Player Matchup

Danzaburou
Danzaburou
Betonnit
Danzaburou
Level 29
God Stats
6W - 6L
1,757 SR
Queue Stats
17W - 22L
1,461 Elo+
Party 1
Kukulkan
Kukulkan
Brandos2
Kukulkan
Level 68
God Stats
1W - 1L
1,740 SR
Queue Stats
63W - 46L
1,573 Elo+
Party 1
Gilgamesh
Gilgamesh
Firecentral25
Gilgamesh
Level 61
God Stats
1W - 5L
1,521 SR
Queue Stats
63W - 59L
1,541 Elo+
Party 1
Da Ji
Da Ji
Quake27
Da Ji
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 77L
1,530 Elo+
Party 1
Xing Tian
Xing Tian
sliverspaz
Xing Tian
Level 50
God Stats
2W - 1L
1,813 SR
Queue Stats
66W - 54L
1,556 Elo+
Party 1
Team Averages
Level 56
1,666 SR
1,532 Elo+

VS

Team Averages
Level 99
1,538 SR
1,568 Elo+
Cupid
Cupid
 
Cupid
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
 
Persephone
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
 
Cerberus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
strandsbynicole
Awilix
Level 37
God Stats
3W - 4L
1,125 SR
Queue Stats
44W - 62L
1,440 Elo+
Solo
Anubis
Anubis
Сyclix
Anubis
Level 148
God Stats
11W - 1L
2,066 SR
Queue Stats
666W - 115L
1,902 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Betonnit
Danzaburou
6
0 / 5 / 0
4,351
435
3,252
8,043
2,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Brandos2
Kukulkan
9
0 / 1 / 0
5,404
540
5,225
5,094
1,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Firecentral25
Gilgamesh
8
0 / 3 / 0
4,758
476
2,520
7,843
2,492
Mystical Earring

Mystical Earring

+15
Mp 5

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Da Ji
Quake27
Da Ji
8
0 / 5 / 0
4,921
492
2,017
10,148
3,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Xing Tian
sliverspaz
Xing Tian
7
0 / 3 / 0
4,699
470
2,436
10,193
6,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
6 / 0 / 1
7,464
746
7,039
5,950
2,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Persephone
 
Persephone
12
5 / 0 / 1
7,144
714
6,310
4,686
1,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cerberus
 
Cerberus
9
0 / 0 / 8
5,949
595
3,503
7,977
4,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
3 / 0 / 4
6,396
640
3,401
7,186
2,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
Сyclix
Anubis
12
2 / 0 / 0
7,102
710
3,704
5,876
3,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
30
0
Kills
16
17
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
6
0
1
6.5
W
Persephone
 
Persephone
5
0
1
5.5
W
Cerberus
 
Cerberus
0
0
8
4
L
Danzaburou
Betonnit
Danzaburou
0
5
0
0
L
Kukulkan
Brandos2
Kukulkan
0
1
0
0
L
Gilgamesh
Firecentral25
Gilgamesh
0
3
0
0
L
Da Ji
Quake27
Da Ji
0
5
0
0
L
Xing Tian
sliverspaz
Xing Tian
0
3
0
0
W
3
0
4
5
W
Anubis
Сyclix
Anubis
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,450
Damage
23,957
41,321
Taken
31,675
16,657
Mitigated
13,752
8,180
Healing
14,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
7,039
4,738
273
4,483
5,950
2,159
1,707
524
5,426
0
54,209
W
Persephone
 
Persephone
6,310
459
0
2,027
4,686
1,503
0
1,904
2,782
49,195
0
W
Cerberus
 
Cerberus
3,503
635
194
2,630
7,977
4,364
0
2,144
5,833
19,174
0
L
Danzaburou
Betonnit
Danzaburou
3,252
1,747
0
1,376
8,043
2,656
0
722
6,925
0
20,647
L
Kukulkan
Brandos2
Kukulkan
5,225
737
0
500
5,094
1,786
0
3,232
1,839
39,861
0
L
Gilgamesh
Firecentral25
Gilgamesh
2,520
561
0
1,064
7,843
2,492
0
3,309
3,082
0
23,784
L
Da Ji
Quake27
Da Ji
2,017
481
0
2,771
10,148
3,567
0
1,762
8,342
0
22,265
L
Xing Tian
sliverspaz
Xing Tian
2,436
632
293
2,176
10,193
6,156
0
4,198
5,957
8,756
0
W
3,401
932
0
620
7,186
2,627
0
1,734
5,452
0
50,652
W
Anubis
Сyclix
Anubis
3,704
219
0
3,789
5,876
3,099
0
1,355
4,521
52,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,133
Gold Earned
34,055
212
Minions Killed
403
0
Camps Cleared
0
972,387
Distance Traveled
1,033,486
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,464
746
96
10
0
179,597
2
W
Persephone
7,144
714
89
9
0
212,469
0
W
Cerberus
5,949
595
31
3
0
219,177
2
L
Danzaburou
4,351
435
34
3
0
183,326
0
L
Kukulkan
5,404
540
75
8
0
197,647
0
L
Gilgamesh
4,758
476
39
4
0
190,482
0
L
Da Ji
4,921
492
47
5
0
201,526
0
L
Xing Tian
4,699
470
17
2
0
199,406
5
W
Awilix
6,396
640
72
7
0
241,362
0
W
Anubis
7,102
710
115
12
0
180,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role