Player Matchup

Artemis
Artemis
Maybe Cringe
Artemis
Level 129
God Stats
16W - 7L
1,820 SR
Queue Stats
112W - 103L
1,457 Elo+
Party 2
Anubis
Anubis
ThisGameIsDogPoo
Anubis
Level 14
God Stats
5W - 0L
1,872 SR
Queue Stats
35W - 17L
1,521 Elo+
Party 2
Sylvanus
Sylvanus
silentsvs
Sylvanus
Level 114
God Stats
2W - 0L
1,283 SR
Queue Stats
49W - 34L
1,370 Elo+
Party 2
Team Averages
Level 86
1,658 SR
1,449 Elo+

VS

Team Averages
Level 53
1,500 SR
1,407 Elo+
Neith
Neith
WHITEFOX27
Neith
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,222 Elo+
Solo
Janus
Janus
brutalballer
Janus
Level 28
God Stats
6W - 5L
1,500 SR
Queue Stats
23W - 23L
1,500 Elo+
Party 1
Maui
Maui
zman1247
Maui
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Maybe Cringe
Artemis
15
6 / 1 / 3
9,794
753
15,108
10,513
5,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
6 / 2 / 5
10,346
796
15,913
12,415
7,432
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
silentsvs
Sylvanus
15
1 / 2 / 7
9,879
760
6,663
13,407
12,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
1 / 5 / 3
9,279
714
8,828
12,465
4,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 6 / 2
9,172
706
8,705
9,502
3,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Maui
12
0 / 2 / 3
8,225
633
5,498
19,446
17,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
13
Kills
4
5
Deaths
13
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Artemis
Maybe Cringe
Artemis
6
1
3
7.5
W
6
2
5
4.25
L
Neith
1
5
3
0.5
L
3
6
2
0.67
W
Sylvanus
silentsvs
Sylvanus
1
2
7
2.25
L
Maui
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,684
Damage
23,031
36,335
Taken
41,413
25,549
Mitigated
26,003
20,390
Healing
6,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Maybe Cringe
Artemis
15,108
8,240
0
3,535
10,513
5,618
773
3,649
6,864
0
44,024
W
15,913
1,371
0
6,626
12,415
7,432
241
5,515
6,900
66,437
801
L
Neith
8,828
3,168
0
1,698
12,465
4,365
1,110
6,371
6,094
0
38,226
L
8,705
859
0
659
9,502
3,754
138
4,093
5,409
22,575
614
W
Sylvanus
silentsvs
Sylvanus
6,663
2,115
2,661
7,568
13,407
12,499
138
5,111
8,296
15,136
0
L
Maui
5,498
1,521
197
4,035
19,446
17,884
119
12,023
7,423
10,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,019
Gold Earned
26,676
153
Minions Killed
116
0
Camps Cleared
0
631,036
Distance Traveled
646,581
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,794
753
56
4
0
202,160
0
W
Anubis
10,346
796
82
6
0
196,185
2
L
Neith
9,279
714
75
6
0
209,850
0
L
Janus
9,172
706
26
2
0
194,002
0
W
Sylvanus
9,879
760
15
1
0
232,691
0
L
Maui
8,225
633
15
1
0
242,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role