Player Matchup

Bakasura
Bakasura
CoNs_YT_
Bakasura
Level 47
God Stats
15W - 7L
1,457 SR
Queue Stats
127W - 137L
1,383 Elo+
Solo
Gilgamesh
Gilgamesh
ElricSama
Gilgamesh
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 21L
1,304 Elo+
Solo
Bacchus
Bacchus
Rayan-5377
Bacchus
Level 106
God Stats
9W - 4L
1,908 SR
Queue Stats
316W - 282L
1,554 Elo+
Solo
Heimdallr
Heimdallr
Tensh1retto
Heimdallr
Level 118
God Stats
4W - 4L
1,500 SR
Queue Stats
757W - 750L
1,530 Elo+
Solo
Discordia
Discordia
udshu
Discordia
Level 129
God Stats
23W - 21L
1,566 SR
Queue Stats
93W - 98L
1,520 Elo+
Solo
Team Averages
Level 100
1,586 SR
1,458 Elo+

VS

Team Averages
Level 123
1,397 SR
1,440 Elo+
Shiva
Shiva
 
Shiva
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
DARKREDNIGHT_
Surtr
Level 105
God Stats
6W - 7L
1,461 SR
Queue Stats
203W - 236L
1,440 Elo+
Solo
Neith
Neith
Ferrera74
Neith
Level 36
God Stats
1W - 1L
1,296 SR
Queue Stats
4W - 12L
1,213 Elo+
Solo
Baron Samedi
Baron Samedi
kacknase287
Baron Samedi
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
75W - 70L
1,582 Elo+
Solo
Kumbhakarna
Kumbhakarna
kikoPROCOD
Kumbhakarna
Level 158
God Stats
1W - 0L
1,226 SR
Queue Stats
165W - 160L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CoNs_YT_
Bakasura
16
3 / 6 / 2
9,984
499
14,134
22,068
11,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
ElricSama
Gilgamesh
14
1 / 4 / 0
8,654
433
13,214
19,909
27,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bacchus
Rayan-5377
Bacchus
13
3 / 5 / 3
9,333
467
9,464
21,932
27,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Tensh1retto
Heimdallr
16
2 / 3 / 2
9,933
497
10,566
13,019
7,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Discordia
udshu
Discordia
12
0 / 4 / 0
7,385
369
3,642
12,821
5,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
19
12 / 2 / 5
12,402
620
23,113
21,042
11,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
1 / 0 / 3
9,296
465
9,498
20,303
27,001
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
Ferrera74
Neith
14
0 / 5 / 4
8,990
450
815
10,249
5,635
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
kacknase287
Baron Samedi
17
6 / 1 / 11
10,782
539
19,897
13,865
8,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
kikoPROCOD
Kumbhakarna
15
3 / 1 / 14
10,649
532
8,843
18,604
25,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
59
9
Kills
22
22
Deaths
9
7
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
12
2
5
7.25
L
Bakasura
CoNs_YT_
Bakasura
3
6
2
0.67
W
1
0
3
2.5
L
Gilgamesh
ElricSama
Gilgamesh
1
4
0
0.25
W
Neith
Ferrera74
Neith
0
5
4
0.4
L
Bacchus
Rayan-5377
Bacchus
3
5
3
0.9
L
Heimdallr
Tensh1retto
Heimdallr
2
3
2
1
W
Baron Samedi
kacknase287
Baron Samedi
6
1
11
11.5
W
Kumbhakarna
kikoPROCOD
Kumbhakarna
3
1
14
10
L
Discordia
udshu
Discordia
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,020
Damage
62,166
89,749
Taken
84,063
79,471
Mitigated
77,910
19,130
Healing
29,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
23,113
6,413
206
3,709
21,042
11,563
1,259
4,897
15,297
0
124,264
L
Bakasura
CoNs_YT_
Bakasura
14,134
9,859
0
5,935
22,068
11,454
0
8,606
13,462
0
81,556
W
9,498
3,032
628
9,948
20,303
27,001
553
2,574
16,520
1,722
66,997
L
Gilgamesh
ElricSama
Gilgamesh
13,214
1,387
0
2,908
19,909
27,208
0
4,099
15,810
7,392
64,684
W
Neith
Ferrera74
Neith
815
200
0
783
10,249
5,635
841
1,401
8,708
2,486
45,778
L
Bacchus
Rayan-5377
Bacchus
9,464
1,789
0
5,595
21,932
27,772
0
7,557
14,375
31,133
0
L
Heimdallr
Tensh1retto
Heimdallr
10,566
3,409
0
4,224
13,019
7,756
458
5,183
7,836
0
83,624
W
Baron Samedi
kacknase287
Baron Samedi
19,897
2,330
3,352
6,795
13,865
8,214
1,203
4,359
9,073
86,015
0
W
Kumbhakarna
kikoPROCOD
Kumbhakarna
8,843
583
0
3,996
18,604
25,497
0
3,630
14,673
33,563
0
L
Discordia
udshu
Discordia
3,642
42
0
468
12,821
5,281
0
3,881
8,940
55,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,289
Gold Earned
52,119
460
Minions Killed
485
0
Camps Cleared
0
1,963,004
Distance Traveled
2,166,391
22
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
12,402
620
150
8
0
472,896
0
L
Bakasura
9,984
499
129
6
0
424,782
0
W
Surtr
9,296
465
100
5
0
429,601
0
L
Gilgamesh
8,654
433
108
5
0
383,934
5
W
Neith
8,990
450
85
4
0
419,806
0
L
Bacchus
9,333
467
34
2
0
382,306
0
L
Heimdallr
9,933
497
124
6
0
361,267
4
W
Baron Samedi
10,782
539
124
6
0
395,570
0
W
Kumbhakarna
10,649
532
26
1
0
448,518
1
L
Discordia
7,385
369
65
3
0
410,715
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role