Player Matchup

Charybdis
Charybdis
Gold V
A Flying Gekko
Charybdis
Gold V
Level 205
God Stats
0W - 1L
1,748 SR
Queue Stats
575W - 571L
1,585 MMR
Solo
Yu Huang
Yu Huang
Gold III
Tecko94
Yu Huang
Gold III
Level 158
God Stats
5W - 1L
1,500 SR
Queue Stats
224W - 228L
1,588 MMR
Solo
Thor
Thor
Silver I
Unwant3dPhantom
Thor
Silver I
Level 82
God Stats
4W - 3L
1,996 SR
Queue Stats
73W - 64L
1,635 MMR
Party 2
Pele
Pele
Gold III
bl3ckstar
Pele
Gold III
Level 69
God Stats
103W - 71L
1,751 SR
Queue Stats
636W - 628L
1,546 MMR
Party 2
Athena
Athena
Gold III
iShow__Speed_
Athena
Gold III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
226W - 237L
1,585 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,699 SR
1,588 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 105
1,611 SR
1,570 MMR
Medusa
Medusa
Gold II
 
Medusa
Gold II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Silver I
EvanTheSimp5513
Odin
Silver I
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
121W - 100L
1,577 MMR
Party 1
Bacchus
Bacchus
Gold II
Geeb Kubz
Bacchus
Gold II
Level 127
God Stats
14W - 13L
1,381 SR
Queue Stats
134W - 121L
1,583 MMR
Solo
Fenrir
Fenrir
Silver I
YuiAyanamiSimp
Fenrir
Silver I
Level 48
God Stats
2W - 0L
1,821 SR
Queue Stats
52W - 19L
1,592 MMR
Solo
Poseidon
Poseidon
Silver I
deformedllama2
Poseidon
Silver I
Level 127
God Stats
2W - 1L
1,853 SR
Queue Stats
14W - 12L
1,599 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
A Flying Gekko
Charybdis
12
0 / 3 / 1
6,875
529
4,043
11,668
4,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yu Huang
Tecko94
Yu Huang
11
1 / 4 / 2
6,659
512
5,391
7,108
3,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 6 / 0
6,740
518
5,843
14,934
8,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Pele
14
4 / 6 / 1
8,191
630
7,949
13,527
4,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 5 / 4
6,643
511
3,579
13,870
11,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
CliodhnaHe BoAo KuangAgni

VS

Bans
SusanoChronosOlorunThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
2 / 1 / 1
7,761
597
8,692
9,724
3,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
5 / 1 / 3
8,437
649
7,793
10,053
10,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
Geeb Kubz
Bacchus
12
1 / 2 / 9
7,832
602
4,940
9,855
8,258
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
7 / 0 / 6
9,235
710
9,383
13,392
5,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
15
9 / 2 / 3
9,230
710
14,777
9,943
3,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
6
Kills
24
24
Deaths
6
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
1
1
2.5
L
Charybdis
A Flying Gekko
Charybdis
0
3
1
0.17
W
5
1
3
6.5
W
Bacchus
Geeb Kubz
Bacchus
1
2
9
2.75
L
Yu Huang
Tecko94
Yu Huang
1
4
2
0.5
L
1
6
0
0.17
W
7
0
6
10
L
Pele
4
6
1
0.75
W
Poseidon
9
2
3
5.25
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,805
Damage
45,585
61,107
Taken
52,967
32,660
Mitigated
31,554
10,518
Healing
18,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,692
4,649
0
5,351
9,724
3,528
0
395
9,329
0
65,515
L
Charybdis
A Flying Gekko
Charybdis
4,043
2,514
0
3,277
11,668
4,543
0
619
11,049
0
56,987
W
7,793
2,047
0
1,000
10,053
10,421
864
282
9,157
694
56,232
W
Bacchus
Geeb Kubz
Bacchus
4,940
692
2,346
2,472
9,855
8,258
0
2,282
7,573
23,131
0
L
Yu Huang
Tecko94
Yu Huang
5,391
819
0
1,050
7,108
3,109
0
5,821
1,287
49,590
0
L
5,843
1,302
0
2,503
14,934
8,999
0
2,761
12,173
0
46,616
W
9,383
3,557
0
4,175
13,392
5,800
0
1,665
11,647
0
75,900
L
Pele
7,949
1,433
0
1,826
13,527
4,672
0
2,532
10,995
0
61,740
W
Poseidon
14,777
3,409
0
2,952
9,943
3,547
1,969
5,032
4,864
80,231
0
L
3,579
1,529
0
1,862
13,870
11,337
0
8,521
5,349
22,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,108
Gold Earned
42,495
400
Minions Killed
466
0
Camps Cleared
0
1,305,393
Distance Traveled
1,356,022
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,761
597
105
8
0
248,022
4
L
Charybdis
6,875
529
91
7
0
248,529
0
W
Odin
8,437
649
94
7
0
260,726
0
W
Bacchus
7,832
602
25
2
0
281,301
7
L
Yu Huang
6,659
512
90
7
0
243,068
2
L
Thor
6,740
518
85
7
0
226,133
3
W
Fenrir
9,235
710
107
8
0
298,510
0
L
Pele
8,191
630
99
8
0
296,063
2
W
Poseidon
9,230
710
135
10
0
267,463
1
L
Athena
6,643
511
35
3
0
291,600
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role