Player Matchup

Mercury
Mercury
 
Mercury
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
ErectPandemic
Ullr
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,341 Elo+
Party 1
Athena
Athena
ErectSwaggins
Athena
Level 118
God Stats
0W - 1L
1,331 SR
Queue Stats
1W - 4L
1,270 Elo+
Party 1
King Arthur
King Arthur
ErectWinions
King Arthur
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,110 Elo+
Party 1
Hel
Hel
Larry1724
Hel
Level 101
God Stats
15W - 16L
1,370 SR
Queue Stats
352W - 349L
1,490 Elo+
Solo
Team Averages
Level 121
1,440 SR
1,342 Elo+

VS

Team Averages
Level 132
1,415 SR
1,491 Elo+
Charybdis
Charybdis
Feeble3847
Charybdis
Level 109
God Stats
12W - 3L
1,715 SR
Queue Stats
113W - 109L
1,564 Elo+
Solo
Aphrodite
Aphrodite
JudasIsrael12
Aphrodite
Level 117
God Stats
8W - 5L
1,252 SR
Queue Stats
134W - 156L
1,361 Elo+
Solo
Erlang Shen
Erlang Shen
Lt_Germ
Erlang Shen
Level 122
God Stats
1W - 4L
1,307 SR
Queue Stats
127W - 99L
1,482 Elo+
Solo
Mulan
Mulan
MIERONE
Mulan
Level 141
God Stats
3W - 8L
1,126 SR
Queue Stats
116W - 113L
1,523 Elo+
Party 2
Persephone
Persephone
jaysigg20
Persephone
Level 170
God Stats
26W - 27L
1,674 SR
Queue Stats
396W - 410L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
9
3 / 2 / 1
5,404
540
2,800
7,264
2,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 3 / 1
4,546
455
6,060
8,736
3,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

7
1 / 4 / 1
4,871
487
3,424
11,001
7,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

King Arthur
ErectWinions
King Arthur
8
0 / 2 / 0
4,533
453
3,033
7,149
4,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 3 / 2
5,923
592
4,963
8,556
3,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Feeble3847
Charybdis
9
5 / 0 / 2
5,760
576
9,008
8,864
2,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
JudasIsrael12
Aphrodite
9
1 / 3 / 6
5,804
580
3,299
7,977
3,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Erlang Shen
Lt_Germ
Erlang Shen
10
4 / 2 / 3
6,164
616
6,946
7,864
3,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mulan
MIERONE
Mulan
11
2 / 0 / 1
6,532
653
4,578
7,400
4,856
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
jaysigg20
Persephone
11
2 / 2 / 1
6,608
661
5,965
5,520
2,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
6
Kills
14
14
Deaths
7
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
3
2
1
1.75
L
0
3
1
0.17
L
1
4
1
0.38
L
King Arthur
ErectWinions
King Arthur
0
2
0
0
W
Charybdis
Feeble3847
Charybdis
5
0
2
6
W
Aphrodite
JudasIsrael12
Aphrodite
1
3
6
1.33
L
2
3
2
1
W
Erlang Shen
Lt_Germ
Erlang Shen
4
2
3
2.75
W
Mulan
MIERONE
Mulan
2
0
1
2.5
W
Persephone
jaysigg20
Persephone
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,280
Damage
29,796
42,706
Taken
37,625
20,262
Mitigated
17,295
6,847
Healing
18,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,800
567
0
250
7,264
2,384
0
1,059
6,205
0
32,312
L
6,060
2,868
0
618
8,736
3,255
0
1,397
7,339
0
28,714
L
3,424
1,127
140
1,204
11,001
7,056
0
1,470
9,531
12,073
0
L
King Arthur
ErectWinions
King Arthur
3,033
459
0
200
7,149
4,470
0
450
6,699
0
22,208
W
Charybdis
Feeble3847
Charybdis
9,008
5,023
0
5,122
8,864
2,721
1,293
506
8,358
0
37,515
W
Aphrodite
JudasIsrael12
Aphrodite
3,299
984
1,791
3,901
7,977
3,759
746
1,946
6,031
24,634
0
L
4,963
416
339
4,096
8,556
3,097
0
4,888
3,668
45,428
0
W
Erlang Shen
Lt_Germ
Erlang Shen
6,946
3,428
0
2,536
7,864
3,892
0
1,422
6,442
0
34,509
W
Mulan
MIERONE
Mulan
4,578
971
0
4,218
7,400
4,856
0
442
6,958
0
41,148
W
Persephone
jaysigg20
Persephone
5,965
288
0
964
5,520
2,067
0
4,070
1,448
46,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,277
Gold Earned
30,868
216
Minions Killed
297
0
Camps Cleared
0
1,046,761
Distance Traveled
937,872
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,404
540
52
5
0
238,611
1
L
Ullr
4,546
455
48
5
0
200,271
0
L
Athena
4,871
487
10
1
0
236,528
1
L
King Arthur
4,533
453
32
3
0
176,840
0
W
Charybdis
5,760
576
53
5
0
183,829
2
W
Aphrodite
5,804
580
33
3
0
164,314
0
L
Hel
5,923
592
74
7
0
194,511
0
W
Erlang Shen
6,164
616
52
5
0
236,160
0
W
Mulan
6,532
653
74
7
0
161,301
0
W
Persephone
6,608
661
85
9
0
192,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role