Player Matchup

Ne Zha
Ne Zha
CamShoes
Ne Zha
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
251W - 230L
1,536 Elo+
Solo
Bacchus
Bacchus
ElectroFF
Bacchus
Level 141
God Stats
16W - 17L
1,626 SR
Queue Stats
166W - 160L
1,494 Elo+
Party 3
Nu Wa
Nu Wa
Mr_Angelo_17
Nu Wa
Level 115
God Stats
12W - 8L
1,831 SR
Queue Stats
249W - 244L
1,510 Elo+
Solo
Chang'e
Chang'e
SPARTAN93ita
Chang'e
Level 127
God Stats
2W - 4L
1,537 SR
Queue Stats
119W - 130L
1,475 Elo+
Solo
Rama
Rama
qtMain
Rama
Level 144
God Stats
5W - 7L
1,282 SR
Queue Stats
174W - 148L
1,504 Elo+
Party 3
Team Averages
Level 123
1,555 SR
1,504 Elo+

VS

Team Averages
Level 134
1,502 SR
1,623 Elo+
Ishtar
Ishtar
Danielito1007
Ishtar
Level 154
God Stats
19W - 7L
1,678 SR
Queue Stats
460W - 428L
1,586 Elo+
Party 2
Khepri
Khepri
DaveEnnit
Khepri
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,734 Elo+
Party 2
Surtr
Surtr
GeneralSkytex
Surtr
Level 156
God Stats
10W - 11L
1,472 SR
Queue Stats
403W - 391L
1,615 Elo+
Party 1
Discordia
Discordia
andy2handy1
Discordia
Level 145
God Stats
1W - 3L
1,194 SR
Queue Stats
241W - 215L
1,600 Elo+
Solo
Susano
Susano
stegiii03
Susano
Level 96
God Stats
16W - 10L
1,667 SR
Queue Stats
371W - 343L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CamShoes
Ne Zha
10
0 / 1 / 3
5,401
491
3,359
6,669
2,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bacchus
ElectroFF
Bacchus
10
4 / 0 / 0
6,499
591
2,865
6,141
5,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
2 / 5 / 0
6,178
562
4,713
9,051
2,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
SPARTAN93ita
Chang'e
11
0 / 2 / 1
5,872
534
3,282
6,599
2,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
qtMain
Rama
11
0 / 1 / 1
6,362
578
4,882
9,716
3,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 1
6,320
575
6,420
7,452
3,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Khepri
DaveEnnit
Khepri
10
0 / 1 / 2
5,628
512
1,250
3,769
2,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 2 / 3
5,807
528
6,735
9,463
5,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Discordia
andy2handy1
Discordia
10
0 / 2 / 1
5,381
489
2,550
5,553
1,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Susano
stegiii03
Susano
12
6 / 1 / 1
6,735
612
6,418
8,159
2,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
17
6
Kills
9
9
Deaths
6
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
CamShoes
Ne Zha
0
1
3
1.5
W
1
0
1
1.5
W
Khepri
DaveEnnit
Khepri
0
1
2
1
L
Bacchus
ElectroFF
Bacchus
4
0
0
4
W
2
2
3
1.75
L
2
5
0
0.4
L
Chang'e
SPARTAN93ita
Chang'e
0
2
1
0.25
W
Discordia
andy2handy1
Discordia
0
2
1
0.25
L
Rama
qtMain
Rama
0
1
1
0.5
W
Susano
stegiii03
Susano
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,101
Damage
23,373
38,176
Taken
34,396
16,814
Mitigated
15,504
14,849
Healing
11,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
CamShoes
Ne Zha
3,359
1,066
0
1,273
6,669
2,233
0
26
6,643
0
29,282
W
6,420
3,814
0
5,062
7,452
3,196
0
759
6,693
0
60,510
W
Khepri
DaveEnnit
Khepri
1,250
46
0
837
3,769
2,325
0
1,385
2,308
13,372
0
L
Bacchus
ElectroFF
Bacchus
2,865
424
0
2,947
6,141
5,950
0
1,713
4,428
17,703
0
W
6,735
3,201
0
3,742
9,463
5,089
101
3,072
6,391
336
40,765
L
4,713
1,228
0
797
9,051
2,701
0
185
8,866
40,287
0
L
Chang'e
SPARTAN93ita
Chang'e
3,282
190
1,001
2,948
6,599
2,176
0
1,667
4,932
40,288
0
W
Discordia
andy2handy1
Discordia
2,550
32
0
1,839
5,553
1,904
0
3,203
2,230
38,154
0
L
Rama
qtMain
Rama
4,882
4,079
0
5,883
9,716
3,754
0
420
9,296
0
58,771
W
Susano
stegiii03
Susano
6,418
721
0
450
8,159
2,990
0
2,161
5,914
0
36,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,312
Gold Earned
29,871
347
Minions Killed
301
0
Camps Cleared
0
1,087,554
Distance Traveled
1,066,649
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,401
491
59
5
0
250,698
0
W
Ishtar
6,320
575
114
10
0
186,171
2
W
Khepri
5,628
512
23
2
0
208,131
2
L
Bacchus
6,499
591
33
3
0
250,497
6
W
Surtr
5,807
528
44
4
0
205,359
0
L
Nu Wa
6,178
562
78
7
0
198,889
0
L
Chang'e
5,872
534
71
6
0
203,061
0
W
Discordia
5,381
489
64
6
0
211,425
4
L
Rama
6,362
578
106
10
0
184,409
4
W
Susano
6,735
612
56
5
0
255,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role