Player Matchup

Neith
Neith
MrsSquishy
Neith
Level 40
God Stats
3W - 1L
1,500 SR
Queue Stats
172W - 169L
1,670 Elo+
Party 1
Erlang Shen
Erlang Shen
Nerjerman
Erlang Shen
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 61L
1,670 Elo+
Party 1
Charybdis
Charybdis
TonkaTeo
Charybdis
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
115W - 119L
1,500 Elo+
Party 1
Hachiman
Hachiman
daniel__0307
Hachiman
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 70L
1,503 Elo+
Party 2
Cerberus
Cerberus
exir135
Cerberus
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,386 Elo+
Party 2
Team Averages
Level 79
1,500 SR
1,546 Elo+

VS

Team Averages
Level 83
1,627 SR
1,482 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DemaaZz
Neith
Level 125
God Stats
5W - 6L
1,701 SR
Queue Stats
228W - 230L
1,423 Elo+
Solo
Rama
Rama
NKTHEDESTROYER
Rama
Level 77
God Stats
2W - 2L
1,717 SR
Queue Stats
55W - 44L
1,573 Elo+
Solo
Chaac
Chaac
Resende2009
Chaac
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 85L
1,433 Elo+
Solo
Atlas
Atlas
TrolTR
Atlas
Level 59
God Stats
3W - 4L
1,717 SR
Queue Stats
149W - 146L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
2 / 0 / 14
10,828
833
14,435
10,279
5,715
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Erlang Shen
Nerjerman
Erlang Shen
17
5 / 5 / 6
11,312
870
9,346
24,752
35,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charybdis
TonkaTeo
Charybdis
16
1 / 3 / 8
9,568
736
10,948
13,532
7,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hachiman
daniel__0307
Hachiman
18
10 / 4 / 7
11,670
898
22,246
15,537
8,853
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
exir135
Cerberus
15
1 / 5 / 13
9,609
739
7,199
21,496
16,894
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
15
2 / 5 / 6
8,969
690
9,520
10,365
5,385
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
DemaaZz
Neith
17
6 / 4 / 3
9,624
740
17,800
16,817
9,304
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
6 / 4 / 7
10,710
824
21,058
16,915
9,319
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

18
1 / 4 / 9
9,570
736
13,370
18,203
33,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Atlas
TrolTR
Atlas
9
2 / 2 / 2
7,744
596
8,462
8,461
5,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
44
19
Kills
17
17
Deaths
19
48
Assists
27
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
2
5
6
1
L
Neith
DemaaZz
Neith
6
4
3
1.88
W
Neith
2
0
14
9
L
6
4
7
2.38
W
Erlang Shen
Nerjerman
Erlang Shen
5
5
6
1.6
L
1
4
9
1.38
W
Charybdis
TonkaTeo
Charybdis
1
3
8
1.67
L
Atlas
TrolTR
Atlas
2
2
2
1.5
W
Hachiman
daniel__0307
Hachiman
10
4
7
3.38
W
Cerberus
exir135
Cerberus
1
5
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,174
Damage
70,210
85,596
Taken
70,761
74,051
Mitigated
63,408
33,441
Healing
26,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
9,520
1,743
1,813
948
10,365
5,385
0
1,268
9,097
24,300
3,277
L
Neith
DemaaZz
Neith
17,800
6,445
716
6,429
16,817
9,304
564
1,679
15,138
0
31,550
W
Neith
14,435
4,726
2,103
5,019
10,279
5,715
2,226
2,450
7,829
0
37,833
L
21,058
17,979
1,390
7,218
16,915
9,319
0
1,507
15,408
0
32,913
W
Erlang Shen
Nerjerman
Erlang Shen
9,346
3,940
844
7,988
24,752
35,332
683
4,810
19,942
0
21,337
L
13,370
605
0
3,574
18,203
33,634
0
1,800
16,403
0
32,061
W
Charybdis
TonkaTeo
Charybdis
10,948
6,089
1,189
2,964
13,532
7,257
3,418
2,228
11,304
0
26,372
L
Atlas
TrolTR
Atlas
8,462
3,286
1,392
3,096
8,461
5,766
0
945
7,516
10,437
0
W
Hachiman
daniel__0307
Hachiman
22,246
10,618
2,473
4,647
15,537
8,853
1,066
2,934
12,603
0
44,820
W
Cerberus
exir135
Cerberus
7,199
550
1,118
5,096
21,496
16,894
1,629
4,188
17,308
22,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,987
Gold Earned
46,617
169
Minions Killed
146
0
Camps Cleared
0
1,204,402
Distance Traveled
1,039,582
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,969
690
35
3
0
208,364
0
L
Neith
9,624
740
39
3
0
216,306
0
W
Neith
10,828
833
51
4
0
275,141
0
L
Rama
10,710
824
40
3
0
223,870
0
W
Erlang Shen
11,312
870
14
1
0
250,663
0
L
Chaac
9,570
736
26
2
0
257,722
0
W
Charybdis
9,568
736
31
2
0
220,394
0
L
Atlas
7,744
596
6
0
0
133,320
0
W
Hachiman
11,670
898
45
3
0
219,583
0
W
Cerberus
9,609
739
28
2
0
238,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role