Player Matchup

Vamana
Vamana
Finniban
Vamana
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 123L
1,472 Elo+
Solo
Da Ji
Da Ji
Waquandisha
Da Ji
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 31L
1,540 Elo+
Party 2
Aphrodite
Aphrodite
WiseJosh
Aphrodite
Level 95
God Stats
5W - 6L
1,272 SR
Queue Stats
19W - 13L
1,462 Elo+
Party 1
Tiamat
Tiamat
YeshuongDong
Tiamat
Level 74
God Stats
3W - 2L
1,821 SR
Queue Stats
71W - 63L
1,532 Elo+
Party 2
Neith
Neith
YourFriendBryce
Neith
Level 97
God Stats
4W - 1L
1,744 SR
Queue Stats
22W - 17L
1,456 Elo+
Party 1
Team Averages
Level 97
1,568 SR
1,492 Elo+

VS

Team Averages
Level 100
1,527 SR
1,377 Elo+
Xbalanque
Xbalanque
Bwlofalmonds
Xbalanque
Level 61
God Stats
5W - 11L
1,500 SR
Queue Stats
184W - 203L
1,114 Elo+
Solo
Cthulhu
Cthulhu
JACCUZI_SPLOT
Cthulhu
Level 108
God Stats
7W - 6L
1,342 SR
Queue Stats
493W - 483L
1,455 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Joshua__Yuuki
Morgan Le Fay
Level 127
God Stats
8W - 9L
1,794 SR
Queue Stats
921W - 902L
1,460 Elo+
Party 3
Kumbhakarna
Kumbhakarna
O-man0615
Kumbhakarna
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
159W - 172L
1,355 Elo+
Party 3
Serqet
Serqet
StoneBongo56431
Serqet
Level 75
God Stats
0W - 2L
1,500 SR
Queue Stats
475W - 462L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Finniban
Vamana
12
1 / 0 / 1
7,419
618
5,456
9,989
8,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
4 / 1 / 3
7,150
596
5,424
8,991
3,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
WiseJosh
Aphrodite
11
2 / 2 / 3
6,878
573
2,497
7,366
3,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
12
2 / 1 / 1
7,270
606
7,538
8,036
5,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 1 / 5
6,654
555
5,871
8,915
4,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Bwlofalmonds
Xbalanque
10
1 / 4 / 1
5,890
491
6,018
10,000
3,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
10
0 / 2 / 0
6,270
523
5,457
10,862
5,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
Joshua__Yuuki
Morgan Le Fay
12
3 / 2 / 0
7,133
594
7,086
7,960
3,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
O-man0615
Kumbhakarna
9
1 / 3 / 2
5,470
456
5,504
10,878
9,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

9
0 / 1 / 1
5,784
482
2,538
9,117
2,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
11
Kills
5
5
Deaths
12
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Bwlofalmonds
Xbalanque
1
4
1
0.38
W
Vamana
Finniban
Vamana
1
0
1
1.5
L
Cthulhu
0
2
0
0
L
Morgan Le Fay
Joshua__Yuuki
Morgan Le Fay
3
2
0
1.5
L
Kumbhakarna
O-man0615
Kumbhakarna
1
3
2
0.67
L
0
1
1
0.5
W
4
1
3
5.5
W
Aphrodite
WiseJosh
Aphrodite
2
2
3
1.75
W
Tiamat
2
1
1
2.5
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,786
Damage
26,603
43,297
Taken
48,817
25,050
Mitigated
24,753
18,030
Healing
14,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Bwlofalmonds
Xbalanque
6,018
2,275
0
2,632
10,000
3,177
365
1,714
8,100
0
39,879
W
Vamana
Finniban
Vamana
5,456
1,552
0
1,733
9,989
8,032
0
4,890
4,553
0
56,583
L
Cthulhu
5,457
1,146
0
4,042
10,862
5,580
0
0
10,862
39,694
21
L
Morgan Le Fay
Joshua__Yuuki
Morgan Le Fay
7,086
281
91
1,803
7,960
3,362
0
4,153
3,585
50,978
0
L
Kumbhakarna
O-man0615
Kumbhakarna
5,504
530
0
1,568
10,878
9,635
0
2,752
7,975
24,442
0
L
2,538
756
0
4,238
9,117
2,999
258
825
8,260
0
31,322
W
5,424
933
0
4,567
8,991
3,564
0
2,182
6,561
0
47,122
W
Aphrodite
WiseJosh
Aphrodite
2,497
859
2,287
3,749
7,366
3,723
189
2,400
4,638
27,796
0
W
Tiamat
7,538
802
0
2,565
8,036
5,688
98
4,561
3,300
50,543
0
W
5,871
2,237
325
2,804
8,915
4,043
573
2,769
5,763
0
51,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,371
Gold Earned
30,547
404
Minions Killed
317
0
Camps Cleared
0
1,238,390
Distance Traveled
1,255,473
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,890
491
65
5
0
231,549
0
W
Vamana
7,419
618
105
9
0
239,169
0
L
Cthulhu
6,270
523
91
8
0
218,994
2
L
Morgan Le Fay
7,133
594
87
7
0
257,428
0
L
Kumbhakarna
5,470
456
21
2
0
255,559
4
L
Serqet
5,784
482
53
4
0
291,943
2
W
Da Ji
7,150
596
80
7
0
297,860
0
W
Aphrodite
6,878
573
54
5
0
214,636
0
W
Tiamat
7,270
606
97
8
0
244,337
2
W
Neith
6,654
555
68
6
0
242,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role