Player Matchup

Nike
Nike
AdminCrystal
Nike
Level 70
God Stats
0W - 1L
1,733 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
AirChipmunk299
Danzaburou
Level 82
God Stats
4W - 2L
1,579 SR
Queue Stats
20W - 10L
1,904 Elo+
Party 1
He Bo
He Bo
Ben lgnacio
He Bo
Level 158
God Stats
4W - 3L
1,751 SR
Queue Stats
193W - 197L
1,543 Elo+
Party 3
Ganesha
Ganesha
ProStCamaro
Ganesha
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 9L
1,889 Elo+
Party 1
Janus
Janus
WhiteHammer333
Janus
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 20L
1,500 Elo+
Party 3
Team Averages
Level 111
1,613 SR
1,667 Elo+

VS

Team Averages
Level 126
1,530 SR
1,547 Elo+
Cthulhu
Cthulhu
GhoulReaper99
Cthulhu
Level 109
God Stats
5W - 2L
1,607 SR
Queue Stats
185W - 192L
1,499 Elo+
Solo
Tsukuyomi
Tsukuyomi
Horgof
Tsukuyomi
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 57L
1,580 Elo+
Solo
Anubis
Anubis
MAXSTERS881
Anubis
Level 125
God Stats
24W - 9L
1,343 SR
Queue Stats
146W - 119L
1,557 Elo+
Solo
Erlang Shen
Erlang Shen
avatar137
Erlang Shen
Level 145
God Stats
3W - 1L
1,500 SR
Queue Stats
126W - 113L
1,564 Elo+
Party 2
Eset
Eset
skycat56472
Eset
Level 143
God Stats
18W - 13L
1,700 SR
Queue Stats
190W - 183L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 2
6,661
512
5,396
12,418
8,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
AirChipmunk299
Danzaburou
11
2 / 5 / 0
6,967
536
9,414
12,331
5,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
4 / 4 / 3
7,362
566
10,454
11,536
3,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
ProStCamaro
Ganesha
8
0 / 2 / 1
5,518
424
3,233
9,809
5,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

12
2 / 3 / 3
7,149
550
4,953
7,760
1,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
1 / 2 / 2
7,446
573
7,007
10,493
5,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
Horgof
Tsukuyomi
14
6 / 2 / 2
8,431
649
8,701
9,690
3,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
13
1 / 3 / 4
7,971
613
6,366
9,913
5,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Erlang Shen
avatar137
Erlang Shen
13
6 / 1 / 2
7,943
611
11,829
15,360
7,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
3 / 0 / 3
7,377
567
6,696
9,099
6,646
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
8
Kills
17
17
Deaths
8
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
Danzaburou
AirChipmunk299
Danzaburou
2
5
0
0.4
L
4
4
3
1.38
W
Cthulhu
1
2
2
1
W
Tsukuyomi
Horgof
Tsukuyomi
6
2
2
3.5
W
Anubis
1
3
4
1
L
Ganesha
ProStCamaro
Ganesha
0
2
1
0.25
L
2
3
3
1.17
W
Erlang Shen
avatar137
Erlang Shen
6
1
2
7
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,450
Damage
40,599
53,854
Taken
54,555
25,073
Mitigated
28,992
11,978
Healing
21,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,396
1,217
0
2,717
12,418
8,394
0
7,036
4,978
0
47,399
L
Danzaburou
AirChipmunk299
Danzaburou
9,414
4,521
0
3,120
12,331
5,665
0
1,835
10,496
0
48,576
L
10,454
403
0
1,300
11,536
3,075
0
5,610
5,854
60,773
219
W
Cthulhu
7,007
788
191
4,972
10,493
5,482
40
1,937
7,956
48,344
0
W
Tsukuyomi
Horgof
Tsukuyomi
8,701
3,263
0
458
9,690
3,994
140
3,797
5,893
0
49,974
W
Anubis
6,366
485
0
4,252
9,913
5,322
561
6,848
3,065
67,464
0
L
Ganesha
ProStCamaro
Ganesha
3,233
763
311
3,596
9,809
5,978
0
3,234
6,537
13,214
0
L
4,953
544
0
934
7,760
1,961
0
1,840
5,920
50,728
0
W
Erlang Shen
avatar137
Erlang Shen
11,829
6,893
0
7,333
15,360
7,548
0
2,484
12,876
0
55,444
W
6,696
1,715
1,317
2,819
9,099
6,646
146
3,574
5,413
23,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,657
Gold Earned
39,168
355
Minions Killed
400
0
Camps Cleared
0
1,361,403
Distance Traveled
1,337,619
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,661
512
80
6
0
275,315
0
L
Danzaburou
6,967
536
94
7
0
246,243
0
L
He Bo
7,362
566
88
7
0
301,191
3
W
Cthulhu
7,446
573
93
7
0
270,239
5
W
Tsukuyomi
8,431
649
78
6
0
308,978
0
W
Anubis
7,971
613
129
10
0
238,282
0
L
Ganesha
5,518
424
4
0
0
247,521
1
L
Janus
7,149
550
89
7
0
291,133
0
W
Erlang Shen
7,943
611
77
6
0
294,541
5
W
Eset
7,377
567
23
2
0
225,579
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role