Player Matchup

Chaac
Chaac
 
Chaac
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Coop71
Baba Yaga
Level 123
God Stats
2W - 2L
1,280 SR
Queue Stats
268W - 242L
1,543 Elo+
Solo
Pele
Pele
WasabiBoiWonder
Pele
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 49L
1,356 Elo+
Party 2
Odin
Odin
baseking cobra
Odin
Level 116
God Stats
4W - 4L
1,298 SR
Queue Stats
199W - 188L
1,501 Elo+
Solo
Zhong Kui
Zhong Kui
kcfue11
Zhong Kui
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
76W - 67L
1,504 Elo+
Party 2
Team Averages
Level 121
1,416 SR
1,481 Elo+

VS

Team Averages
Level 92
1,530 SR
1,326 Elo+
Rama
Rama
DugRogue
Rama
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 83L
1,588 Elo+
Solo
Hercules
Hercules
Immortality7485
Hercules
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 73L
1,178 Elo+
Party 1
Atlas
Atlas
SOUP7594
Atlas
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 77L
1,178 Elo+
Party 1
Ah Puch
Ah Puch
TonyTone63
Ah Puch
Level 121
God Stats
2W - 2L
1,651 SR
Queue Stats
46W - 41L
1,508 Elo+
Solo
Erlang Shen
Erlang Shen
hamsterman666
Erlang Shen
Level 84
God Stats
2W - 2L
1,500 SR
Queue Stats
97W - 90L
1,178 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
4 / 1 / 14
10,943
730
14,924
14,901
17,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baba Yaga
Coop71
Baba Yaga
16
2 / 2 / 15
10,586
706
20,112
10,941
5,918
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

19
5 / 3 / 12
11,896
793
18,293
15,677
11,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
2 / 4 / 12
10,359
691
8,935
16,401
23,070
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Zhong Kui
kcfue11
Zhong Kui
20
10 / 2 / 12
12,742
849
22,894
13,099
9,532
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
17
3 / 6 / 3
9,771
651
13,664
14,555
7,589
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
14
1 / 4 / 7
9,042
603
6,807
22,446
24,084
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Atlas
SOUP7594
Atlas
12
0 / 5 / 6
8,141
543
5,502
16,955
16,928
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
TonyTone63
Ah Puch
20
3 / 3 / 2
11,128
742
22,973
12,975
7,344
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Erlang Shen
hamsterman666
Erlang Shen
16
2 / 5 / 4
10,038
669
8,461
22,257
22,920
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
31
23
Kills
9
12
Deaths
23
65
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
1
14
11
W
Baba Yaga
Coop71
Baba Yaga
2
2
15
4.75
L
Rama
3
6
3
0.75
L
Hercules
1
4
7
1.13
L
Atlas
SOUP7594
Atlas
0
5
6
0.6
L
Ah Puch
TonyTone63
Ah Puch
3
3
2
1.33
W
5
3
12
3.67
W
2
4
12
2
L
Erlang Shen
hamsterman666
Erlang Shen
2
5
4
0.8
W
Zhong Kui
kcfue11
Zhong Kui
10
2
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,158
Damage
57,407
71,019
Taken
89,188
67,700
Mitigated
78,865
28,808
Healing
24,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
14,924
2,297
874
5,871
14,901
17,906
1,042
6,860
8,041
0
25,180
W
Baba Yaga
Coop71
Baba Yaga
20,112
782
1,858
3,277
10,941
5,918
1,246
4,409
6,532
37,909
0
L
Rama
13,664
11,524
1,652
1,609
14,555
7,589
0
6,801
7,754
0
25,707
L
Hercules
6,807
2,844
930
6,261
22,446
24,084
0
9,406
13,040
0
11,272
L
Atlas
SOUP7594
Atlas
5,502
1,608
1,973
856
16,955
16,928
0
9,454
7,501
9,103
0
L
Ah Puch
TonyTone63
Ah Puch
22,973
324
1,706
2,366
12,975
7,344
0
5,509
7,466
59,580
1,696
W
18,293
6,009
1,139
4,121
15,677
11,274
2,723
5,387
10,290
0
47,752
W
8,935
1,777
1,752
2,446
16,401
23,070
278
5,828
10,573
0
11,495
L
Erlang Shen
hamsterman666
Erlang Shen
8,461
4,152
2,455
4,418
22,257
22,920
0
10,473
11,784
0
12,080
W
Zhong Kui
kcfue11
Zhong Kui
22,894
2,793
946
6,524
13,099
9,532
2,147
5,500
7,599
42,050
2,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,526
Gold Earned
48,120
175
Minions Killed
146
0
Camps Cleared
0
1,484,910
Distance Traveled
1,226,649
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,943
730
11
1
0
337,743
0
W
Baba Yaga
10,586
706
32
2
0
309,191
0
L
Rama
9,771
651
29
2
0
203,652
0
L
Hercules
9,042
603
9
1
0
246,641
0
L
Atlas
8,141
543
5
0
0
222,982
0
L
Ah Puch
11,128
742
96
6
0
284,809
0
W
Pele
11,896
793
64
4
0
265,620
0
W
Odin
10,359
691
5
0
0
281,741
0
L
Erlang Shen
10,038
669
7
0
0
268,565
0
W
Zhong Kui
12,742
849
63
4
0
290,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role