Player Matchup

Sol
Sol
 
Sol
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Chadthegamer
Camazotz
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 81L
1,486 Elo+
Party 1
Chaac
Chaac
Iprm
Chaac
Level 29
God Stats
5W - 3L
1,348 SR
Queue Stats
95W - 80L
1,516 Elo+
Party 1
Team Averages
Level 65
1,449 SR
1,501 Elo+

VS

Team Averages
Level 26
1,500 SR
1,477 Elo+
Izanami
Izanami
 
Izanami
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
Swagglord12
Agni
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,466 Elo+
Party 2
Zeus
Zeus
var0nftw
Zeus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 19L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
0 / 2 / 10
5,852
836
2,836
5,427
1,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Camazotz
Chadthegamer
Camazotz
12
8 / 0 / 2
7,586
1,084
6,510
7,627
3,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Iprm
Chaac
11
3 / 2 / 8
6,585
941
2,228
8,338
6,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
7
0 / 3 / 1
4,786
684
2,314
4,613
1,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 3 / 1
4,951
707
1,651
3,154
824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zeus
8
1 / 5 / 0
5,291
756
3,453
4,727
1,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
11
Kills
1
4
Deaths
11
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
2
10
2.5
L
Izanami
 
Izanami
0
3
1
0.17
W
Camazotz
Chadthegamer
Camazotz
8
0
2
9
W
Chaac
Iprm
Chaac
3
2
8
3.5
L
0
3
1
0.17
L
Zeus
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,574
Damage
7,418
21,392
Taken
12,494
12,008
Mitigated
3,180
7,290
Healing
1,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
2,836
248
0
935
5,427
1,964
1,699
1,372
4,055
18,930
1,543
L
Izanami
 
Izanami
2,314
1,472
0
887
4,613
1,241
0
921
3,450
0
6,538
W
Camazotz
Chadthegamer
Camazotz
6,510
2,023
0
4,492
7,627
3,415
1,142
2,185
5,442
0
31,135
W
Chaac
Iprm
Chaac
2,228
101
0
1,863
8,338
6,629
126
1,390
6,948
0
13,428
L
1,651
172
0
210
3,154
824
0
613
2,343
6,605
0
L
Zeus
3,453
634
0
0
4,727
1,115
0
1,304
3,173
10,292
193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,023
Gold Earned
15,028
102
Minions Killed
51
0
Camps Cleared
0
414,503
Distance Traveled
265,392
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,852
836
33
5
0
126,950
0
L
Izanami
4,786
684
12
2
0
88,180
0
W
Camazotz
7,586
1,084
39
6
0
149,784
0
W
Chaac
6,585
941
30
4
0
137,769
0
L
Agni
4,951
707
18
3
0
94,255
0
L
Zeus
5,291
756
21
3
0
82,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role