Player Matchup

Shiva
Shiva
 
Shiva
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Baaaabi
Set
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 111L
1,383 Elo+
Party 1
Cthulhu
Cthulhu
Dziubi
Cthulhu
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 69L
1,409 Elo+
Party 1
Hachiman
Hachiman
Rudziel1
Hachiman
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 30L
1,362 Elo+
Party 1
Awilix
Awilix
SilverH4ZE_51
Awilix
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
332W - 331L
1,423 Elo+
Solo
Team Averages
Level 82
1,500 SR
1,415 Elo+

VS

Team Averages
Level 145
1,420 SR
1,512 Elo+
Discordia
Discordia
 
Discordia
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
 
Eset
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Carnage54290
Tsukuyomi
Level 156
God Stats
5W - 2L
1,320 SR
Queue Stats
88W - 100L
1,567 Elo+
Party 2
Khepri
Khepri
Graste
Khepri
Level 157
God Stats
4W - 2L
1,281 SR
Queue Stats
84W - 88L
1,553 Elo+
Party 2
Baron Samedi
Baron Samedi
Heppy LSL
Baron Samedi
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 145L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
8
0 / 5 / 1
6,045
605
2,632
8,710
7,397
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Set
12
1 / 2 / 4
7,114
711
4,113
8,382
4,678
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Dziubi
Cthulhu
15
3 / 4 / 2
7,741
774
12,429
14,505
7,628
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
Rudziel1
Hachiman
15
3 / 6 / 2
8,301
830
9,608
12,660
5,616
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 3 / 4
7,883
788
2,648
9,924
4,104
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
6 / 2 / 11
9,718
972
12,089
8,143
3,393
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Eset
 
Eset
12
0 / 2 / 7
8,016
802
3,121
5,788
5,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
Carnage54290
Tsukuyomi
16
10 / 2 / 6
9,603
960
15,855
9,284
4,603
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Khepri
Graste
Khepri
14
3 / 2 / 10
9,113
911
7,055
15,044
9,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
Heppy LSL
Baron Samedi
15
1 / 2 / 13
8,446
845
10,595
12,196
7,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
67
9
Kills
20
20
Deaths
10
13
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
5
1
0.1
W
Discordia
 
Discordia
6
2
11
5.75
W
Eset
 
Eset
0
2
7
1.75
L
Set
1
2
4
1.5
W
Tsukuyomi
Carnage54290
Tsukuyomi
10
2
6
6.5
L
Cthulhu
Dziubi
Cthulhu
3
4
2
1
W
Khepri
Graste
Khepri
3
2
10
4
W
Baron Samedi
Heppy LSL
Baron Samedi
1
2
13
3.75
L
Hachiman
Rudziel1
Hachiman
3
6
2
0.67
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,430
Damage
48,715
54,181
Taken
50,455
29,423
Mitigated
30,057
13,033
Healing
23,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
2,632
252
952
896
8,710
7,397
0
3,818
4,701
0
4,799
W
Discordia
 
Discordia
12,089
54
2,629
2,122
8,143
3,393
2,059
1,580
6,563
24,228
0
W
Eset
 
Eset
3,121
704
1,115
908
5,788
5,210
1,522
2,248
3,540
10,666
0
L
Set
4,113
1,365
1,001
1,153
8,382
4,678
461
5,914
2,038
0
6,055
W
Tsukuyomi
Carnage54290
Tsukuyomi
15,855
3,769
1,154
1,784
9,284
4,603
1,413
1,652
7,632
0
25,194
L
Cthulhu
Dziubi
Cthulhu
12,429
331
2,290
2,315
14,505
7,628
262
7,328
6,927
28,214
0
W
Khepri
Graste
Khepri
7,055
365
738
5,200
15,044
9,708
1,277
3,451
11,593
9,509
0
W
Baron Samedi
Heppy LSL
Baron Samedi
10,595
772
3,541
4,363
12,196
7,143
1,107
3,498
8,698
23,045
0
L
Hachiman
Rudziel1
Hachiman
9,608
4,966
306
1,828
12,660
5,616
840
7,819
4,519
0
19,921
L
2,648
536
919
1,373
9,924
4,104
487
6,508
3,136
0
5,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,084
Gold Earned
44,896
72
Minions Killed
100
0
Camps Cleared
0
815,885
Distance Traveled
973,164
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,045
605
1
0
0
103,716
0
W
Discordia
9,718
972
41
4
0
200,833
0
W
Eset
8,016
802
14
1
0
177,698
0
L
Set
7,114
711
5
1
0
212,003
0
W
Tsukuyomi
9,603
960
19
2
0
212,809
0
L
Cthulhu
7,741
774
38
4
0
177,996
0
W
Khepri
9,113
911
6
1
0
204,196
0
W
Baron Samedi
8,446
845
20
2
0
177,628
0
L
Hachiman
8,301
830
23
2
0
160,033
0
L
Awilix
7,883
788
5
1
0
162,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role