Player Matchup

Izanami
Izanami
MafubaSama
Izanami
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
29W - 33L
1,342 Elo+
Party 3
Fenrir
Fenrir
MisterPatoff
Fenrir
Level 28
God Stats
2W - 5L
1,381 SR
Queue Stats
43W - 80L
1,192 Elo+
Party 3
Bacchus
Bacchus
NoMoreKxsh
Bacchus
Level 43
God Stats
4W - 7L
1,500 SR
Queue Stats
72W - 110L
1,293 Elo+
Party 3
Olorun
Olorun
RexyOnGfuel
Olorun
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,288 Elo+
Party 2
Achilles
Achilles
chewie master95
Achilles
Level 37
God Stats
10W - 16L
1,225 SR
Queue Stats
148W - 154L
1,381 Elo+
Party 2
Team Averages
Level 29
1,421 SR
1,299 Elo+

VS

Team Averages
Level 81
1,526 SR
1,486 Elo+
Achilles
Achilles
EmeraldPigeon
Achilles
Level 149
God Stats
3W - 0L
1,299 SR
Queue Stats
35W - 36L
1,529 Elo+
Party 1
Loki
Loki
Harvey 7 FaceD
Loki
Level 123
God Stats
25W - 16L
1,604 SR
Queue Stats
88W - 95L
1,532 Elo+
Party 1
Bacchus
Bacchus
HeticStorm
Bacchus
Level 66
God Stats
8W - 13L
1,429 SR
Queue Stats
161W - 167L
1,454 Elo+
Party 1
Xbalanque
Xbalanque
OleSorrel
Xbalanque
Level 43
God Stats
5W - 2L
1,798 SR
Queue Stats
150W - 160L
1,418 Elo+
Party 1
Kukulkan
Kukulkan
one beer 1 kill
Kukulkan
Level 25
God Stats
3W - 4L
1,500 SR
Queue Stats
30W - 34L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MafubaSama
Izanami
10
0 / 1 / 0
5,399
491
4,573
5,555
1,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
11
3 / 3 / 0
6,567
597
2,979
9,839
3,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bacchus
NoMoreKxsh
Bacchus
9
0 / 1 / 0
5,633
512
3,697
7,258
6,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
9
0 / 4 / 0
5,267
479
1,258
5,990
5,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
9
0 / 5 / 0
5,108
464
5,064
12,911
8,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
EmeraldPigeon
Achilles
12
3 / 2 / 2
7,300
664
7,472
10,426
5,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

12
9 / 0 / 1
7,186
653
7,509
6,062
2,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Bacchus
HeticStorm
Bacchus
8
1 / 0 / 2
5,595
509
3,487
8,546
7,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
OleSorrel
Xbalanque
10
1 / 0 / 1
5,746
522
3,709
5,202
1,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
10
0 / 1 / 4
6,140
558
2,413
3,501
1,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
3
Kills
14
14
Deaths
3
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Achilles
EmeraldPigeon
Achilles
3
2
2
2
W
9
0
1
9.5
W
Bacchus
HeticStorm
Bacchus
1
0
2
2
L
Izanami
MafubaSama
Izanami
0
1
0
0
L
Fenrir
3
3
0
1
L
Bacchus
NoMoreKxsh
Bacchus
0
1
0
0
W
Xbalanque
OleSorrel
Xbalanque
1
0
1
1.5
L
Olorun
0
4
0
0
L
Achilles
0
5
0
0
W
Kukulkan
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,571
Damage
24,590
41,553
Taken
33,737
25,374
Mitigated
18,241
8,716
Healing
8,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
EmeraldPigeon
Achilles
7,472
1,763
0
3,269
10,426
5,642
0
0
10,426
0
50,573
W
7,509
2,382
0
796
6,062
2,225
0
300
5,762
0
44,859
W
Bacchus
HeticStorm
Bacchus
3,487
297
0
2,190
8,546
7,480
0
1,717
6,829
17,132
0
L
Izanami
MafubaSama
Izanami
4,573
2,678
0
3,363
5,555
1,818
0
1,555
4,000
0
50,179
L
Fenrir
2,979
279
0
1,130
9,839
3,616
0
185
9,654
0
44,147
L
Bacchus
NoMoreKxsh
Bacchus
3,697
493
0
1,585
7,258
6,255
0
1,624
5,634
15,641
0
W
Xbalanque
OleSorrel
Xbalanque
3,709
1,344
0
1,831
5,202
1,701
0
1,906
3,296
0
36,380
L
Olorun
1,258
424
0
440
5,990
5,129
0
2,536
3,454
22,700
0
L
Achilles
5,064
1,247
0
2,198
12,911
8,556
0
0
12,911
0
34,130
W
Kukulkan
2,413
272
0
880
3,501
1,193
847
1,032
2,469
32,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,974
Gold Earned
31,967
266
Minions Killed
275
0
Camps Cleared
0
1,051,974
Distance Traveled
1,060,439
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,300
664
76
7
0
219,532
0
W
Loki
7,186
653
67
6
0
245,487
0
W
Bacchus
5,595
509
16
1
0
215,680
0
L
Izanami
5,399
491
94
9
0
207,612
2
L
Fenrir
6,567
597
66
6
0
220,456
0
L
Bacchus
5,633
512
18
2
0
229,514
4
W
Xbalanque
5,746
522
67
6
0
222,742
0
L
Olorun
5,267
479
36
3
0
189,019
0
L
Achilles
5,108
464
52
5
0
205,373
0
W
Kukulkan
6,140
558
49
4
0
156,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role