Queue Stats
402W - 422L
1,607 Elo+
Solo
Cthulhu
Cthulhu
Frenzylullaby
Cthulhu
Level 124
God Stats
2W - 0L
1,675 SR
Queue Stats
28W - 26L
1,595 Elo+
Party 1
Horus
Horus
dukewicked
Horus
Level 226
God Stats
9W - 4L
1,308 SR
Queue Stats
923W - 956L
1,516 Elo+
Solo
Chernobog
Chernobog
squeefrog
Chernobog
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 32L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Built2Shreds
Achilles
14
2 / 4 / 2
7,466
747
7,903
13,243
14,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 5 / 3
7,097
710
10,846
11,626
5,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
OnTheSlick
Sylvanus
13
0 / 3 / 3
7,393
739
5,139
14,223
19,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 5 / 3
6,714
671
3,242
10,886
5,378
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
15
3 / 3 / 1
7,492
749
10,303
14,702
12,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BORREGA 132
Xing Tian
15
2 / 2 / 17
8,969
897
7,279
15,541
17,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
CalebKn
Nu Wa
15
6 / 1 / 12
8,934
893
20,085
5,186
2,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 60 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
15
5 / 1 / 12
9,379
938
12,791
10,886
12,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
16
4 / 0 / 15
8,557
856
8,758
12,649
12,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
squeefrog
Chernobog
14
3 / 2 / 14
8,265
827
11,008
8,723
4,346
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
90
6
Kills
20
20
Deaths
6
12
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
BORREGA 132
Xing Tian
2
2
17
5.25
L
Achilles
Built2Shreds
Achilles
2
4
2
0.75
W
Nu Wa
CalebKn
Nu Wa
6
1
12
12
W
Cthulhu
5
1
12
11
L
1
5
3
0.5
L
Sylvanus
OnTheSlick
Sylvanus
0
3
3
0.5
L
0
5
3
0.3
W
Horus
4
0
15
11.5
W
Chernobog
squeefrog
Chernobog
3
2
14
5
L
Ao Kuang
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,433
Damage
59,921
64,680
Taken
52,985
57,285
Mitigated
50,170
24,736
Healing
25,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
BORREGA 132
Xing Tian
7,279
732
2,377
3,378
15,541
17,975
229
4,107
10,785
14,967
0
L
Achilles
Built2Shreds
Achilles
7,903
916
888
3,243
13,243
14,732
0
6,755
6,217
0
24,215
W
Nu Wa
CalebKn
Nu Wa
20,085
6,531
1,262
1,283
5,186
2,462
1,420
1,959
3,013
36,285
0
W
Cthulhu
12,791
263
2,959
3,156
10,886
12,818
116
2,225
8,193
26,779
0
L
10,846
5,370
0
1,410
11,626
5,317
0
8,374
2,992
0
30,460
L
Sylvanus
OnTheSlick
Sylvanus
5,139
1,724
4,196
4,361
14,223
19,527
0
9,810
4,202
7,707
0
L
3,242
2,070
627
656
10,886
5,378
0
6,515
4,253
0
10,889
W
Horus
8,758
2,771
5,453
4,773
12,649
12,569
326
4,475
7,749
0
9,222
W
Chernobog
squeefrog
Chernobog
11,008
5,006
790
426
8,723
4,346
792
1,703
6,750
0
21,096
L
Ao Kuang
10,303
2,708
2,460
6,895
14,702
12,331
0
8,486
5,869
17,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,162
Gold Earned
44,104
107
Minions Killed
133
0
Camps Cleared
0
823,961
Distance Traveled
987,331
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,969
897
18
2
0
219,387
0
L
Achilles
7,466
747
25
3
0
175,033
0
W
Nu Wa
8,934
893
52
5
0
181,473
0
W
Cthulhu
9,379
938
22
2
0
213,994
0
L
Hou Yi
7,097
710
38
4
0
155,100
0
L
Sylvanus
7,393
739
6
1
0
167,969
0
L
Ullr
6,714
671
26
3
0
153,162
0
W
Horus
8,557
856
14
1
0
204,346
0
W
Chernobog
8,265
827
27
3
0
168,131
0
L
Ao Kuang
7,492
749
12
1
0
172,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role