Player Matchup

Surtr
Surtr
Carssoonn
Surtr
Level 65
God Stats
3W - 7L
1,382 SR
Queue Stats
77W - 72L
1,417 Elo+
Solo
Rama
Rama
Poseyuzivert
Rama
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
ooniles
Jormungandr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,715 Elo+
Party 1
Team Averages
Level 58
1,461 SR
1,544 Elo+

VS

Team Averages
Level 103
1,620 SR
1,503 Elo+
Bacchus
Bacchus
Anikaaa
Bacchus
Level 86
God Stats
15W - 15L
1,630 SR
Queue Stats
213W - 220L
1,558 Elo+
Party 2
Surtr
Surtr
KidGatsby
Surtr
Level 94
God Stats
23W - 18L
1,730 SR
Queue Stats
179W - 195L
1,465 Elo+
Party 2
Hel
Hel
turtleyurtle
Hel
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 42L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Carssoonn
Surtr
12
1 / 6 / 1
7,384
671
8,277
11,835
10,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 5 / 2
6,910
628
5,546
9,228
3,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
ooniles
Jormungandr
11
1 / 4 / 1
7,440
676
9,533
10,776
8,631
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Anikaaa
Bacchus
14
4 / 0 / 6
9,193
836
5,776
12,212
13,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Surtr
KidGatsby
Surtr
14
8 / 1 / 5
9,590
872
11,941
11,246
13,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
3 / 1 / 5
8,424
766
8,446
9,785
5,065
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
2
Kills
15
15
Deaths
2
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Anikaaa
Bacchus
4
0
6
7
L
Surtr
Carssoonn
Surtr
1
6
1
0.25
W
Surtr
KidGatsby
Surtr
8
1
5
10.5
L
0
5
2
0.2
L
Jormungandr
ooniles
Jormungandr
1
4
1
0.38
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,356
Damage
26,163
31,839
Taken
33,243
22,333
Mitigated
32,679
2,370
Healing
13,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Anikaaa
Bacchus
5,776
996
115
4,662
12,212
13,962
183
2,983
9,229
19,471
0
L
Surtr
Carssoonn
Surtr
8,277
2,130
0
1,181
11,835
10,205
0
6,293
5,542
411
24,017
W
Surtr
KidGatsby
Surtr
11,941
3,688
468
1,490
11,246
13,652
694
2,035
9,211
1,692
33,911
L
5,546
4,141
0
1,189
9,228
3,497
0
3,277
5,951
0
20,519
L
Jormungandr
ooniles
Jormungandr
9,533
3,055
0
0
10,776
8,631
0
5,434
5,342
26,637
0
W
8,446
1,088
3,226
3,451
9,785
5,065
804
4,804
4,981
42,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,734
Gold Earned
27,207
115
Minions Killed
163
0
Camps Cleared
0
538,299
Distance Traveled
613,974
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,193
836
34
3
0
239,016
1
L
Surtr
7,384
671
43
4
0
192,211
0
W
Surtr
9,590
872
49
4
0
185,078
0
L
Rama
6,910
628
37
3
0
173,867
0
L
Jormungandr
7,440
676
35
3
0
172,221
0
W
Hel
8,424
766
80
7
0
189,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role