Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
MasashiCE
Surtr
Level 113
God Stats
0W - 2L
1,187 SR
Queue Stats
25W - 20L
1,251 Elo+
Solo
Jing Wei
Jing Wei
bangedyadad
Jing Wei
Level 125
God Stats
20W - 21L
1,597 SR
Queue Stats
496W - 504L
1,558 Elo+
Solo
Team Averages
Level 131
1,428 SR
1,437 Elo+

VS

Team Averages
Level 100
1,510 SR
1,511 Elo+
Janus
Janus
ArcaneVertex
Janus
Level 118
God Stats
6W - 4L
1,530 SR
Queue Stats
85W - 75L
1,525 Elo+
Party 1
Erlang Shen
Erlang Shen
MemeGodBobRoss
Erlang Shen
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 83L
1,524 Elo+
Party 1
Rama
Rama
Wammiii
Rama
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
2 / 7 / 3
11,099
694
11,665
19,250
12,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
MasashiCE
Surtr
3
0 / 3 / 0
7,466
467
94
2,861
866
Jing Wei
bangedyadad
Jing Wei
18
5 / 4 / 1
12,674
792
13,615
20,666
10,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 2 / 9
11,703
731
10,904
9,415
4,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Erlang Shen
MemeGodBobRoss
Erlang Shen
19
10 / 2 / 4
13,760
860
18,291
25,580
17,072
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
Wammiii
Rama
16
3 / 3 / 5
11,158
697
7,661
8,161
3,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
7
Kills
14
14
Deaths
7
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
7
3
0.5
W
1
2
9
2.75
L
Surtr
MasashiCE
Surtr
0
3
0
0
W
Erlang Shen
MemeGodBobRoss
Erlang Shen
10
2
4
6
W
Rama
Wammiii
Rama
3
3
5
1.83
L
Jing Wei
bangedyadad
Jing Wei
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,374
Damage
36,856
42,777
Taken
43,156
23,546
Mitigated
24,932
10,140
Healing
11,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
11,665
752
744
4,518
19,250
12,201
0
3,719
15,531
45,197
731
W
10,904
130
0
918
9,415
4,154
1,118
1,912
7,503
61,211
1,856
L
Surtr
MasashiCE
Surtr
94
94
0
0
2,861
866
0
1,392
1,469
0
202
W
Erlang Shen
MemeGodBobRoss
Erlang Shen
18,291
8,940
0
8,701
25,580
17,072
1,278
4,376
21,204
0
63,270
W
Rama
Wammiii
Rama
7,661
6,759
95
1,585
8,161
3,706
1,310
5,349
2,812
0
26,566
L
Jing Wei
bangedyadad
Jing Wei
13,615
11,547
0
4,878
20,666
10,479
0
5,115
15,551
0
66,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,239
Gold Earned
36,621
182
Minions Killed
202
0
Camps Cleared
0
529,169
Distance Traveled
877,244
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,099
694
58
4
0
237,764
2
W
Janus
11,703
731
118
7
0
300,083
0
L
Surtr
7,466
467
0
0
0
17,229
0
W
Erlang Shen
13,760
860
55
3
0
314,263
0
W
Rama
11,158
697
29
2
0
262,898
0
L
Jing Wei
12,674
792
124
8
0
274,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role