Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
GeneralSkytex
Anubis
Level 156
God Stats
10W - 6L
1,715 SR
Queue Stats
403W - 391L
1,606 Elo+
Party 2
Artio
Artio
Mimikyu125
Artio
Level 29
God Stats
5W - 4L
1,689 SR
Queue Stats
349W - 328L
1,537 Elo+
Party 3
Charybdis
Charybdis
stegiii03
Charybdis
Level 96
God Stats
4W - 2L
1,759 SR
Queue Stats
371W - 343L
1,572 Elo+
Party 2
Amaterasu
Amaterasu
the_real_storm7
Amaterasu
Level 128
God Stats
22W - 13L
1,665 SR
Queue Stats
178W - 186L
1,497 Elo+
Party 3
Team Averages
Level 104
1,666 SR
1,542 Elo+

VS

Team Averages
Level 110
1,602 SR
1,513 Elo+
Surtr
Surtr
Cristian177013
Surtr
Level 141
God Stats
7W - 2L
1,943 SR
Queue Stats
101W - 101L
1,555 Elo+
Party 1
Poseidon
Poseidon
Green Ex0dus 94
Poseidon
Level 52
God Stats
14W - 20L
1,472 SR
Queue Stats
53W - 75L
1,420 Elo+
Solo
Sol
Sol
KemaX19
Sol
Level 134
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 99L
1,575 Elo+
Party 1
Fenrir
Fenrir
asert422117
Fenrir
Level 123
God Stats
5W - 6L
1,747 SR
Queue Stats
137W - 127L
1,567 Elo+
Party 1
Athena
Athena
eFF3kt_01
Athena
Level 102
God Stats
5W - 9L
1,349 SR
Queue Stats
476W - 485L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
10
0 / 1 / 4
6,233
519
3,510
10,123
7,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
9 / 1 / 2
8,077
673
10,158
7,311
3,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
12
2 / 0 / 3
7,061
588
5,622
12,212
5,342
Charybdis
stegiii03
Charybdis
11
0 / 2 / 1
6,509
542
4,305
10,087
3,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Amaterasu
the_real_storm7
Amaterasu
13
6 / 2 / 3
8,097
675
10,658
11,484
5,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
6,204
517
5,617
11,707
4,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
10
0 / 9 / 0
5,821
485
4,008
10,095
2,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
13
4 / 1 / 0
7,727
644
10,770
9,063
3,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
10
1 / 1 / 3
6,324
527
5,062
9,018
7,497
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
eFF3kt_01
Athena
11
0 / 4 / 1
6,704
559
8,411
12,260
8,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
17
Kills
6
6
Deaths
18
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
0
1
4
2
L
1
3
0
0.33
W
9
1
2
10
L
Poseidon
0
9
0
0
L
Sol
4
1
0
4
W
Artio
2
0
3
3.5
L
Fenrir
1
1
3
2.5
L
Athena
eFF3kt_01
Athena
0
4
1
0.13
W
Charybdis
stegiii03
Charybdis
0
2
1
0.25
W
Amaterasu
the_real_storm7
Amaterasu
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,253
Damage
33,868
51,217
Taken
52,143
25,773
Mitigated
26,254
21,203
Healing
14,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
3,510
375
0
2,502
10,123
7,304
0
5,115
4,926
17,371
0
L
5,617
2,574
0
2,597
11,707
4,687
0
3,680
8,027
885
44,032
W
10,158
93
0
4,037
7,311
3,363
0
2,753
4,311
53,431
0
L
Poseidon
4,008
502
0
550
10,095
2,578
0
6,760
3,335
36,955
0
L
Sol
10,770
4,506
0
5,804
9,063
3,004
1,622
955
8,108
71,639
0
W
Artio
5,622
443
265
7,610
12,212
5,342
0
5,460
5,735
44,676
0
L
Fenrir
5,062
797
60
3,232
9,018
7,497
75
2,945
6,073
3,491
10,938
L
Athena
eFF3kt_01
Athena
8,411
2,504
0
2,152
12,260
8,488
0
4,950
7,310
47,350
0
W
Charybdis
stegiii03
Charybdis
4,305
2,039
0
4,916
10,087
3,993
0
6,851
3,236
0
57,007
W
Amaterasu
the_real_storm7
Amaterasu
10,658
5,260
0
1,873
11,484
5,771
0
3,414
7,823
0
69,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,977
Gold Earned
32,780
432
Minions Killed
365
0
Camps Cleared
0
1,231,975
Distance Traveled
1,245,498
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
6,233
519
15
1
0
261,343
6
L
Surtr
6,204
517
69
6
0
281,798
0
W
Anubis
8,077
673
116
10
0
205,310
0
L
Poseidon
5,821
485
71
6
0
224,174
1
L
Sol
7,727
644
119
10
0
232,110
0
W
Artio
7,061
588
78
7
0
253,902
0
L
Fenrir
6,324
527
21
2
0
259,441
1
L
Athena
6,704
559
85
7
0
247,975
2
W
Charybdis
6,509
542
110
9
0
219,576
0
W
Amaterasu
8,097
675
113
9
0
291,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role