Player Matchup

Discordia
Discordia
 
Discordia
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Forknown
Cerberus
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 29L
1,845 Elo+
Party 2
Thor
Thor
ObeyTomorrow
Thor
Level 128
God Stats
2W - 0L
1,720 SR
Queue Stats
48W - 45L
1,547 Elo+
Party 4
Danzaburou
Danzaburou
Sol Royal
Danzaburou
Level 144
God Stats
6W - 6L
1,634 SR
Queue Stats
47W - 46L
1,533 Elo+
Party 4
Cu Chulainn
Cu Chulainn
TheOtherLebowski
Cu Chulainn
Level 128
God Stats
3W - 3L
1,265 SR
Queue Stats
126W - 110L
1,602 Elo+
Party 2
Team Averages
Level 107
1,524 SR
1,605 Elo+

VS

Team Averages
Level 169
1,651 SR
1,597 Elo+
Nike
Nike
 
Nike
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
 
Chang'e
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DeadD153
Danzaburou
Level 159
God Stats
1W - 1L
1,871 SR
Queue Stats
2W - 1L
1,715 Elo+
Party 1
Loki
Loki
Genryujin
Loki
Level 140
God Stats
2W - 3L
1,500 SR
Queue Stats
35W - 34L
1,734 Elo+
Party 3
Baron Samedi
Baron Samedi
NoxFx1
Baron Samedi
Level 271
God Stats
3W - 1L
1,885 SR
Queue Stats
25W - 19L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
4 / 1 / 6
8,099
1,350
7,194
5,740
1,807
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
Forknown
Cerberus
13
0 / 4 / 14
7,588
1,265
5,519
9,971
10,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
6 / 3 / 9
8,609
1,435
13,370
7,547
3,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Sol Royal
Danzaburou
14
6 / 2 / 10
9,158
1,526
6,448
6,543
2,747
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
TheOtherLebowski
Cu Chulainn
13
0 / 0 / 14
7,234
1,206
11,134
7,730
9,178
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

331

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
3 / 1 / 5
7,997
1,333
8,861
11,416
12,103
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
 
Chang'e
12
1 / 2 / 3
6,969
1,162
2,837
5,388
2,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Danzaburou
DeadD153
Danzaburou
13
1 / 2 / 6
7,593
1,266
8,612
9,132
3,707
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Loki
13
3 / 3 / 6
8,086
1,348
7,796
9,751
3,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
NoxFx1
Baron Samedi
12
2 / 8 / 4
7,347
1,225
4,917
11,136
5,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
34
16
Kills
10
10
Deaths
16
53
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
1
6
7
L
Nike
 
Nike
3
1
5
5.5
L
Chang'e
 
Chang'e
1
2
3
1.25
L
Danzaburou
DeadD153
Danzaburou
1
2
6
2
W
Cerberus
Forknown
Cerberus
0
4
14
1.75
L
Loki
3
3
6
2
L
Baron Samedi
NoxFx1
Baron Samedi
2
8
4
0.5
W
6
3
9
3.5
W
Danzaburou
Sol Royal
Danzaburou
6
2
10
5.5
W
Cu Chulainn
TheOtherLebowski
Cu Chulainn
0
0
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,665
Damage
33,023
37,531
Taken
46,823
27,278
Mitigated
27,587
4,869
Healing
3,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
7,194
639
0
1,469
5,740
1,807
0
1,168
4,572
16,711
0
L
Nike
 
Nike
8,861
823
0
646
11,416
12,103
0
4,379
7,037
0
14,017
L
Chang'e
 
Chang'e
2,837
51
432
418
5,388
2,558
0
1,531
3,857
12,843
0
L
Danzaburou
DeadD153
Danzaburou
8,612
5,261
0
998
9,132
3,707
0
3,672
5,460
0
25,975
W
Cerberus
Forknown
Cerberus
5,519
782
0
1,554
9,971
10,453
0
2,036
7,677
8,528
0
L
Loki
7,796
976
0
205
9,751
3,833
0
2,846
6,905
0
17,887
L
Baron Samedi
NoxFx1
Baron Samedi
4,917
687
37
286
11,136
5,386
0
1,818
9,318
11,301
0
W
13,370
1,696
0
315
7,547
3,093
0
1,519
6,028
0
20,134
W
Danzaburou
Sol Royal
Danzaburou
6,448
2,313
0
866
6,543
2,747
0
1,366
5,177
0
22,532
W
Cu Chulainn
TheOtherLebowski
Cu Chulainn
11,134
1,233
0
665
7,730
9,178
0
1,665
6,065
3,424
21,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,688
Gold Earned
37,992
119
Minions Killed
117
5
Camps Cleared
4
641,575
Distance Traveled
498,684
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,099
1,350
32
5
2
127,883
0
L
Nike
7,997
1,333
13
2
0
113,085
0
L
Chang'e
6,969
1,162
22
4
0
37,735
0
L
Danzaburou
7,593
1,266
42
7
3
113,236
0
W
Cerberus
7,588
1,265
11
2
0
111,413
0
L
Loki
8,086
1,348
14
2
1
144,554
0
L
Baron Samedi
7,347
1,225
26
4
0
90,074
1
W
Thor
8,609
1,435
22
4
2
124,729
0
W
Danzaburou
9,158
1,526
34
6
1
131,337
0
W
Cu Chulainn
7,234
1,206
20
3
0
146,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role