Player Matchup

Merlin
Merlin
 
Merlin
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
PatrikTheMighty
Surtr
Level 49
God Stats
30W - 25L
1,622 SR
Queue Stats
84W - 94L
1,382 Elo+
Party 1
Heimdallr
Heimdallr
Subnestro
Heimdallr
Level 109
God Stats
8W - 6L
1,638 SR
Queue Stats
118W - 126L
1,453 Elo+
Party 1
Team Averages
Level 84
1,587 SR
1,445 Elo+

VS

Team Averages
Level 61
1,500 SR
1,379 Elo+
Ymir
Ymir
 
Ymir
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
Lvdrm
Nox
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,189 Elo+
Party 2
Artemis
Artemis
VGENESIS
Artemis
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 71L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 4 / 2
6,940
771
3,403
6,779
2,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 1 / 2
7,288
810
2,607
9,068
6,857
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Subnestro
Heimdallr
13
3 / 1 / 3
7,733
859
7,484
6,507
2,907
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
3
0 / 1 / 0
5,037
560
158
1,266
582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nox
Lvdrm
Nox
8
2 / 2 / 1
5,911
657
1,787
3,435
1,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
VGENESIS
Artemis
13
4 / 3 / 0
7,297
811
8,645
11,848
4,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
7
6
Kills
6
6
Deaths
6
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
4
2
0.5
L
Ymir
 
Ymir
0
1
0
0
L
Nox
Lvdrm
Nox
2
2
1
1.25
W
2
1
2
3
W
Heimdallr
Subnestro
Heimdallr
3
1
3
4.5
L
Artemis
VGENESIS
Artemis
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,494
Damage
10,590
22,354
Taken
16,549
12,263
Mitigated
6,908
4,408
Healing
3,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
3,403
154
0
694
6,779
2,499
431
945
5,834
31,390
2,283
L
Ymir
 
Ymir
158
60
0
24
1,266
582
0
652
614
538
0
L
Nox
Lvdrm
Nox
1,787
584
0
500
3,435
1,355
0
334
3,101
6,283
0
W
2,607
615
0
3,714
9,068
6,857
734
649
8,419
183
11,564
W
Heimdallr
Subnestro
Heimdallr
7,484
3,963
0
0
6,507
2,907
1,091
417
6,090
0
22,832
L
Artemis
VGENESIS
Artemis
8,645
4,041
0
3,352
11,848
4,971
0
2,285
9,563
0
29,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,961
Gold Earned
18,245
113
Minions Killed
64
0
Camps Cleared
0
498,694
Distance Traveled
273,778
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,940
771
62
7
0
155,747
2
L
Ymir
5,037
560
0
0
0
17,270
0
L
Nox
5,911
657
13
1
0
79,081
0
W
Surtr
7,288
810
17
2
0
179,238
0
W
Heimdallr
7,733
859
34
4
0
163,709
0
L
Artemis
7,297
811
51
6
0
177,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role