Player Matchup

Fafnir
Fafnir
AliputPL
Fafnir
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 33L
1,409 Elo+
Party 2
Tiamat
Tiamat
Baaaabi
Tiamat
Level 89
God Stats
4W - 5L
1,500 SR
Queue Stats
97W - 111L
1,393 Elo+
Party 2
Tyr
Tyr
Dziubi
Tyr
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 69L
1,425 Elo+
Party 2
Chaac
Chaac
Epic Drengr
Chaac
Level 145
God Stats
3W - 5L
1,708 SR
Queue Stats
273W - 282L
1,492 Elo+
Solo
Lancelot
Lancelot
Rudziel1
Lancelot
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 30L
1,368 Elo+
Party 2
Team Averages
Level 109
1,542 SR
1,417 Elo+

VS

Team Averages
Level 100
1,490 SR
1,392 Elo+
Sol
Sol
Niadnadi
Sol
Level 109
God Stats
1W - 0L
1,715 SR
Queue Stats
1W - 2L
1,245 Elo+
Party 1
Yu Huang
Yu Huang
SaySikeRightNow
Yu Huang
Level 90
God Stats
1W - 1L
1,280 SR
Queue Stats
99W - 92L
1,452 Elo+
Solo
Serqet
Serqet
Zuffelii
Serqet
Level 111
God Stats
2W - 2L
1,455 SR
Queue Stats
267W - 256L
1,535 Elo+
Solo
Cernunnos
Cernunnos
gralentin
Cernunnos
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 30L
1,373 Elo+
Party 1
Janus
Janus
sanszaj
Janus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 57L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
AliputPL
Fafnir
14
0 / 2 / 6
7,259
726
4,060
12,281
13,945
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
Baaaabi
Tiamat
14
3 / 5 / 3
7,348
735
8,185
9,647
4,756
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tyr
Dziubi
Tyr
12
4 / 7 / 3
8,016
802
7,801
14,870
16,426
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
1 / 5 / 8
7,919
792
10,459
17,550
16,668
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
Rudziel1
Lancelot
13
5 / 4 / 4
8,197
820
6,530
13,581
9,869
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 14
7,276
728
11,721
6,820
2,543
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yu Huang
14
5 / 2 / 11
7,936
794
13,080
6,667
3,284
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Serqet
Zuffelii
Serqet
13
4 / 2 / 11
8,371
837
5,898
8,961
6,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
gralentin
Cernunnos
14
6 / 3 / 11
8,577
858
11,240
12,123
5,637
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Janus
sanszaj
Janus
18
8 / 3 / 12
9,857
986
13,475
7,955
3,478
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
82
13
Kills
23
23
Deaths
13
24
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Fafnir
AliputPL
Fafnir
0
2
6
1.5
L
Tiamat
Baaaabi
Tiamat
3
5
3
0.9
L
Tyr
Dziubi
Tyr
4
7
3
0.79
L
1
5
8
1
W
0
3
14
2.33
L
Lancelot
Rudziel1
Lancelot
5
4
4
1.75
W
Yu Huang
5
2
11
5.25
W
Serqet
Zuffelii
Serqet
4
2
11
4.75
W
Cernunnos
gralentin
Cernunnos
6
3
11
3.83
W
Janus
sanszaj
Janus
8
3
12
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,035
Damage
55,414
67,929
Taken
42,526
61,664
Mitigated
21,201
20,316
Healing
16,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
AliputPL
Fafnir
4,060
966
968
4,464
12,281
13,945
0
8,022
3,956
8,926
0
L
Tiamat
Baaaabi
Tiamat
8,185
365
710
1,350
9,647
4,756
156
5,333
4,023
14,877
0
L
Tyr
Dziubi
Tyr
7,801
498
1,550
2,121
14,870
16,426
0
6,695
8,175
745
12,025
L
10,459
302
891
5,418
17,550
16,668
0
11,457
6,070
0
23,466
W
11,721
2,315
986
1,924
6,820
2,543
0
1,981
4,839
18,747
0
L
Lancelot
Rudziel1
Lancelot
6,530
408
839
2,005
13,581
9,869
0
6,165
7,200
0
12,211
W
Yu Huang
13,080
2,432
760
1,421
6,667
3,284
0
1,466
5,201
20,178
0
W
Serqet
Zuffelii
Serqet
5,898
1,107
1,229
2,567
8,961
6,259
0
2,371
6,590
0
6,543
W
Cernunnos
gralentin
Cernunnos
11,240
6,453
1,060
3,038
12,123
5,637
1,159
4,417
7,706
0
19,154
W
Janus
sanszaj
Janus
13,475
970
1,313
1,902
7,955
3,478
0
2,317
5,638
30,748
1,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,739
Gold Earned
42,017
86
Minions Killed
108
0
Camps Cleared
0
990,977
Distance Traveled
1,018,854
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,259
726
11
1
0
211,768
0
L
Tiamat
7,348
735
15
2
0
184,135
0
L
Tyr
8,016
802
11
1
0
193,517
0
L
Chaac
7,919
792
30
3
0
204,258
0
W
Sol
7,276
728
18
2
0
211,862
0
L
Lancelot
8,197
820
19
2
0
197,299
0
W
Yu Huang
7,936
794
18
2
0
182,260
0
W
Serqet
8,371
837
5
1
0
232,516
0
W
Cernunnos
8,577
858
24
2
0
189,405
0
W
Janus
9,857
986
43
4
0
202,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role