Player Matchup

Neith
Neith
TACOSfrmMRS0825
Neith
Level 25
God Stats
3W - 3L
1,204 SR
Queue Stats
3W - 3L
1,192 Elo+
Party 1
Bacchus
Bacchus
YEETY05
Bacchus
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 8L
1,192 Elo+
Party 1
Sol
Sol
dmay10
Sol
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,410 Elo+
Party 1
Team Averages
Level 53
1,401 SR
1,264 Elo+

VS

Team Averages
Level 34
1,517 SR
1,363 Elo+
Pele
Pele
SapoudBig
Pele
Level 41
God Stats
1W - 4L
1,334 SR
Queue Stats
38W - 38L
1,294 Elo+
Party 2
Bacchus
Bacchus
YanTsi20
Bacchus
Level 45
God Stats
4W - 4L
1,715 SR
Queue Stats
39W - 34L
1,295 Elo+
Party 2
Charybdis
Charybdis
woodoom74
Charybdis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 6
7,666
697
6,815
3,850
1,375
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
YEETY05
Bacchus
12
1 / 0 / 7
7,480
680
8,116
11,826
7,970
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sol
dmay10
Sol
15
5 / 0 / 3
8,844
804
15,485
7,143
3,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
0 / 3 / 0
6,585
599
6,556
11,694
5,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bacchus
YanTsi20
Bacchus
11
0 / 1 / 0
7,060
642
4,851
12,527
14,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Charybdis
woodoom74
Charybdis
11
0 / 4 / 0
6,469
588
2,963
11,295
4,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
8
Kills
0
0
Deaths
8
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Pele
0
3
0
0
W
2
0
6
5
W
Bacchus
YEETY05
Bacchus
1
0
7
4.5
L
Bacchus
YanTsi20
Bacchus
0
1
0
0
W
Sol
dmay10
Sol
5
0
3
6.5
L
Charybdis
woodoom74
Charybdis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,416
Damage
14,370
22,819
Taken
35,516
12,448
Mitigated
24,308
10,135
Healing
4,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
6,556
853
154
1,606
11,694
5,035
0
7,337
4,357
0
37,579
W
6,815
3,433
0
755
3,850
1,375
1,241
1,155
2,695
0
18,350
W
Bacchus
YEETY05
Bacchus
8,116
1,242
222
4,880
11,826
7,970
306
1,894
9,932
17,060
0
L
Bacchus
YanTsi20
Bacchus
4,851
224
0
1,392
12,527
14,587
0
7,847
4,680
11,300
0
W
Sol
dmay10
Sol
15,485
6,685
0
4,278
7,143
3,103
1,576
1,837
5,306
54,603
3,731
L
Charybdis
woodoom74
Charybdis
2,963
2,074
0
1,494
11,295
4,686
0
7,838
3,457
0
12,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,990
Gold Earned
20,114
126
Minions Killed
100
0
Camps Cleared
0
597,094
Distance Traveled
584,238
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,585
599
58
5
0
211,581
0
W
Neith
7,666
697
35
3
0
190,008
0
W
Bacchus
7,480
680
10
1
0
216,671
1
L
Bacchus
7,060
642
11
1
0
205,645
0
W
Sol
8,844
804
81
7
0
190,415
0
L
Charybdis
6,469
588
31
3
0
167,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role