Player Matchup

Sol
Sol
FauconRequin182
Sol
Level 48
God Stats
4W - 3L
1,568 SR
Queue Stats
43W - 62L
1,344 Elo+
Party 1
Khepri
Khepri
FedeFaker
Khepri
Level 29
God Stats
3W - 2L
1,701 SR
Queue Stats
28W - 53L
1,300 Elo+
Party 1
Da Ji
Da Ji
Nerfxd102YT
Da Ji
Level 40
God Stats
4W - 4L
1,490 SR
Queue Stats
27W - 39L
1,297 Elo+
Solo
Discordia
Discordia
TheBlazeNce
Discordia
Level 68
God Stats
2W - 3L
1,425 SR
Queue Stats
38W - 56L
1,362 Elo+
Party 1
Surtr
Surtr
theAlmighty_24
Surtr
Level 65
God Stats
36W - 37L
1,452 SR
Queue Stats
207W - 202L
1,374 Elo+
Solo
Team Averages
Level 50
1,527 SR
1,335 Elo+

VS

Team Averages
Level 53
1,251 SR
1,319 Elo+
Kukulkan
Kukulkan
Dako1004
Kukulkan
Level 66
God Stats
15W - 11L
1,520 SR
Queue Stats
258W - 249L
1,304 Elo+
Solo
Ymir
Ymir
MightyTomS
Ymir
Level 44
God Stats
2W - 3L
1,106 SR
Queue Stats
318W - 311L
1,274 Elo+
Party 2
Serqet
Serqet
Viperx996
Serqet
Level 88
God Stats
40W - 36L
1,393 SR
Queue Stats
385W - 359L
1,436 Elo+
Solo
Tyr
Tyr
XxRAMMSxX
Tyr
Level 39
God Stats
0W - 2L
1,208 SR
Queue Stats
5W - 9L
1,418 Elo+
Solo
Medusa
Medusa
Yerale__
Medusa
Level 27
God Stats
3W - 10L
1,030 SR
Queue Stats
293W - 299L
1,164 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 2 / 4
9,967
554
20,279
16,334
7,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
FedeFaker
Khepri
12
0 / 0 / 9
8,872
493
5,090
7,015
9,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
5 / 1 / 1
8,290
461
3,583
9,808
3,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
TheBlazeNce
Discordia
14
2 / 0 / 8
9,047
503
19,431
8,707
3,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
4 / 1 / 5
10,223
568
15,924
17,365
15,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dako1004
Kukulkan
13
2 / 5 / 2
7,856
436
12,209
14,809
6,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 5 / 3
7,259
403
2,528
23,804
24,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Serqet
Viperx996
Serqet
11
1 / 3 / 1
6,941
386
9,329
15,702
7,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 4 / 1
7,199
400
7,227
18,803
15,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
Yerale__
Medusa
13
0 / 3 / 1
7,521
418
2,192
12,657
5,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
20
Kills
4
4
Deaths
20
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Dako1004
Kukulkan
2
5
2
0.6
W
9
2
4
5.5
W
Khepri
FedeFaker
Khepri
0
0
9
4.5
L
0
5
3
0.3
W
5
1
1
5.5
W
Discordia
TheBlazeNce
Discordia
2
0
8
6
L
Serqet
Viperx996
Serqet
1
3
1
0.5
L
1
4
1
0.38
L
Medusa
Yerale__
Medusa
0
3
1
0.17
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,307
Damage
33,485
59,229
Taken
85,775
39,765
Mitigated
59,446
23,366
Healing
17,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Dako1004
Kukulkan
12,209
1,595
0
2,552
14,809
6,296
0
9,417
5,392
66,803
0
W
20,279
8,527
0
8,707
16,334
7,975
2,609
4,301
11,734
83,969
0
W
Khepri
FedeFaker
Khepri
5,090
608
0
1,669
7,015
9,220
196
1,608
5,407
19,115
0
L
2,528
420
834
6,020
23,804
24,890
0
16,264
7,540
18,753
0
W
3,583
797
0
4,110
9,808
3,760
681
1,062
8,531
0
30,748
W
Discordia
TheBlazeNce
Discordia
19,431
345
0
1,816
8,707
3,237
88
3,507
4,835
71,546
2,335
L
Serqet
Viperx996
Serqet
9,329
2,206
0
875
15,702
7,187
0
6,391
9,311
0
42,319
L
7,227
693
0
2,726
18,803
15,711
0
5,389
13,414
1,166
37,607
L
Medusa
Yerale__
Medusa
2,192
622
0
4,593
12,657
5,362
0
7,062
5,595
0
62,535
W
15,924
5,421
0
7,064
17,365
15,573
2,028
4,504
11,927
575
82,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,399
Gold Earned
36,776
389
Minions Killed
333
0
Camps Cleared
0
1,637,914
Distance Traveled
1,726,877
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,856
436
114
6
0
299,280
1
W
Sol
9,967
554
120
7
0
328,726
0
W
Khepri
8,872
493
20
1
0
379,281
8
L
Ymir
7,259
403
22
1
0
359,617
5
W
Da Ji
8,290
461
40
2
0
261,109
0
W
Discordia
9,047
503
94
5
0
380,444
3
L
Serqet
6,941
386
54
3
0
387,903
1
L
Tyr
7,199
400
41
2
0
340,612
0
L
Medusa
7,521
418
102
6
0
339,465
2
W
Surtr
10,223
568
115
6
0
288,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role