Player Matchup

Cerberus
Cerberus
JG__10
Cerberus
Level 26
God Stats
4W - 2L
1,500 SR
Queue Stats
11W - 6L
1,500 Elo+
Party 2
Nox
Nox
JPJhony4
Nox
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 45L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
MDK-Galvao
Danzaburou
Level 109
God Stats
5W - 4L
1,759 SR
Queue Stats
40W - 62L
1,477 Elo+
Party 2
Team Averages
Level 91
1,586 SR
1,492 Elo+

VS

Team Averages
Level 53
1,276 SR
1,228 Elo+
Kukulkan
Kukulkan
DocTilidin
Kukulkan
Level 41
God Stats
0W - 3L
1,299 SR
Queue Stats
59W - 88L
1,227 Elo+
Party 1
Cabrakan
Cabrakan
Schmobbes2punkt0
Cabrakan
Level 64
God Stats
0W - 8L
1,299 SR
Queue Stats
52W - 102L
1,227 Elo+
Party 1
Kali
Kali
xCrama
Kali
Level 53
God Stats
0W - 4L
1,229 SR
Queue Stats
66W - 107L
1,229 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JG__10
Cerberus
16
1 / 1 / 6
11,762
735
3,317
12,156
13,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

18
6 / 2 / 3
12,146
759
16,483
10,107
4,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
MDK-Galvao
Danzaburou
17
2 / 1 / 6
11,312
707
12,367
8,161
3,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DocTilidin
Kukulkan
17
2 / 2 / 1
10,309
644
11,944
9,561
5,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 3 / 1
9,071
567
3,194
14,336
19,704
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kali
xCrama
Kali
14
1 / 4 / 2
9,400
588
4,728
12,848
6,510
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
9
Kills
4
4
Deaths
9
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
DocTilidin
Kukulkan
2
2
1
1.25
W
Cerberus
JG__10
Cerberus
1
1
6
4
W
6
2
3
3.75
W
Danzaburou
MDK-Galvao
Danzaburou
2
1
6
5
L
1
3
1
0.5
L
Kali
xCrama
Kali
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,167
Damage
19,866
30,424
Taken
36,745
21,602
Mitigated
31,458
8,587
Healing
2,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
DocTilidin
Kukulkan
11,944
1,142
537
494
9,561
5,244
0
4,470
5,091
49,572
0
W
Cerberus
JG__10
Cerberus
3,317
166
0
1,887
12,156
13,131
651
7,612
3,878
14,990
0
W
16,483
1,927
0
1,913
10,107
4,862
765
2,541
7,480
79,690
2,298
W
Danzaburou
MDK-Galvao
Danzaburou
12,367
5,625
0
4,787
8,161
3,609
808
4,074
3,899
0
51,161
L
3,194
148
0
310
14,336
19,704
0
7,409
6,927
10,931
0
L
Kali
xCrama
Kali
4,728
2,155
0
1,241
12,848
6,510
0
7,175
5,673
0
20,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,220
Gold Earned
28,780
215
Minions Killed
149
0
Camps Cleared
0
839,776
Distance Traveled
794,766
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,309
644
108
7
0
264,992
0
W
Cerberus
11,762
735
26
2
0
282,996
0
W
Nox
12,146
759
113
7
0
270,509
0
W
Danzaburou
11,312
707
76
5
0
286,271
0
L
Cabrakan
9,071
567
13
1
0
278,724
0
L
Kali
9,400
588
28
2
0
251,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role