Player Matchup

Ne Zha
Ne Zha
HGiRes
Ne Zha
Level 119
God Stats
26W - 21L
1,603 SR
Queue Stats
163W - 183L
1,411 Elo+
Party 2
Pele
Pele
Jeof_EoF
Pele
Level 58
God Stats
0W - 1L
1,755 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Achilles
Achilles
Kpop_Good
Achilles
Level 23
God Stats
0W - 1L
1,093 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Hel
Hel
Larry1724
Hel
Level 101
God Stats
15W - 16L
1,221 SR
Queue Stats
352W - 349L
1,479 Elo+
Solo
Neith
Neith
iDiviinityx
Neith
Level 107
God Stats
54W - 50L
1,520 SR
Queue Stats
108W - 129L
1,400 Elo+
Party 2
Team Averages
Level 82
1,438 SR
1,458 Elo+

VS

Team Averages
Level 91
1,518 SR
1,472 Elo+
Sol
Sol
Edniel2002
Sol
Level 126
God Stats
14W - 13L
1,500 SR
Queue Stats
244W - 249L
1,423 Elo+
Party 1
Loki
Loki
EyeSteelKillsLOL
Loki
Level 63
God Stats
17W - 10L
1,500 SR
Queue Stats
138W - 131L
1,721 Elo+
Solo
Chiron
Chiron
Foxxu
Chiron
Level 103
God Stats
24W - 22L
1,450 SR
Queue Stats
372W - 355L
1,458 Elo+
Solo
Aphrodite
Aphrodite
JudasIsrael12
Aphrodite
Level 117
God Stats
8W - 5L
1,444 SR
Queue Stats
134W - 156L
1,374 Elo+
Solo
Surtr
Surtr
xX_ElMaTaDoR_777
Surtr
Level 45
God Stats
12W - 12L
1,694 SR
Queue Stats
114W - 136L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
HGiRes
Ne Zha
9
2 / 4 / 3
5,693
569
4,020
8,139
3,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Pele
8
2 / 4 / 1
5,140
514
3,902
8,214
2,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
Kpop_Good
Achilles
8
1 / 3 / 3
4,907
491
6,171
9,216
9,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
6 / 5 / 0
6,502
650
9,232
10,961
3,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 2 / 3
5,198
520
6,066
9,195
3,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 6
7,468
747
10,640
10,393
3,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
6 / 2 / 2
7,491
749
3,999
7,549
2,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
Foxxu
Chiron
10
4 / 2 / 2
6,198
620
5,289
8,878
2,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
JudasIsrael12
Aphrodite
9
0 / 4 / 4
6,002
600
2,511
7,196
3,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

10
2 / 4 / 4
6,366
637
8,351
11,989
6,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
35
12
Kills
17
18
Deaths
13
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
5
1
6
8
W
6
2
2
3.5
W
Chiron
Foxxu
Chiron
4
2
2
2.5
L
Ne Zha
HGiRes
Ne Zha
2
4
3
0.88
L
Pele
2
4
1
0.63
W
Aphrodite
JudasIsrael12
Aphrodite
0
4
4
0.5
L
Achilles
Kpop_Good
Achilles
1
3
3
0.83
L
6
5
0
1.2
L
1
2
3
1.25
W
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,391
Damage
30,790
45,725
Taken
46,005
21,970
Mitigated
18,691
11,869
Healing
17,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,640
3,455
0
6,795
10,393
3,738
559
6,105
4,246
49,262
0
W
3,999
1,322
0
250
7,549
2,700
312
1,498
5,936
0
44,644
W
Chiron
Foxxu
Chiron
5,289
2,317
311
2,171
8,878
2,895
328
757
8,121
0
39,584
L
Ne Zha
HGiRes
Ne Zha
4,020
1,394
0
1,751
8,139
3,032
0
1,338
6,801
0
25,639
L
Pele
3,902
1,041
0
1,755
8,214
2,535
0
988
7,226
0
32,930
W
Aphrodite
JudasIsrael12
Aphrodite
2,511
499
1,747
2,250
7,196
3,273
996
882
6,314
22,820
0
L
Achilles
Kpop_Good
Achilles
6,171
1,376
0
1,523
9,216
9,124
0
1,897
7,319
3,106
14,707
L
9,232
1,271
423
4,185
10,961
3,955
0
5,469
5,492
39,350
0
L
6,066
2,561
0
2,232
9,195
3,324
0
3,701
5,494
0
33,621
W
8,351
3,762
0
4,003
11,989
6,085
677
1,817
9,461
339
39,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,440
Gold Earned
33,525
244
Minions Killed
308
0
Camps Cleared
0
934,810
Distance Traveled
1,014,999
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,468
747
86
9
0
203,080
0
W
Loki
7,491
749
75
8
0
246,656
0
W
Chiron
6,198
620
52
5
0
191,255
1
L
Ne Zha
5,693
569
43
4
0
196,533
0
L
Pele
5,140
514
68
7
0
184,359
0
W
Aphrodite
6,002
600
42
4
0
166,464
1
L
Achilles
4,907
491
34
3
0
219,937
0
L
Hel
6,502
650
55
6
0
195,668
0
L
Neith
5,198
520
44
4
0
138,313
0
W
Surtr
6,366
637
53
5
0
207,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role