Player Matchup

Achilles
Achilles
Balolo_JR
Achilles
Level 67
God Stats
2W - 4L
1,226 SR
Queue Stats
177W - 195L
1,367 Elo+
Party 1
Khepri
Khepri
EnzoTheGamer62
Khepri
Level 109
God Stats
6W - 5L
1,500 SR
Queue Stats
457W - 465L
1,431 Elo+
Party 1
Bakasura
Bakasura
Fire_Zila
Bakasura
Level 49
God Stats
2W - 3L
1,500 SR
Queue Stats
119W - 144L
1,450 Elo+
Party 1
Team Averages
Level 75
1,409 SR
1,416 Elo+

VS

Team Averages
Level 67
1,561 SR
1,315 Elo+
Nemesis
Nemesis
Safi8809
Nemesis
Level 58
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 27L
1,274 Elo+
Party 2
Odin
Odin
eXeEliasan
Odin
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 27L
1,274 Elo+
Party 2
Zhong Kui
Zhong Kui
zukoblaze
Zhong Kui
Level 83
God Stats
9W - 4L
1,683 SR
Queue Stats
165W - 176L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Balolo_JR
Achilles
11
1 / 2 / 3
7,373
670
5,273
8,008
3,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
1 / 1 / 3
7,817
711
4,414
11,177
9,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
Fire_Zila
Bakasura
12
4 / 4 / 1
8,115
738
9,854
10,923
7,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Safi8809
Nemesis
14
3 / 1 / 4
8,274
752
8,163
7,724
2,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 5
7,571
688
7,131
9,265
8,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
zukoblaze
Zhong Kui
14
3 / 3 / 3
8,550
777
9,219
9,162
6,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
19
6
Kills
7
7
Deaths
6
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Achilles
Balolo_JR
Achilles
1
2
3
1.25
L
1
1
3
2.5
L
Bakasura
Fire_Zila
Bakasura
4
4
1
1.13
W
Nemesis
Safi8809
Nemesis
3
1
4
5
W
1
2
5
1.75
W
Zhong Kui
zukoblaze
Zhong Kui
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,541
Damage
24,513
30,108
Taken
26,151
21,560
Mitigated
17,249
3,306
Healing
7,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Balolo_JR
Achilles
5,273
1,234
0
362
8,008
3,869
0
3,269
4,739
0
24,810
L
4,414
457
121
1,521
11,177
9,811
0
3,103
8,074
23,696
0
L
Bakasura
Fire_Zila
Bakasura
9,854
5,160
0
1,302
10,923
7,880
200
4,635
6,288
0
22,883
W
Nemesis
Safi8809
Nemesis
8,163
2,764
0
2,589
7,724
2,652
0
1,493
5,588
0
23,815
W
7,131
1,360
0
380
9,265
8,367
0
2,033
6,767
2,861
26,183
W
Zhong Kui
zukoblaze
Zhong Kui
9,219
749
372
4,255
9,162
6,230
952
906
7,502
36,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,305
Gold Earned
24,395
122
Minions Killed
141
0
Camps Cleared
0
551,688
Distance Traveled
571,137
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,373
670
36
3
0
170,041
0
L
Khepri
7,817
711
41
4
0
191,259
1
L
Bakasura
8,115
738
45
4
0
190,388
0
W
Nemesis
8,274
752
39
4
0
212,101
2
W
Odin
7,571
688
36
3
0
181,653
0
W
Zhong Kui
8,550
777
66
6
0
177,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role