Player Matchup

Horus
Horus
FivesCT5555
Horus
Level 149
God Stats
0W - 1L
1,837 SR
Queue Stats
20W - 34L
1,279 Elo+
Party 3
Hou Yi
Hou Yi
My5tIc MoNsT3R
Hou Yi
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 45L
1,387 Elo+
Party 3
Kuzenbo
Kuzenbo
My5tlc Fa1c0n
Kuzenbo
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 124L
1,601 Elo+
Party 3
Ullr
Ullr
ZackeyX
Ullr
Level 123
God Stats
1W - 6L
1,166 SR
Queue Stats
44W - 43L
1,598 Elo+
Party 1
Mulan
Mulan
rising_divide95
Mulan
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,449 Elo+
Party 1
Team Averages
Level 111
1,501 SR
1,463 Elo+

VS

Team Averages
Level 130
1,518 SR
1,446 Elo+
Sylvanus
Sylvanus
Banjos_
Sylvanus
Level 121
God Stats
14W - 11L
1,580 SR
Queue Stats
595W - 608L
1,521 Elo+
Solo
Jing Wei
Jing Wei
Cmorgue
Jing Wei
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 41L
1,286 Elo+
Party 2
Chaac
Chaac
Devil Forge1652
Chaac
Level 85
God Stats
10W - 6L
1,744 SR
Queue Stats
695W - 690L
1,490 Elo+
Solo
Vamana
Vamana
Guoxi
Vamana
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 20L
1,513 Elo+
Solo
Persephone
Persephone
ThePizzaBabe
Persephone
Level 148
God Stats
5W - 3L
1,266 SR
Queue Stats
64W - 55L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 6
8,492
653
5,593
17,381
16,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
4 / 5 / 3
9,087
699
9,945
13,524
6,312
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
16
2 / 3 / 7
9,171
705
10,898
17,330
25,105
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ullr
ZackeyX
Ullr
14
1 / 7 / 2
8,153
627
12,373
14,683
6,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
2 / 6 / 5
8,438
649
10,324
16,962
12,699
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Banjos_
Sylvanus
16
2 / 2 / 17
9,524
733
8,411
20,622
27,997
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
Cmorgue
Jing Wei
16
3 / 1 / 13
10,024
771
8,683
10,979
6,173
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 2 / 14
10,592
815
14,720
18,989
26,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Vamana
Guoxi
Vamana
16
5 / 3 / 13
10,115
778
13,175
17,572
21,893
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Persephone
ThePizzaBabe
Persephone
18
11 / 2 / 9
11,504
885
27,236
10,682
6,550
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
90
10
Kills
24
24
Deaths
10
23
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Banjos_
Sylvanus
2
2
17
5.25
W
Jing Wei
Cmorgue
Jing Wei
3
1
13
9.5
W
3
2
14
5
L
1
3
6
1.33
W
Vamana
Guoxi
Vamana
5
3
13
3.83
L
4
5
3
1.1
L
Kuzenbo
2
3
7
1.83
W
Persephone
ThePizzaBabe
Persephone
11
2
9
7.75
L
Ullr
ZackeyX
Ullr
1
7
2
0.29
L
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,133
Damage
72,225
79,880
Taken
78,844
67,201
Mitigated
88,894
27,030
Healing
37,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Banjos_
Sylvanus
8,411
1,513
8,519
7,465
20,622
27,997
848
2,070
18,552
14,523
0
W
Jing Wei
Cmorgue
Jing Wei
8,683
5,731
4,217
2,249
10,979
6,173
2,285
2,280
8,699
0
24,284
W
14,720
1,510
1,257
7,328
18,989
26,281
1,014
2,925
16,064
0
32,588
L
5,593
2,171
6,885
7,608
17,381
16,586
0
5,658
11,723
0
9,755
W
Vamana
Guoxi
Vamana
13,175
6,454
789
3,246
17,572
21,893
597
502
17,070
249
26,132
L
9,945
3,954
863
2,082
13,524
6,312
0
6,264
7,260
0
20,176
L
Kuzenbo
10,898
4,061
2,031
2,547
17,330
25,105
45
7,803
9,527
20,154
1,145
W
Persephone
ThePizzaBabe
Persephone
27,236
106
1,684
884
10,682
6,550
3,368
1,975
8,705
49,881
3,242
L
Ullr
ZackeyX
Ullr
12,373
3,367
55
329
14,683
6,499
0
6,783
7,900
0
21,697
L
10,324
1,442
1,189
3,441
16,962
12,699
0
7,234
9,728
0
21,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,341
Gold Earned
51,759
108
Minions Killed
157
0
Camps Cleared
0
1,087,047
Distance Traveled
1,182,124
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,524
733
12
1
0
209,307
0
W
Jing Wei
10,024
771
42
3
0
248,114
0
W
Chaac
10,592
815
30
2
0
250,768
1
L
Horus
8,492
653
10
1
0
244,788
0
W
Vamana
10,115
778
16
1
0
240,053
0
L
Hou Yi
9,087
699
28
2
0
192,591
0
L
Kuzenbo
9,171
705
15
1
0
218,850
0
W
Persephone
11,504
885
57
4
0
233,882
0
L
Ullr
8,153
627
27
2
0
211,180
0
L
Mulan
8,438
649
28
2
0
219,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role