Player Matchup

Sol
Sol
Bronze III
Frogbits
Sol
Bronze III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 MMR
Solo
Chaac
Chaac
Bronze III
LMVS Xcrat
Chaac
Bronze III
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 MMR
Solo
Maui
Maui
Silver III
PaintedFanatic
Maui
Silver III
Level 49
God Stats
4W - 6L
1,581 SR
Queue Stats
23W - 28L
1,493 MMR
Solo
Fenrir
Fenrir
Bronze III
ScuffedCreation
Fenrir
Bronze III
Level 85
God Stats
0W - 1L
1,404 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Ra
Ra
Silver I
elantiguosan
Ra
Silver I
Level 66
God Stats
0W - 2L
1,333 SR
Queue Stats
123W - 138L
1,498 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 74
1,464 SR
1,498 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 131
1,554 SR
1,498 MMR
Charybdis
Charybdis
Gold V
MarRover
Charybdis
Gold V
Level 87
God Stats
15W - 14L
1,707 SR
Queue Stats
27W - 29L
1,507 MMR
Party 1
Yu Huang
Yu Huang
Gold III
MxJoker16
Yu Huang
Gold III
Level 159
God Stats
3W - 2L
1,524 SR
Queue Stats
117W - 101L
1,480 MMR
Solo
Ravana
Ravana
Gold IV
Naσfumi
Ravana
Gold IV
Level 143
God Stats
4W - 2L
1,637 SR
Queue Stats
90W - 86L
1,506 MMR
Solo
Ne Zha
Ne Zha
Silver I
cwright9978
Ne Zha
Silver I
Level 139
God Stats
14W - 11L
1,356 SR
Queue Stats
211W - 211L
1,507 MMR
Party 1
Ymir
Ymir
Gold V
zGxlien
Ymir
Gold V
Level 125
God Stats
4W - 6L
1,545 SR
Queue Stats
158W - 154L
1,492 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
6,173
514
6,933
5,880
1,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
11
1 / 4 / 1
6,574
548
3,564
12,693
7,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 2 / 1
5,814
485
3,312
8,539
6,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 5 / 0
6,083
507
5,292
12,372
4,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 3 / 0
6,021
502
3,798
6,978
2,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bans
AthenaAgniBacchusThanatos

VS

Bans
IshtarAo KuangHe BoUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
MarRover
Charybdis
11
1 / 1 / 1
6,434
536
2,040
8,289
3,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
MxJoker16
Yu Huang
13
4 / 0 / 4
7,612
634
7,813
5,165
2,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ravana
Naσfumi
Ravana
13
4 / 2 / 2
7,933
661
11,033
7,763
4,976
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
13
5 / 1 / 4
7,541
628
9,097
9,123
3,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
zGxlien
Ymir
9
1 / 1 / 4
6,291
524
3,220
12,250
8,126
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
4
Kills
15
15
Deaths
5
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
L
Chaac
1
4
1
0.38
W
Charybdis
MarRover
Charybdis
1
1
1
1.5
W
Yu Huang
MxJoker16
Yu Huang
4
0
4
6
W
Ravana
Naσfumi
Ravana
4
2
2
2.5
L
1
2
1
0.75
L
1
5
0
0.2
W
Ne Zha
5
1
4
7
L
0
3
0
0
W
Ymir
zGxlien
Ymir
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,899
Damage
33,203
46,462
Taken
42,590
21,679
Mitigated
21,501
12,589
Healing
13,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,933
4,023
0
2,641
5,880
1,524
945
1,438
4,442
45,818
0
L
Chaac
3,564
1,041
0
3,621
12,693
7,066
0
56
12,637
0
42,984
W
Charybdis
MarRover
Charybdis
2,040
1,069
0
4,189
8,289
3,110
280
4,220
4,069
0
49,609
W
Yu Huang
MxJoker16
Yu Huang
7,813
985
0
500
5,165
2,043
0
2,489
2,676
63,360
445
W
Ravana
Naσfumi
Ravana
11,033
5,362
0
2,963
7,763
4,976
0
0
7,763
0
58,993
L
3,312
1,058
0
2,394
8,539
6,573
115
3,225
5,314
20,974
0
L
5,292
2,232
0
1,526
12,372
4,266
0
2,158
10,214
0
38,546
W
Ne Zha
9,097
2,388
0
2,065
9,123
3,246
955
1,758
7,365
0
51,232
L
3,798
685
502
1,905
6,978
2,250
0
4,102
2,876
47,570
0
W
Ymir
zGxlien
Ymir
3,220
922
1,598
2,406
12,250
8,126
0
6,512
5,738
17,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,665
Gold Earned
35,811
344
Minions Killed
399
0
Camps Cleared
0
1,164,559
Distance Traveled
1,171,187
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,173
514
83
7
0
225,593
4
L
Chaac
6,574
548
74
6
0
236,495
1
W
Charybdis
6,434
536
84
7
0
207,876
6
W
Yu Huang
7,612
634
114
10
0
221,700
4
W
Ravana
7,933
661
99
8
0
225,460
0
L
Maui
5,814
485
29
2
0
224,883
3
L
Fenrir
6,083
507
65
5
0
252,065
0
W
Ne Zha
7,541
628
85
7
0
272,342
0
L
Ra
6,021
502
93
8
0
225,523
3
W
Ymir
6,291
524
17
1
0
243,809
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role