Player Matchup

Fenrir
Fenrir
Daermoth
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,272 Elo+
Party 1
Chang'e
Chang'e
Diesalott
Chang'e
Level 13
God Stats
0W - 1L
1,273 SR
Queue Stats
0W - 3L
1,272 Elo+
Party 1
Yemoja
Yemoja
Saedistic
Yemoja
Level 16
God Stats
0W - 1L
1,517 SR
Queue Stats
0W - 3L
1,272 Elo+
Party 1
Danzaburou
Danzaburou
ToxicWasteDump
Danzaburou
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,220 Elo+
Solo
Hera
Hera
Weresheep
Hera
Level 141
God Stats
0W - 2L
1,656 SR
Queue Stats
6W - 8L
1,593 Elo+
Party 1
Team Averages
Level 40
1,489 SR
1,326 Elo+

VS

Team Averages
Level 31
1,511 SR
1,514 Elo+
Anubis
Anubis
Alvise3000
Anubis
Level 26
God Stats
4W - 6L
1,262 SR
Queue Stats
146W - 183L
1,349 Elo+
Party 2
Cupid
Cupid
DmanIrishMan
Cupid
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Ullr
Ullr
TescosFinestt
Ullr
Level 8
God Stats
6W - 1L
1,906 SR
Queue Stats
13W - 3L
1,793 Elo+
Solo
Erlang Shen
Erlang Shen
ZombehHunterNS
Erlang Shen
Level 85
God Stats
4W - 7L
1,152 SR
Queue Stats
281W - 267L
1,563 Elo+
Party 3
Zeus
Zeus
mattiaman
Zeus
Level 7
God Stats
2W - 1L
1,735 SR
Queue Stats
38W - 63L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Daermoth
Fenrir
12
2 / 7 / 1
6,911
691
8,727
13,477
5,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Chang'e
Diesalott
Chang'e
12
0 / 2 / 2
6,623
662
3,448
8,929
3,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
Saedistic
Yemoja
13
0 / 1 / 2
7,300
730
3,104
6,620
3,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
ToxicWasteDump
Danzaburou
12
1 / 8 / 1
7,073
707
7,222
15,486
5,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hera
13
0 / 4 / 1
6,878
688
9,397
7,643
3,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Alvise3000
Anubis
15
2 / 1 / 12
8,253
825
8,089
5,705
2,804
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 1 / 10
7,699
770
4,678
7,460
2,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
8 / 0 / 7
9,295
930
16,480
7,369
3,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
ZombehHunterNS
Erlang Shen
15
4 / 1 / 13
8,220
822
7,730
15,422
14,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zeus
15
4 / 0 / 4
8,475
848
7,167
5,409
2,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
67
3
Kills
21
22
Deaths
3
7
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Anubis
Alvise3000
Anubis
2
1
12
8
L
Fenrir
Daermoth
Fenrir
2
7
1
0.36
L
Chang'e
Diesalott
Chang'e
0
2
2
0.5
W
3
1
10
8
L
Yemoja
Saedistic
Yemoja
0
1
2
1
W
8
0
7
11.5
L
Danzaburou
ToxicWasteDump
Danzaburou
1
8
1
0.19
L
Hera
0
4
1
0.13
W
Erlang Shen
ZombehHunterNS
Erlang Shen
4
1
13
10.5
W
Zeus
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,898
Damage
44,144
52,155
Taken
41,365
21,557
Mitigated
25,233
10,647
Healing
13,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Alvise3000
Anubis
8,089
132
0
3,043
5,705
2,804
725
1,914
3,791
30,580
0
L
Fenrir
Daermoth
Fenrir
8,727
2,823
0
1,284
13,477
5,970
56
2,393
10,657
0
15,793
L
Chang'e
Diesalott
Chang'e
3,448
1,230
1,902
2,227
8,929
3,091
14
3,494
5,327
13,777
0
W
4,678
1,940
90
2,037
7,460
2,715
572
3,005
4,455
0
9,729
L
Yemoja
Saedistic
Yemoja
3,104
378
1,830
989
6,620
3,597
0
2,985
3,584
13,555
0
W
16,480
7,128
0
1,076
7,369
3,201
1,175
2,270
5,099
0
44,755
L
Danzaburou
ToxicWasteDump
Danzaburou
7,222
3,378
0
2,145
15,486
5,692
0
5,895
9,414
0
19,490
L
Hera
9,397
2,393
0
270
7,643
3,207
0
489
7,009
25,419
57
W
Erlang Shen
ZombehHunterNS
Erlang Shen
7,730
3,662
0
5,275
15,422
14,244
111
6,687
8,735
0
17,247
W
Zeus
7,167
1,515
0
1,573
5,409
2,269
0
2,016
3,393
32,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,785
Gold Earned
41,942
138
Minions Killed
214
0
Camps Cleared
0
972,409
Distance Traveled
1,098,706
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,253
825
55
6
0
194,627
0
L
Fenrir
6,911
691
18
2
0
211,479
0
L
Chang'e
6,623
662
25
3
0
200,347
0
W
Cupid
7,699
770
14
1
0
242,372
0
L
Yemoja
7,300
730
24
2
0
168,160
0
W
Ullr
9,295
930
60
6
0
222,274
0
L
Danzaburou
7,073
707
26
3
0
180,783
0
L
Hera
6,878
688
45
5
0
211,640
2
W
Erlang Shen
8,220
822
18
2
0
244,938
0
W
Zeus
8,475
848
67
7
0
194,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role