Player Matchup

Bakasura
Bakasura
Gold II
 
Bakasura
Gold II
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Silver II
SparingDeer91
King Arthur
Silver II
Level 129
God Stats
1W - 5L
1,563 SR
Queue Stats
14W - 18L
1,457 MMR
Party 2
Amaterasu
Amaterasu
Silver II
StoicOne
Amaterasu
Silver II
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,511 MMR
Solo
Baba Yaga
Baba Yaga
Gold III
Yuunpi
Baba Yaga
Gold III
Level 105
God Stats
31W - 27L
1,688 SR
Queue Stats
123W - 116L
1,551 MMR
Party 2
Cernunnos
Cernunnos
Gold III
iShadeIl
Cernunnos
Gold III
Level 88
God Stats
0W - 1L
1,717 SR
Queue Stats
105W - 100L
1,500 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,594 SR
1,504 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 109
1,539 SR
1,509 MMR
Achilles
Achilles
Bronze III
Acethegrey
Achilles
Bronze III
Level 48
God Stats
1W - 2L
1,419 SR
Queue Stats
7W - 14L
1,500 MMR
Party 1
Neith
Neith
Bronze III
MagicBagel
Neith
Bronze III
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,507 MMR
Solo
Horus
Horus
Bronze III
Shortythegrey
Horus
Bronze III
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,500 MMR
Party 1
Olorun
Olorun
Silver II
Syfirz
Olorun
Silver II
Level 116
God Stats
4W - 3L
1,500 SR
Queue Stats
16W - 14L
1,514 MMR
Solo
Thanatos
Thanatos
Gold III
opapaprime
Thanatos
Gold III
Level 203
God Stats
20W - 12L
1,776 SR
Queue Stats
550W - 547L
1,523 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
1 / 0 / 0
5,583
620
1,128
5,388
2,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
SparingDeer91
King Arthur
8
0 / 0 / 0
4,671
519
933
4,082
2,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
StoicOne
Amaterasu
7
0 / 1 / 1
4,440
493
2,585
8,684
4,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Baba Yaga
Yuunpi
Baba Yaga
10
0 / 1 / 0
5,347
594
4,333
1,963
640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cernunnos
iShadeIl
Cernunnos
8
0 / 0 / 1
4,686
521
2,924
3,161
1,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
Zhong KuiSolAo KuangHe Bo

VS

Bans
ThorFenrirMauiIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Acethegrey
Achilles
9
0 / 0 / 0
5,078
564
3,438
4,031
3,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Neith
9
1 / 0 / 0
5,454
606
1,180
5,910
2,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 1 / 0
5,343
594
1,920
6,096
4,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
Syfirz
Olorun
10
0 / 0 / 1
5,438
604
4,707
3,472
1,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
opapaprime
Thanatos
9
0 / 0 / 1
5,147
572
1,270
6,135
2,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
1
Kills
2
2
Deaths
1
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
1
0
0
1
W
Achilles
Acethegrey
Achilles
0
0
0
0
W
Neith
1
0
0
1
W
1
1
0
1
L
King Arthur
SparingDeer91
King Arthur
0
0
0
0
L
Amaterasu
StoicOne
Amaterasu
0
1
1
0.5
W
Olorun
Syfirz
Olorun
0
0
1
0.5
L
Baba Yaga
Yuunpi
Baba Yaga
0
1
0
0
L
Cernunnos
iShadeIl
Cernunnos
0
0
1
0.5
W
Thanatos
opapaprime
Thanatos
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,903
Damage
12,515
23,278
Taken
25,644
10,766
Mitigated
13,501
8,486
Healing
16,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
1,128
766
0
1,839
5,388
2,047
0
226
5,055
0
36,326
W
Achilles
Acethegrey
Achilles
3,438
1,074
0
2,224
4,031
3,711
0
0
3,866
0
28,547
W
Neith
1,180
94
0
3,805
5,910
2,197
0
3,960
1,871
0
38,552
W
1,920
1,337
531
3,369
6,096
4,160
0
172
5,875
0
8,287
L
King Arthur
SparingDeer91
King Arthur
933
93
0
891
4,082
2,463
0
0
3,691
0
23,871
L
Amaterasu
StoicOne
Amaterasu
2,585
859
0
2,987
8,684
4,580
0
3,614
5,033
0
14,128
W
Olorun
Syfirz
Olorun
4,707
2,857
59
1,527
3,472
1,244
0
0
3,432
53,997
0
L
Baba Yaga
Yuunpi
Baba Yaga
4,333
143
0
967
1,963
640
0
0
1,963
40,301
0
L
Cernunnos
iShadeIl
Cernunnos
2,924
1,734
0
1,802
3,161
1,036
0
867
2,294
0
32,442
W
Thanatos
opapaprime
Thanatos
1,270
584
0
5,028
6,135
2,189
0
113
5,967
0
35,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,727
Gold Earned
26,460
291
Minions Killed
320
0
Camps Cleared
0
922,153
Distance Traveled
929,417
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,583
620
92
10
0
236,810
0
W
Achilles
5,078
564
62
7
0
169,948
1
W
Neith
5,454
606
85
9
0
173,031
2
W
Horus
5,343
594
11
1
0
197,975
1
L
King Arthur
4,671
519
47
5
0
148,773
3
L
Amaterasu
4,440
493
17
2
0
184,129
0
W
Olorun
5,438
604
101
11
0
168,705
3
L
Baba Yaga
5,347
594
72
8
0
194,421
0
L
Cernunnos
4,686
521
63
7
0
158,020
2
W
Thanatos
5,147
572
61
7
0
219,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role