Player Matchup

Maui
Maui
 
Maui
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Akot0
Amaterasu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,277 Elo+
Party 1
Poseidon
Poseidon
Camus2703
Poseidon
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,277 Elo+
Party 1
Ishtar
Ishtar
Zirkuszwei
Ishtar
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,485 Elo+
Solo
Da Ji
Da Ji
strandsbynicole
Da Ji
Level 37
God Stats
1W - 4L
1,272 SR
Queue Stats
44W - 62L
1,452 Elo+
Solo
Team Averages
Level 26
1,454 SR
1,398 Elo+

VS

Team Averages
Level 38
1,544 SR
1,444 Elo+
Athena
Athena
 
Athena
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ishtar
Ishtar
Feanura
Ishtar
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,276 Elo+
Party 3
Chang'e
Chang'e
JDReckless
Chang'e
Level 40
God Stats
2W - 1L
1,500 SR
Queue Stats
158W - 131L
1,491 Elo+
Solo
Arachne
Arachne
LordLovis
Arachne
Level 57
God Stats
9W - 2L
1,709 SR
Queue Stats
46W - 46L
1,474 Elo+
Party 2
Merlin
Merlin
UnholyKnoedel
Merlin
Level 38
God Stats
3W - 1L
1,512 SR
Queue Stats
34W - 33L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
9
1 / 1 / 1
5,920
493
3,021
7,285
6,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
Akot0
Amaterasu
8
0 / 3 / 0
4,662
389
562
7,267
2,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poseidon
Camus2703
Poseidon
9
1 / 10 / 1
5,624
469
3,019
9,099
2,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
Zirkuszwei
Ishtar
8
1 / 4 / 1
5,213
434
4,046
7,603
2,813
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 4 / 0
7,208
601
7,543
11,987
4,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
0 / 0 / 5
6,339
528
2,158
6,319
4,066
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ishtar
Feanura
Ishtar
9
0 / 2 / 5
5,935
495
3,833
6,813
2,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
JDReckless
Chang'e
14
3 / 1 / 1
8,325
694
5,566
5,703
1,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
LordLovis
Arachne
13
10 / 1 / 1
8,186
682
8,292
10,850
4,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
9 / 3 / 3
8,616
718
8,806
7,477
2,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
7
Kills
22
22
Deaths
7
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
1
1
1
1.5
W
Athena
 
Athena
0
0
5
2.5
L
Amaterasu
Akot0
Amaterasu
0
3
0
0
L
Poseidon
Camus2703
Poseidon
1
10
1
0.15
W
Ishtar
Feanura
Ishtar
0
2
5
1.25
W
Chang'e
JDReckless
Chang'e
3
1
1
3.5
W
Arachne
LordLovis
Arachne
10
1
1
10.5
W
9
3
3
3.5
L
Ishtar
Zirkuszwei
Ishtar
1
4
1
0.38
L
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,191
Damage
28,655
43,241
Taken
37,162
19,926
Mitigated
15,277
9,907
Healing
14,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
3,021
682
244
2,102
7,285
6,503
0
1,213
6,072
19,435
0
W
Athena
 
Athena
2,158
848
1,256
2,000
6,319
4,066
23
1,117
5,202
14,786
0
L
Amaterasu
Akot0
Amaterasu
562
308
0
1,259
7,267
2,996
0
4,219
3,048
0
11,569
L
Poseidon
Camus2703
Poseidon
3,019
957
0
80
9,099
2,876
0
5,853
3,246
27,050
0
W
Ishtar
Feanura
Ishtar
3,833
1,694
0
2,472
6,813
2,392
0
1,088
5,725
0
28,723
W
Chang'e
JDReckless
Chang'e
5,566
455
0
3,396
5,703
1,786
136
0
5,703
61,830
1,028
W
Arachne
LordLovis
Arachne
8,292
5,900
0
3,160
10,850
4,457
0
2,127
8,723
0
56,680
W
8,806
1,065
95
1,934
7,477
2,576
219
2,156
5,321
55,251
0
L
Ishtar
Zirkuszwei
Ishtar
4,046
1,943
0
1,755
7,603
2,813
0
1,093
6,510
0
26,758
L
7,543
1,761
0
4,467
11,987
4,738
0
3,951
8,036
0
48,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,627
Gold Earned
37,401
220
Minions Killed
363
0
Camps Cleared
0
1,094,550
Distance Traveled
1,201,267
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
5,920
493
36
3
0
221,144
2
W
Athena
6,339
528
24
2
0
237,437
3
L
Amaterasu
4,662
389
17
1
0
225,959
0
L
Poseidon
5,624
469
42
4
0
177,387
0
W
Ishtar
5,935
495
43
4
0
197,229
1
W
Chang'e
8,325
694
129
11
0
252,380
0
W
Arachne
8,186
682
73
6
0
269,772
1
W
Merlin
8,616
718
94
8
0
244,449
3
L
Ishtar
5,213
434
50
4
0
228,109
1
L
Da Ji
7,208
601
75
6
0
241,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role