Player Matchup

Agni
Agni
BOSSbean vF
Agni
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 27L
1,258 Elo+
Party 1
Achilles
Achilles
BigWig1978
Achilles
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 28L
1,532 Elo+
Party 1
Ymir
Ymir
FergusFrost
Ymir
Level 45
God Stats
3W - 3L
1,344 SR
Queue Stats
18W - 23L
1,334 Elo+
Solo
Awilix
Awilix
GottaGoFast4729
Awilix
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 7L
1,532 Elo+
Party 1
Izanami
Izanami
SymbolicHighs
Izanami
Level 20
God Stats
4W - 3L
1,500 SR
Queue Stats
10W - 16L
1,239 Elo+
Party 1
Team Averages
Level 28
1,469 SR
1,379 Elo+

VS

Team Averages
Level 32
1,396 SR
1,439 Elo+
He Bo
He Bo
Acursed_Wolf
He Bo
Level 32
God Stats
0W - 4L
1,500 SR
Queue Stats
117W - 126L
1,439 Elo+
Solo
Tsukuyomi
Tsukuyomi
JabroniDangles
Tsukuyomi
Level 37
God Stats
1W - 2L
1,274 SR
Queue Stats
32W - 55L
1,330 Elo+
Solo
Jing Wei
Jing Wei
SaxxxyCat
Jing Wei
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Khepri
Khepri
ThiccenParm
Khepri
Level 36
God Stats
5W - 5L
1,208 SR
Queue Stats
11W - 14L
1,185 Elo+
Party 2
Chang'e
Chang'e
garrafia
Chang'e
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,741 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 7
7,979
570
8,261
8,152
2,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
BigWig1978
Achilles
14
2 / 1 / 2
8,271
591
6,923
12,787
8,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

11
0 / 0 / 3
7,007
501
3,100
7,576
5,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
13 / 0 / 2
10,459
747
10,339
9,700
4,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
12
2 / 1 / 1
7,056
504
7,640
8,850
3,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 1
7,177
513
4,677
13,778
4,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
JabroniDangles
Tsukuyomi
13
3 / 5 / 0
7,457
533
5,994
11,709
4,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
SaxxxyCat
Jing Wei
10
0 / 2 / 0
5,292
378
3,491
8,633
3,162
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
10
0 / 1 / 0
5,780
413
3,620
9,120
5,947
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
garrafia
Chang'e
9
0 / 2 / 1
5,962
426
4,610
8,390
2,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
18
Kills
5
5
Deaths
18
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
8
1
0.31
W
1
3
7
1.5
W
Achilles
BigWig1978
Achilles
2
1
2
3
W
0
0
3
1.5
W
13
0
2
14
L
Tsukuyomi
JabroniDangles
Tsukuyomi
3
5
0
0.6
L
Jing Wei
SaxxxyCat
Jing Wei
0
2
0
0
W
Izanami
2
1
1
2.5
L
Khepri
0
1
0
0
L
Chang'e
garrafia
Chang'e
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,263
Damage
22,392
47,065
Taken
51,630
23,941
Mitigated
19,778
13,178
Healing
11,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,677
1,226
0
430
13,778
4,253
369
6,814
6,964
44,966
573
W
8,261
1,166
0
1,144
8,152
2,989
71
3,622
4,530
48,328
0
W
Achilles
BigWig1978
Achilles
6,923
1,304
0
4,318
12,787
8,076
438
4,942
7,845
0
67,085
W
3,100
303
0
2,671
7,576
5,727
263
1,200
6,376
15,212
0
W
10,339
3,860
0
402
9,700
4,008
245
799
8,901
0
86,821
L
Tsukuyomi
JabroniDangles
Tsukuyomi
5,994
1,317
0
3,974
11,709
4,060
0
1,447
10,262
0
49,963
L
Jing Wei
SaxxxyCat
Jing Wei
3,491
2,466
0
897
8,633
3,162
0
1,419
7,214
0
29,611
W
Izanami
7,640
6,400
0
4,643
8,850
3,141
584
2,305
6,545
0
62,226
L
Khepri
3,620
72
1,806
1,393
9,120
5,947
0
1,681
7,439
22,150
0
L
Chang'e
garrafia
Chang'e
4,610
967
75
3,287
8,390
2,356
0
0
8,390
28,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,772
Gold Earned
31,668
395
Minions Killed
268
0
Camps Cleared
0
1,366,914
Distance Traveled
1,290,643
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,177
513
74
5
0
248,117
0
W
Agni
7,979
570
71
5
0
248,349
0
W
Achilles
8,271
591
93
7
0
292,978
0
W
Ymir
7,007
501
24
2
0
249,631
0
W
Awilix
10,459
747
114
8
0
354,709
0
L
Tsukuyomi
7,457
533
78
6
0
313,509
0
L
Jing Wei
5,292
378
43
3
0
238,441
0
W
Izanami
7,056
504
93
7
0
221,247
0
L
Khepri
5,780
413
19
1
0
297,887
0
L
Chang'e
5,962
426
54
4
0
192,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role