Player Matchup

Sylvanus
Sylvanus
AladdinA
Sylvanus
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
93W - 85L
1,471 Elo+
Solo
Chiron
Chiron
ArmdWitJesus
Chiron
Level 124
God Stats
10W - 8L
1,805 SR
Queue Stats
435W - 420L
1,473 Elo+
Solo
Cerberus
Cerberus
Kshep62
Cerberus
Level 125
God Stats
3W - 0L
1,500 SR
Queue Stats
57W - 69L
1,522 Elo+
Party 1
Apollo
Apollo
Master0fShad0ws
Apollo
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,879 Elo+
Solo
Yu Huang
Yu Huang
Rickflareon
Yu Huang
Level 135
God Stats
2W - 2L
1,236 SR
Queue Stats
160W - 135L
1,592 Elo+
Party 1
Team Averages
Level 126
1,508 SR
1,587 Elo+

VS

Team Averages
Level 142
1,463 SR
1,507 Elo+
Pele
Pele
El Papa Cris II
Pele
Level 90
God Stats
0W - 2L
1,500 SR
Queue Stats
156W - 165L
1,467 Elo+
Party 2
Sun Wukong
Sun Wukong
HiFunktioning
Sun Wukong
Level 145
God Stats
6W - 6L
1,314 SR
Queue Stats
343W - 340L
1,553 Elo+
Solo
Discordia
Discordia
J3F3 3SPARTAC0
Discordia
Level 156
God Stats
6W - 4L
1,500 SR
Queue Stats
227W - 244L
1,467 Elo+
Party 2
Chang'e
Chang'e
Kitten-NxN
Chang'e
Level 165
God Stats
12W - 14L
1,500 SR
Queue Stats
905W - 951L
1,540 Elo+
Solo
Poseidon
Poseidon
MasterLeo1171
Poseidon
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 57L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AladdinA
Sylvanus
18
4 / 2 / 13
10,548
703
16,346
23,766
29,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Chiron
16
3 / 2 / 5
9,602
640
16,103
13,001
6,763
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cerberus
Kshep62
Cerberus
17
1 / 2 / 17
10,791
719
10,102
22,150
25,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
6 / 1 / 10
11,249
750
25,190
14,266
7,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Yu Huang
Rickflareon
Yu Huang
18
6 / 2 / 9
11,378
759
20,201
11,512
6,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 3
8,202
547
5,940
13,902
5,076
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
HiFunktioning
Sun Wukong
19
1 / 2 / 5
9,962
664
10,715
35,989
27,588
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
J3F3 3SPARTAC0
Discordia
16
3 / 6 / 3
9,724
648
15,982
12,251
4,845
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
Kitten-NxN
Chang'e
16
1 / 2 / 7
9,318
621
5,787
16,077
9,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Poseidon
MasterLeo1171
Poseidon
19
4 / 4 / 4
11,119
741
26,225
17,209
6,986
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
31
20
Kills
9
9
Deaths
20
54
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AladdinA
Sylvanus
4
2
13
5.25
W
Chiron
3
2
5
2.75
L
0
6
3
0.25
L
Sun Wukong
HiFunktioning
Sun Wukong
1
2
5
1.75
L
Discordia
J3F3 3SPARTAC0
Discordia
3
6
3
0.75
L
Chang'e
Kitten-NxN
Chang'e
1
2
7
2.25
W
Cerberus
Kshep62
Cerberus
1
2
17
4.75
W
6
1
10
11
L
Poseidon
MasterLeo1171
Poseidon
4
4
4
1.5
W
Yu Huang
Rickflareon
Yu Huang
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,942
Damage
64,649
84,695
Taken
95,428
75,142
Mitigated
53,498
47,059
Healing
46,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AladdinA
Sylvanus
16,346
2,553
12,403
11,118
23,766
29,234
111
9,290
14,470
20,489
0
W
Chiron
16,103
3,191
3,523
3,713
13,001
6,763
168
8,049
4,952
0
31,421
L
5,940
1,420
658
1,315
13,902
5,076
0
8,172
5,389
0
10,000
L
Sun Wukong
HiFunktioning
Sun Wukong
10,715
715
1,816
17,253
35,989
27,588
243
11,258
23,982
0
26,930
L
Discordia
J3F3 3SPARTAC0
Discordia
15,982
723
620
1,029
12,251
4,845
294
5,336
6,727
27,277
2,526
L
Chang'e
Kitten-NxN
Chang'e
5,787
213
12,188
7,554
16,077
9,003
272
7,937
7,947
10,347
0
W
Cerberus
Kshep62
Cerberus
10,102
649
2,058
7,358
22,150
25,374
62
11,787
10,353
19,677
0
W
25,190
9,677
889
2,970
14,266
7,582
1,316
8,777
5,489
0
49,587
L
Poseidon
MasterLeo1171
Poseidon
26,225
3,214
1,749
2,314
17,209
6,986
1,117
11,209
5,764
52,995
4,399
W
Yu Huang
Rickflareon
Yu Huang
20,201
679
713
2,314
11,512
6,189
144
7,160
4,352
47,313
2,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,568
Gold Earned
48,325
193
Minions Killed
180
0
Camps Cleared
0
1,401,507
Distance Traveled
1,256,312
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,548
703
14
1
0
278,543
0
W
Chiron
9,602
640
31
2
0
292,482
0
L
Pele
8,202
547
12
1
0
250,628
0
L
Sun Wukong
9,962
664
21
1
0
270,936
0
L
Discordia
9,724
648
35
2
0
200,538
0
L
Chang'e
9,318
621
19
1
0
273,985
0
W
Cerberus
10,791
719
23
2
0
285,066
0
W
Apollo
11,249
750
61
4
0
277,241
0
L
Poseidon
11,119
741
93
6
0
260,225
0
W
Yu Huang
11,378
759
64
4
0
268,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role