Player Matchup

Sylvanus
Sylvanus
EasyHeat
Sylvanus
Level 27
God Stats
4W - 1L
1,500 SR
Queue Stats
266W - 242L
1,539 Elo+
Solo
Osiris
Osiris
Hindjio
Osiris
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 82L
1,464 Elo+
Solo
Skadi
Skadi
Owarux
Skadi
Level 123
God Stats
6W - 3L
1,304 SR
Queue Stats
112W - 109L
1,406 Elo+
Party 1
Hou Yi
Hou Yi
Samuraithh
Hou Yi
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 75L
1,353 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Urabis161
Tsukuyomi
Level 18
God Stats
16W - 11L
1,500 SR
Queue Stats
750W - 748L
1,531 Elo+
Solo
Team Averages
Level 45
1,461 SR
1,459 Elo+

VS

Team Averages
Level 23
1,500 SR
1,334 Elo+
Charybdis
Charybdis
 
Charybdis
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Dublek1337
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 58L
1,434 Elo+
Solo
Atlas
Atlas
Jofavo
Atlas
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 15L
1,108 Elo+
Solo
Artemis
Artemis
PsychoBunny3954
Artemis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,258 Elo+
Solo
Anubis
Anubis
overall-denizen
Anubis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
EasyHeat
Sylvanus
17
1 / 1 / 19
10,960
843
6,088
18,410
22,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Osiris
Hindjio
Osiris
17
8 / 5 / 13
10,446
804
16,269
15,266
14,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Skadi
Owarux
Skadi
17
3 / 1 / 17
9,782
752
12,374
10,180
5,933
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
Samuraithh
Hou Yi
17
2 / 1 / 13
9,955
766
6,435
13,164
7,898
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
Urabis161
Tsukuyomi
18
13 / 4 / 12
11,775
906
27,559
19,341
10,411
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
17
7 / 3 / 4
9,625
740
21,810
15,827
18,602
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
2 / 5 / 7
8,635
664
11,344
12,608
4,367
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
Jofavo
Atlas
16
0 / 3 / 8
7,842
603
8,129
14,422
16,167
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 7 / 5
7,903
608
5,895
14,724
5,140
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 9 / 5
7,319
563
4,795
15,273
6,322
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
40
27
Kills
11
12
Deaths
27
74
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
7
3
4
3
L
2
5
7
1.1
W
Sylvanus
EasyHeat
Sylvanus
1
1
19
10.5
W
Osiris
Hindjio
Osiris
8
5
13
2.9
L
Atlas
Jofavo
Atlas
0
3
8
1.33
W
Skadi
Owarux
Skadi
3
1
17
11.5
L
2
7
5
0.64
W
Hou Yi
Samuraithh
Hou Yi
2
1
13
8.5
W
Tsukuyomi
Urabis161
Tsukuyomi
13
4
12
4.75
L
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,725
Damage
51,973
76,361
Taken
72,854
60,592
Mitigated
50,598
42,238
Healing
23,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
21,810
8,907
1,830
3,097
15,827
18,602
0
2,276
13,078
1,422
30,129
L
11,344
887
6,763
3,311
12,608
4,367
0
861
11,616
22,933
0
W
Sylvanus
EasyHeat
Sylvanus
6,088
2,360
15,304
11,092
18,410
22,186
402
7,940
10,237
11,555
0
W
Osiris
Hindjio
Osiris
16,269
3,281
631
2,789
15,266
14,164
511
3,838
11,246
72
23,994
L
Atlas
Jofavo
Atlas
8,129
3,571
0
1,820
14,422
16,167
0
1,151
12,945
23,265
0
W
Skadi
Owarux
Skadi
12,374
1,992
943
885
10,180
5,933
3,566
4,511
5,540
0
30,278
L
5,895
1,329
1,113
1,482
14,724
5,140
0
877
13,540
0
9,199
W
Hou Yi
Samuraithh
Hou Yi
6,435
1,799
1,148
2,080
13,164
7,898
2,571
4,429
8,655
0
26,375
W
Tsukuyomi
Urabis161
Tsukuyomi
27,559
3,064
2,059
5,307
19,341
10,411
1,080
3,861
15,386
0
50,578
L
4,795
461
1,258
2,645
15,273
6,322
0
995
13,961
15,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,918
Gold Earned
41,324
143
Minions Killed
113
0
Camps Cleared
0
1,317,855
Distance Traveled
1,034,921
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,625
740
30
2
0
219,116
0
L
Ra
8,635
664
38
3
0
234,827
0
W
Sylvanus
10,960
843
5
0
0
267,304
0
W
Osiris
10,446
804
10
1
0
243,488
0
L
Atlas
7,842
603
12
1
0
212,850
0
W
Skadi
9,782
752
33
3
0
256,130
0
L
Artemis
7,903
608
10
1
0
184,066
0
W
Hou Yi
9,955
766
62
5
0
263,828
0
W
Tsukuyomi
11,775
906
33
3
0
287,105
0
L
Anubis
7,319
563
23
2
0
184,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role