Player Matchup

Hades
Hades
DARKING262631
Hades
Level 84
God Stats
2W - 2L
1,678 SR
Queue Stats
136W - 130L
1,562 Elo+
Solo
Izanami
Izanami
PlasticNuts
Izanami
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 90L
1,516 Elo+
Solo
Ymir
Ymir
RamThaGoat
Ymir
Level 152
God Stats
3W - 6L
1,500 SR
Queue Stats
145W - 136L
1,528 Elo+
Party 1
Yemoja
Yemoja
Sweetbread28
Yemoja
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Shiva
Shiva
pikachusfaded25
Shiva
Level 167
God Stats
1W - 4L
1,529 SR
Queue Stats
274W - 261L
1,484 Elo+
Party 1
Team Averages
Level 111
1,541 SR
1,518 Elo+

VS

Team Averages
Level 107
1,484 SR
1,453 Elo+
Anubis
Anubis
ATTESTKILLER12
Anubis
Level 106
God Stats
7W - 5L
1,500 SR
Queue Stats
314W - 298L
1,492 Elo+
Party 2
Sol
Sol
GROCK420
Sol
Level 100
God Stats
10W - 6L
1,661 SR
Queue Stats
304W - 275L
1,473 Elo+
Solo
Cliodhna
Cliodhna
SpaceCowboy8814
Cliodhna
Level 115
God Stats
5W - 4L
1,449 SR
Queue Stats
84W - 79L
1,416 Elo+
Solo
King Arthur
King Arthur
T_Overlord2
King Arthur
Level 107
God Stats
7W - 10L
1,409 SR
Queue Stats
178W - 171L
1,445 Elo+
Solo
Maui
Maui
lander772
Maui
Level 106
God Stats
27W - 25L
1,402 SR
Queue Stats
312W - 278L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 2
6,464
462
7,067
16,417
5,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
PlasticNuts
Izanami
10
0 / 3 / 0
5,647
403
5,738
12,045
4,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 4 / 1
6,797
486
3,942
15,617
6,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
9
0 / 5 / 1
5,361
383
3,682
9,990
5,848
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 4 / 0
7,495
535
11,603
16,325
9,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 5
8,503
607
14,871
11,533
6,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 0 / 7
8,299
593
13,586
9,716
3,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cliodhna
13
6 / 3 / 4
7,723
552
9,713
11,563
4,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
T_Overlord2
King Arthur
14
3 / 2 / 1
8,657
618
9,112
12,833
10,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Maui
13
5 / 0 / 9
8,560
611
4,741
9,498
7,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
49
5
Kills
23
24
Deaths
6
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
6
1
5
8.5
L
1
8
2
0.25
W
3
0
7
6.5
L
Izanami
PlasticNuts
Izanami
0
3
0
0
L
1
4
1
0.38
W
Cliodhna
6
3
4
2.67
L
Yemoja
0
5
1
0.1
W
King Arthur
T_Overlord2
King Arthur
3
2
1
1.75
W
Maui
5
0
9
9.5
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,032
Damage
52,023
70,394
Taken
55,143
31,994
Mitigated
32,913
20,154
Healing
22,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,871
539
0
6,806
11,533
6,361
171
6,567
4,966
70,897
0
L
7,067
538
268
4,699
16,417
5,944
0
9,980
6,437
33,274
0
W
13,586
5,297
0
6,035
9,716
3,619
1,228
2,155
7,561
83,509
0
L
Izanami
PlasticNuts
Izanami
5,738
3,460
0
5,090
12,045
4,366
0
7,434
4,611
0
50,995
L
3,942
813
0
4,916
15,617
6,741
0
7,753
7,864
36,883
0
W
Cliodhna
9,713
1,859
0
3,613
11,563
4,693
0
2,064
9,499
0
52,510
L
Yemoja
3,682
827
1,288
1,462
9,990
5,848
0
6,599
3,391
15,683
0
W
King Arthur
T_Overlord2
King Arthur
9,112
1,366
0
2,335
12,833
10,461
0
253
12,580
0
65,357
W
Maui
4,741
1,173
0
3,318
9,498
7,779
37
4,014
5,484
17,747
0
L
11,603
3,568
0
2,431
16,325
9,095
0
1,432
14,893
564
53,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,764
Gold Earned
41,742
284
Minions Killed
441
0
Camps Cleared
0
1,238,802
Distance Traveled
1,335,803
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,503
607
100
7
0
231,345
0
L
Hades
6,464
462
37
3
0
227,893
2
W
Sol
8,299
593
130
9
0
264,855
0
L
Izanami
5,647
403
90
6
0
241,385
0
L
Ymir
6,797
486
60
4
0
245,301
2
W
Cliodhna
7,723
552
71
5
0
304,944
0
L
Yemoja
5,361
383
23
2
0
265,889
5
W
King Arthur
8,657
618
117
8
0
265,331
0
W
Maui
8,560
611
23
2
0
269,328
0
L
Shiva
7,495
535
74
5
0
258,334
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role