Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Da92viD
Tiamat
Level 142
God Stats
7W - 4L
1,551 SR
Queue Stats
248W - 265L
1,444 Elo+
Solo
Mulan
Mulan
Shtaf
Mulan
Level 199
God Stats
5W - 9L
1,500 SR
Queue Stats
442W - 421L
1,474 Elo+
Solo
Chernobog
Chernobog
VectorXXX
Chernobog
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
160W - 170L
1,497 Elo+
Solo
Team Averages
Level 157
1,510 SR
1,483 Elo+

VS

Team Averages
Level 129
1,507 SR
1,483 Elo+
Hades
Hades
 
Hades
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
CallePalos
Xing Tian
Level 157
God Stats
0W - 3L
1,534 SR
Queue Stats
108W - 114L
1,511 Elo+
Party 1
Horus
Horus
Kodutah
Horus
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,397 Elo+
Solo
Achilles
Achilles
Swexiz
Achilles
Level 114
God Stats
3W - 5L
1,500 SR
Queue Stats
641W - 670L
1,513 Elo+
Solo
Tiamat
Tiamat
poishy
Tiamat
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
3 / 2 / 7
9,169
834
8,116
12,315
4,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Morgan Le Fay
 
Morgan Le Fay
14
1 / 3 / 7
8,470
770
9,455
8,114
3,358
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
Da92viD
Tiamat
16
3 / 2 / 7
9,215
838
7,847
12,844
7,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mulan
Shtaf
Mulan
15
1 / 2 / 6
8,764
797
8,555
20,939
18,500
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
VectorXXX
Chernobog
16
6 / 2 / 7
9,476
861
11,132
11,538
5,364
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
4 / 4 / 2
8,056
732
13,571
11,708
8,405
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
CallePalos
Xing Tian
15
2 / 2 / 5
8,372
761
6,955
12,792
15,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
Kodutah
Horus
15
0 / 4 / 7
7,586
690
4,105
13,032
12,590
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
Swexiz
Achilles
7
0 / 1 / 3
6,090
554
2,013
3,659
2,307
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
poishy
Tiamat
16
5 / 3 / 5
8,809
801
18,058
11,013
8,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
33
14
Kills
11
11
Deaths
14
34
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
2
7
3.25
W
Morgan Le Fay
 
Morgan Le Fay
1
3
7
1.5
L
Hades
 
Hades
4
4
2
1.25
L
Xing Tian
CallePalos
Xing Tian
2
2
5
2.25
W
Tiamat
Da92viD
Tiamat
3
2
7
3.25
L
Horus
Kodutah
Horus
0
4
7
0.88
W
Mulan
Shtaf
Mulan
1
2
6
2
L
Achilles
Swexiz
Achilles
0
1
3
1.5
W
Chernobog
VectorXXX
Chernobog
6
2
7
4.75
L
Tiamat
poishy
Tiamat
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,105
Damage
44,702
65,750
Taken
52,204
39,570
Mitigated
46,910
37,455
Healing
22,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
8,116
1,712
10,030
5,442
12,315
4,800
1,284
10,009
2,306
16,817
779
W
Morgan Le Fay
 
Morgan Le Fay
9,455
832
143
783
8,114
3,358
743
6,048
2,066
22,370
622
L
Hades
 
Hades
13,571
379
623
4,249
11,708
8,405
0
6,123
5,408
21,924
0
L
Xing Tian
CallePalos
Xing Tian
6,955
615
1,514
4,232
12,792
15,271
0
6,186
6,337
10,924
0
W
Tiamat
Da92viD
Tiamat
7,847
562
1,616
3,514
12,844
7,548
533
7,054
5,790
20,339
0
L
Horus
Kodutah
Horus
4,105
1,909
2,077
4,424
13,032
12,590
0
6,236
6,564
384
11,504
W
Mulan
Shtaf
Mulan
8,555
1,530
1,188
9,989
20,939
18,500
962
9,313
11,626
0
16,290
L
Achilles
Swexiz
Achilles
2,013
804
454
563
3,659
2,307
0
882
2,737
0
4,872
W
Chernobog
VectorXXX
Chernobog
11,132
5,792
2,010
2,740
11,538
5,364
988
6,208
5,024
0
20,014
L
Tiamat
poishy
Tiamat
18,058
496
996
3,463
11,013
8,337
0
4,599
6,327
34,062
375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,094
Gold Earned
38,913
126
Minions Killed
73
0
Camps Cleared
0
1,069,463
Distance Traveled
854,502
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,169
834
34
3
0
206,641
0
W
Morgan Le Fay
8,470
770
25
2
0
220,472
0
L
Hades
8,056
732
21
2
0
155,069
0
L
Xing Tian
8,372
761
8
1
0
200,831
0
W
Tiamat
9,215
838
26
2
0
223,787
0
L
Horus
7,586
690
11
1
0
242,793
0
W
Mulan
8,764
797
18
2
0
210,522
0
L
Achilles
6,090
554
3
0
0
75,035
0
W
Chernobog
9,476
861
23
2
0
208,041
0
L
Tiamat
8,809
801
30
3
0
180,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role