Player Matchup

Agni
Agni
Gaming_J09
Agni
Level 146
God Stats
2W - 4L
1,313 SR
Queue Stats
275W - 301L
1,338 Elo+
Solo
Yemoja
Yemoja
Kingjew
Yemoja
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 40L
1,407 Elo+
Party 1
Cliodhna
Cliodhna
OrbitalDuck
Cliodhna
Level 118
God Stats
1W - 3L
1,439 SR
Queue Stats
60W - 66L
1,467 Elo+
Party 1
Neith
Neith
Svartrhrafn
Neith
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,468 Elo+
Party 1
Thoth
Thoth
micuu1
Thoth
Level 108
God Stats
0W - 3L
1,281 SR
Queue Stats
12W - 19L
1,410 Elo+
Party 1
Team Averages
Level 119
1,407 SR
1,418 Elo+

VS

Team Averages
Level 104
1,490 SR
1,513 Elo+
Zhong Kui
Zhong Kui
Dakers008
Zhong Kui
Level 85
God Stats
3W - 2L
1,715 SR
Queue Stats
208W - 214L
1,501 Elo+
Party 2
Sol
Sol
Fathertizime544
Sol
Level 34
God Stats
5W - 3L
1,284 SR
Queue Stats
360W - 401L
1,462 Elo+
Party 2
Yemoja
Yemoja
Highcaliberone
Yemoja
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 72L
1,424 Elo+
Solo
Geb
Geb
SkipperD01
Geb
Level 147
God Stats
4W - 0L
1,500 SR
Queue Stats
153W - 168L
1,678 Elo+
Solo
Cliodhna
Cliodhna
candybeater18
Cliodhna
Level 124
God Stats
10W - 12L
1,451 SR
Queue Stats
393W - 383L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 7
9,189
766
15,016
12,632
5,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Kingjew
Yemoja
14
2 / 4 / 11
8,714
726
6,407
17,380
17,654
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
OrbitalDuck
Cliodhna
15
5 / 6 / 5
8,758
730
14,550
16,007
6,678
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 4 / 12
8,373
698
14,629
12,724
5,048
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thoth
micuu1
Thoth
15
2 / 3 / 11
8,328
694
15,471
11,454
4,746
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Dakers008
Zhong Kui
15
3 / 5 / 9
9,190
766
10,303
15,757
10,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
4 / 4 / 10
9,857
821
18,980
12,916
6,356
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
2 / 1 / 17
10,095
841
4,603
16,622
16,841
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 3 / 16
10,030
836
10,339
18,334
19,647
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
candybeater18
Cliodhna
19
11 / 3 / 6
11,416
951
21,994
19,901
10,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
79
16
Kills
21
21
Deaths
16
46
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Dakers008
Zhong Kui
3
5
9
1.5
W
4
4
10
2.25
L
5
4
7
2.13
W
2
1
17
10.5
L
Yemoja
Kingjew
Yemoja
2
4
11
1.88
L
Cliodhna
OrbitalDuck
Cliodhna
5
6
5
1.25
W
1
3
16
3
L
2
4
12
2
W
Cliodhna
candybeater18
Cliodhna
11
3
6
4.67
L
Thoth
micuu1
Thoth
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,073
Damage
66,219
70,197
Taken
83,530
39,133
Mitigated
64,438
28,668
Healing
45,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Dakers008
Zhong Kui
10,303
922
1,222
2,900
15,757
10,608
1,496
7,115
8,236
17,921
0
W
18,980
5,719
1,988
3,856
12,916
6,356
2,685
6,570
5,809
38,801
0
L
15,016
743
2,301
4,930
12,632
5,007
0
7,324
5,308
26,730
0
W
4,603
837
14,263
8,622
16,622
16,841
566
7,251
8,965
8,083
0
L
Yemoja
Kingjew
Yemoja
6,407
1,002
6,000
2,864
17,380
17,654
0
11,385
5,995
13,976
0
L
Cliodhna
OrbitalDuck
Cliodhna
14,550
565
2,023
3,366
16,007
6,678
155
11,318
4,689
0
20,368
W
10,339
1,014
1,479
3,392
18,334
19,647
330
5,244
12,212
15,623
0
L
14,629
5,765
1,240
2,567
12,724
5,048
0
6,986
5,738
0
29,026
W
Cliodhna
candybeater18
Cliodhna
21,994
2,037
1,669
6,594
19,901
10,986
2,442
7,860
11,414
0
43,982
L
Thoth
micuu1
Thoth
15,471
840
1,934
1,443
11,454
4,746
0
7,212
4,242
22,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,362
Gold Earned
50,588
120
Minions Killed
126
0
Camps Cleared
0
1,080,611
Distance Traveled
1,076,154
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,190
766
17
1
0
195,828
0
W
Sol
9,857
821
43
4
0
194,751
0
L
Agni
9,189
766
36
3
0
195,580
0
W
Yemoja
10,095
841
6
1
0
224,857
0
L
Yemoja
8,714
726
8
1
0
211,135
0
L
Cliodhna
8,758
730
15
1
0
241,915
0
W
Geb
10,030
836
11
1
0
222,214
0
L
Neith
8,373
698
39
3
0
203,501
0
W
Cliodhna
11,416
951
49
4
0
238,504
0
L
Thoth
8,328
694
22
2
0
228,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role