Player Matchup

Jing Wei
Jing Wei
BlazeCooper64
Jing Wei
Level 157
God Stats
1W - 1L
1,262 SR
Queue Stats
166W - 261L
1,485 Elo+
Party 2
Fenrir
Fenrir
DigitalVinnyMac
Fenrir
Level 143
God Stats
17W - 31L
1,541 SR
Queue Stats
113W - 143L
1,495 Elo+
Solo
Cthulhu
Cthulhu
Warbird770
Cthulhu
Level 157
God Stats
19W - 11L
1,500 SR
Queue Stats
303W - 313L
1,377 Elo+
Solo
Nu Wa
Nu Wa
Wolf_Necromancer
Nu Wa
Level 125
God Stats
8W - 10L
1,362 SR
Queue Stats
164W - 207L
1,508 Elo+
Party 2
Anubis
Anubis
Xephrafet
Anubis
Level 83
God Stats
32W - 26L
1,518 SR
Queue Stats
154W - 149L
1,500 Elo+
Solo
Team Averages
Level 133
1,437 SR
1,473 Elo+

VS

Team Averages
Level 103
1,621 SR
1,535 Elo+
Thor
Thor
RonnieBoi
Thor
Level 126
God Stats
4W - 3L
1,843 SR
Queue Stats
226W - 170L
1,603 Elo+
Solo
Artio
Artio
UltChris01
Artio
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 86L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Yunzichi
Amaterasu
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,528 Elo+
Solo
Bellona
Bellona
snukum5
Bellona
Level 93
God Stats
2W - 4L
1,559 SR
Queue Stats
197W - 141L
1,624 Elo+
Party 1
Merlin
Merlin
xExiiledx
Merlin
Level 122
God Stats
6W - 5L
1,702 SR
Queue Stats
143W - 110L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BlazeCooper64
Jing Wei
11
2 / 0 / 1
6,158
1,232
3,038
3,497
1,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 0 / 2
6,307
1,261
2,459
1,290
688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
Warbird770
Cthulhu
12
0 / 0 / 6
6,136
1,227
3,714
4,330
3,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 0 / 4
6,298
1,260
5,685
3,277
1,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
Xephrafet
Anubis
10
0 / 0 / 2
5,664
1,133
1,192
2,980
1,049
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

398

VS

Team 2 Tickets

354

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
0 / 1 / 0
5,648
1,130
4,388
4,123
1,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artio
10
0 / 1 / 0
6,125
1,225
767
6,673
4,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Amaterasu
Yunzichi
Amaterasu
10
0 / 1 / 0
5,384
1,077
3,106
3,857
2,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
snukum5
Bellona
9
0 / 1 / 0
5,060
1,012
393
1,394
720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
xExiiledx
Merlin
10
0 / 2 / 0
5,706
1,141
5,768
3,657
1,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
6
Kills
0
0
Deaths
6
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
BlazeCooper64
Jing Wei
2
0
1
2.5
W
3
0
2
4
L
Thor
0
1
0
0
L
Artio
0
1
0
0
W
Cthulhu
Warbird770
Cthulhu
0
0
6
3
W
1
0
4
3
W
Anubis
Xephrafet
Anubis
0
0
2
1
L
Amaterasu
Yunzichi
Amaterasu
0
1
0
0
L
Bellona
snukum5
Bellona
0
1
0
0
L
Merlin
xExiiledx
Merlin
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,088
Damage
14,422
15,374
Taken
19,704
7,571
Mitigated
11,555
1,896
Healing
3,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
BlazeCooper64
Jing Wei
3,038
2,177
0
475
3,497
1,210
0
1,253
2,244
0
9,227
W
2,459
695
0
241
1,290
688
0
614
676
0
4,021
L
Thor
4,388
397
0
250
4,123
1,655
0
1,887
2,111
0
20,534
L
Artio
767
100
125
2,448
6,673
4,902
0
3,961
2,542
5,304
0
W
Cthulhu
Warbird770
Cthulhu
3,714
259
328
364
4,330
3,518
0
2,746
1,519
11,609
0
W
5,685
1,223
0
284
3,277
1,106
0
1,400
1,877
20,223
0
W
Anubis
Xephrafet
Anubis
1,192
0
0
204
2,980
1,049
0
522
2,458
13,898
0
L
Amaterasu
Yunzichi
Amaterasu
3,106
970
0
484
3,857
2,932
0
2,073
1,698
0
9,925
L
Bellona
snukum5
Bellona
393
35
0
144
1,394
720
0
641
641
0
789
L
Merlin
xExiiledx
Merlin
5,768
397
0
350
3,657
1,346
0
1,535
1,949
23,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,563
Gold Earned
27,923
109
Minions Killed
104
6
Camps Cleared
4
510,572
Distance Traveled
410,773
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,158
1,232
16
3
1
101,643
0
W
Fenrir
6,307
1,261
3
1
1
99,713
0
L
Thor
5,648
1,130
39
8
0
106,498
0
L
Artio
6,125
1,225
11
2
0
87,845
0
W
Cthulhu
6,136
1,227
27
5
1
112,846
0
W
Nu Wa
6,298
1,260
38
8
0
90,062
0
W
Anubis
5,664
1,133
25
5
3
106,308
0
L
Amaterasu
5,384
1,077
9
2
2
108,028
0
L
Bellona
5,060
1,012
0
0
0
12,370
0
L
Merlin
5,706
1,141
45
9
2
96,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role