Player Matchup

Achilles
Achilles
 
Achilles
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
AgGravekeeper
Awilix
Level 44
God Stats
2W - 1L
1,416 SR
Queue Stats
17W - 29L
1,330 Elo+
Solo
Olorun
Olorun
Dacrok
Olorun
Level 52
God Stats
8W - 11L
1,835 SR
Queue Stats
61W - 59L
1,413 Elo+
Solo
Team Averages
Level 70
1,583 SR
1,414 Elo+

VS

Team Averages
Level 98
1,635 SR
1,741 Elo+
Serqet
Serqet
Brоnyа
Serqet
Level 34
God Stats
2W - 0L
1,728 SR
Queue Stats
7W - 0L
1,840 Elo+
Party 1
Skadi
Skadi
ILoveMyMid
Skadi
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Rеber
Cerberus
Level 232
God Stats
1W - 0L
1,679 SR
Queue Stats
16W - 1L
1,884 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
6
0 / 3 / 0
4,744
593
2,736
4,827
3,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8
0 / 6 / 0
5,011
626
3,265
10,956
4,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
Dacrok
Olorun
9
0 / 6 / 0
5,344
668
2,630
9,571
2,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Brоnyа
Serqet
12
5 / 0 / 9
7,116
890
4,534
4,633
2,744
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Skadi
12
8 / 0 / 7
7,756
970
12,068
6,054
2,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Rеber
Cerberus
10
2 / 0 / 12
7,070
884
3,998
8,371
5,478
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
43
0
Kills
15
15
Deaths
0
0
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
3
0
0
L
0
6
0
0
W
Serqet
Brоnyа
Serqet
5
0
9
9.5
L
Olorun
Dacrok
Olorun
0
6
0
0
W
Skadi
8
0
7
11.5
W
Cerberus
Rеber
Cerberus
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,631
Damage
20,600
25,354
Taken
19,058
10,878
Mitigated
10,420
3,905
Healing
6,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
2,736
965
0
703
4,827
3,225
0
1,144
3,583
0
5,959
L
3,265
675
0
1,247
10,956
4,711
0
1,061
9,864
0
13,452
W
Serqet
Brоnyа
Serqet
4,534
884
0
337
4,633
2,744
452
455
3,886
0
20,362
L
Olorun
Dacrok
Olorun
2,630
1,124
780
1,175
9,571
2,942
0
1,868
7,358
17,471
0
W
Skadi
12,068
5,582
0
1,199
6,054
2,198
2,334
1,068
4,679
0
34,077
W
Cerberus
Rеber
Cerberus
3,998
203
1,518
3,538
8,371
5,478
165
1,209
7,007
16,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,099
Gold Earned
21,942
73
Minions Killed
104
0
Camps Cleared
0
342,179
Distance Traveled
419,613
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,744
593
13
2
0
90,036
0
L
Awilix
5,011
626
19
2
0
138,299
0
W
Serqet
7,116
890
29
4
0
150,855
0
L
Olorun
5,344
668
41
5
0
113,844
1
W
Skadi
7,756
970
53
7
0
139,915
0
W
Cerberus
7,070
884
22
3
0
128,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role