Player Matchup

Mulan
Mulan
Blackasta1234
Mulan
Level 24
God Stats
0W - 1L
1,672 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 3
Anhur
Anhur
ErzahSins
Anhur
Level 17
God Stats
1W - 1L
1,825 SR
Queue Stats
31W - 32L
1,629 Elo+
Party 3
Sylvanus
Sylvanus
JayWilksBaby
Sylvanus
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,281 Elo+
Party 3
Nu Wa
Nu Wa
ScarletEyeKing
Nu Wa
Level 159
God Stats
2W - 2L
1,376 SR
Queue Stats
28W - 32L
1,629 Elo+
Party 3
Da Ji
Da Ji
SmileyJahad
Da Ji
Level 88
God Stats
0W - 2L
1,298 SR
Queue Stats
6W - 6L
1,557 Elo+
Party 3
Team Averages
Level 87
1,534 SR
1,519 Elo+

VS

Team Averages
Level 80
1,445 SR
1,473 Elo+
Ra
Ra
Bo KnoWs757
Ra
Level 117
God Stats
10W - 10L
1,500 SR
Queue Stats
165W - 180L
1,510 Elo+
Party 2
Fenrir
Fenrir
Toasted-Testies
Fenrir
Level 28
God Stats
1W - 1L
1,174 SR
Queue Stats
9W - 13L
1,328 Elo+
Party 1
Cu Chulainn
Cu Chulainn
killakobugi
Cu Chulainn
Level 162
God Stats
21W - 24L
1,550 SR
Queue Stats
391W - 393L
1,515 Elo+
Party 2
Freya
Freya
kushalzaveri
Freya
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 13L
1,328 Elo+
Party 1
Bacchus
Bacchus
wyJelly
Bacchus
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 3L
1,687 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,345
335
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
ErzahSins
Anhur
9
0 / 2 / 1
5,016
502
1,045
5,802
1,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
JayWilksBaby
Sylvanus
6
1 / 3 / 1
4,256
426
1,919
6,874
5,142
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 1 / 4
5,227
523
4,220
4,295
1,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
2 / 2 / 0
5,057
506
2,699
7,971
2,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,513
551
2,159
5,233
1,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 0 / 1
4,702
470
1,223
6,429
2,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
killakobugi
Cu Chulainn
10
1 / 0 / 2
5,944
594
2,696
4,983
3,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
6 / 0 / 0
6,495
650
4,993
4,244
1,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bacchus
wyJelly
Bacchus
8
1 / 2 / 6
5,939
594
3,910
8,774
7,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
3
Kills
8
8
Deaths
4
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
0
2
1
0.25
L
Anhur
ErzahSins
Anhur
0
2
1
0.25
L
Sylvanus
JayWilksBaby
Sylvanus
1
3
1
0.5
L
0
1
4
2
L
2
2
0
1
W
0
0
1
0.5
W
Cu Chulainn
killakobugi
Cu Chulainn
1
0
2
2
W
6
0
0
6
W
Bacchus
wyJelly
Bacchus
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,883
Damage
14,981
24,942
Taken
29,663
11,426
Mitigated
16,962
7,777
Healing
7,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
2,159
44
257
1,160
5,233
1,645
0
1,588
3,497
43,171
0
L
Anhur
ErzahSins
Anhur
1,045
364
0
1,848
5,802
1,920
0
3,326
2,234
0
28,933
L
Sylvanus
JayWilksBaby
Sylvanus
1,919
333
651
1,905
6,874
5,142
248
3,572
3,140
7,028
0
L
4,220
1,029
46
931
4,295
1,504
0
2,138
2,157
32,231
0
L
2,699
280
0
2,396
7,971
2,860
0
1,832
6,059
0
24,572
W
1,223
260
0
881
6,429
2,295
0
891
5,478
0
27,947
W
Cu Chulainn
killakobugi
Cu Chulainn
2,696
398
0
333
4,983
3,538
266
1,150
3,771
1,041
41,487
W
4,993
1,708
0
2,304
4,244
1,496
21
1,171
2,995
29,571
0
W
Bacchus
wyJelly
Bacchus
3,910
572
0
2,606
8,774
7,988
0
931
7,783
19,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,901
Gold Earned
28,593
169
Minions Killed
288
0
Camps Cleared
0
715,194
Distance Traveled
981,729
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
3,345
335
0
0
0
6,389
0
W
Ra
5,513
551
76
8
0
187,715
0
L
Anhur
5,016
502
58
6
0
182,839
0
L
Sylvanus
4,256
426
13
1
0
149,510
0
L
Nu Wa
5,227
523
62
6
0
186,300
2
L
Da Ji
5,057
506
36
4
0
190,156
0
W
Fenrir
4,702
470
49
5
0
221,250
0
W
Cu Chulainn
5,944
594
71
7
0
175,265
1
W
Freya
6,495
650
75
8
0
211,229
2
W
Bacchus
5,939
594
17
2
0
186,270
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role