Player Matchup

King Arthur
King Arthur
BelKimS
King Arthur
Level 103
God Stats
117W - 117L
1,468 SR
Queue Stats
1,431W - 1,534L
1,439 Elo+
Solo
Ymir
Ymir
Esparegess
Ymir
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,498 Elo+
Party 2
Anubis
Anubis
Riberto
Anubis
Level 109
God Stats
1W - 1L
1,473 SR
Queue Stats
10W - 13L
1,475 Elo+
Party 2
Team Averages
Level 103
1,480 SR
1,471 Elo+

VS

Team Averages
Level 65
1,505 SR
1,574 Elo+
Chronos
Chronos
Rond00
Chronos
Level 54
God Stats
5W - 6L
1,430 SR
Queue Stats
48W - 53L
1,493 Elo+
Party 1
Cerberus
Cerberus
jozz98
Cerberus
Level 107
God Stats
0W - 1L
1,231 SR
Queue Stats
53W - 40L
1,652 Elo+
Solo
Neith
Neith
rondao69
Neith
Level 33
God Stats
5W - 2L
1,853 SR
Queue Stats
30W - 20L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BelKimS
King Arthur
9
0 / 0 / 4
6,632
603
2,972
3,811
2,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 1 / 4
8,944
813
6,755
11,053
11,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Anubis
Riberto
Anubis
15
4 / 3 / 3
8,681
789
11,150
12,533
7,326
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Rond00
Chronos
12
0 / 4 / 4
7,435
676
6,133
9,501
3,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
jozz98
Cerberus
13
2 / 1 / 2
8,751
796
7,255
9,436
10,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Neith
rondao69
Neith
12
2 / 3 / 2
7,858
714
9,865
8,169
2,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
8
Kills
4
4
Deaths
8
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BelKimS
King Arthur
0
0
4
2
W
4
1
4
6
W
Anubis
Riberto
Anubis
4
3
3
1.83
L
Chronos
Rond00
Chronos
0
4
4
0.5
L
Cerberus
jozz98
Cerberus
2
1
2
3
L
Neith
rondao69
Neith
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,877
Damage
23,253
27,397
Taken
27,106
21,773
Mitigated
16,487
9,162
Healing
6,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BelKimS
King Arthur
2,972
183
0
476
3,811
2,606
0
1,032
2,779
0
6,026
W
6,755
1,576
0
1,816
11,053
11,841
0
6,172
4,881
17,333
0
W
Anubis
Riberto
Anubis
11,150
920
0
6,870
12,533
7,326
0
6,215
6,318
51,660
0
L
Chronos
Rond00
Chronos
6,133
1,737
0
1,298
9,501
3,378
0
7,356
2,145
26,372
0
L
Cerberus
jozz98
Cerberus
7,255
369
0
3,458
9,436
10,116
0
4,879
4,557
24,123
0
L
Neith
rondao69
Neith
9,865
3,417
0
1,275
8,169
2,993
300
5,714
2,455
0
36,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,257
Gold Earned
24,044
126
Minions Killed
172
0
Camps Cleared
0
511,819
Distance Traveled
605,836
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,632
603
2
0
0
124,488
0
W
Ymir
8,944
813
22
2
0
208,742
0
W
Anubis
8,681
789
102
9
0
178,589
0
L
Chronos
7,435
676
47
4
0
206,314
0
L
Cerberus
8,751
796
54
5
0
201,127
0
L
Neith
7,858
714
71
6
0
198,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role