Player Matchup

Athena
Athena
Diamond V
 
Athena
Diamond V
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Platinum V
Exochrist
Ra
Platinum V
Level 161
God Stats
3W - 1L
1,500 SR
Queue Stats
233W - 221L
1,961 MMR
Solo
Fenrir
Fenrir
Platinum II
IIPLASMAx
Fenrir
Platinum II
Level 170
God Stats
6W - 10L
1,456 SR
Queue Stats
145W - 107L
2,004 MMR
Party 1
Sun Wukong
Sun Wukong
Diamond V
JugadorTaktiko
Sun Wukong
Diamond V
Level 158
God Stats
254W - 167L
1,723 SR
Queue Stats
750W - 694L
1,992 MMR
Solo
Rama
Rama
Diamond V
Kitington
Rama
Diamond V
Level 88
God Stats
22W - 19L
1,773 SR
Queue Stats
168W - 153L
1,915 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 151
1,590 SR
1,874 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 142
1,531 SR
1,965 MMR
Kuzenbo
Kuzenbo
Diamond V
Alakoc
Kuzenbo
Diamond V
Level 184
God Stats
3W - 11L
1,567 SR
Queue Stats
156W - 144L
1,948 MMR
Solo
Sol
Sol
Platinum I
BorisJohnsøn
Sol
Platinum I
Level 64
God Stats
0W - 2L
1,251 SR
Queue Stats
154W - 166L
1,939 MMR
Solo
Cernunnos
Cernunnos
Diamond V
CalumL
Cernunnos
Diamond V
Level 158
God Stats
9W - 12L
1,635 SR
Queue Stats
152W - 139L
1,975 MMR
Solo
Bastet
Bastet
Platinum II
Durall
Bastet
Platinum II
Level 154
God Stats
1W - 3L
1,313 SR
Queue Stats
31W - 27L
1,975 MMR
Solo
Chiron
Chiron
Diamond IV
DutchWhisperer
Chiron
Diamond IV
Level 148
God Stats
24W - 16L
1,888 SR
Queue Stats
1,199W - 1,179L
1,987 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
16
4 / 2 / 18
11,050
614
11,576
26,846
37,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

17
4 / 3 / 15
12,011
667
17,699
15,935
13,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Fenrir
IIPLASMAx
Fenrir
19
8 / 1 / 8
12,237
680
18,364
15,007
8,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
JugadorTaktiko
Sun Wukong
18
10 / 0 / 9
12,363
687
19,067
22,198
29,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rama
17
10 / 2 / 6
12,248
680
17,817
18,952
10,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
He BoChronosMercury

VS

Bans
ThorIshtarHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Alakoc
Kuzenbo
13
1 / 5 / 5
8,789
488
8,295
24,340
33,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
0 / 7 / 1
7,975
443
7,920
19,254
8,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
CalumL
Cernunnos
14
2 / 7 / 1
8,323
462
12,405
21,595
10,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
Durall
Bastet
12
0 / 10 / 4
7,702
428
9,716
24,059
9,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
5 / 7 / 1
9,823
546
14,135
19,722
8,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
20
36
Kills
8
8
Deaths
36
56
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
4
2
18
6.5
L
Kuzenbo
Alakoc
Kuzenbo
1
5
5
0.7
L
0
7
1
0.07
L
Cernunnos
CalumL
Cernunnos
2
7
1
0.36
L
Bastet
Durall
Bastet
0
10
4
0.2
L
5
7
1
0.79
W
4
3
15
3.83
W
Fenrir
IIPLASMAx
Fenrir
8
1
8
12
W
Sun Wukong
JugadorTaktiko
Sun Wukong
10
0
9
14.5
W
Rama
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,523
Damage
52,471
98,938
Taken
108,970
99,109
Mitigated
69,212
43,723
Healing
20,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
11,576
3,480
0
3,974
26,846
37,693
596
3,044
23,655
39,954
0
L
Kuzenbo
Alakoc
Kuzenbo
8,295
3,430
0
2,395
24,340
33,422
0
7,777
16,313
29,965
0
L
7,920
1,703
0
5,673
19,254
8,419
0
2,212
16,989
58,975
0
L
Cernunnos
CalumL
Cernunnos
12,405
7,200
0
5,586
21,595
10,004
840
4,725
16,858
0
66,775
L
Bastet
Durall
Bastet
9,716
2,754
0
2,793
24,059
9,319
0
7,799
16,228
0
57,373
L
14,135
5,784
717
3,563
19,722
8,048
0
6,907
12,691
0
80,939
W
17,699
978
4,801
8,140
15,935
13,122
2,593
2,678
13,167
102,831
0
W
Fenrir
IIPLASMAx
Fenrir
18,364
5,202
0
6,836
15,007
8,485
695
1,785
13,092
0
113,850
W
Sun Wukong
JugadorTaktiko
Sun Wukong
19,067
3,443
0
9,125
22,198
29,609
2,343
6,605
14,783
1,394
97,437
W
Rama
17,817
14,911
0
10,847
18,952
10,200
6,751
3,995
14,957
0
105,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,909
Gold Earned
42,612
641
Minions Killed
432
0
Camps Cleared
0
1,897,388
Distance Traveled
1,601,376
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,050
614
38
2
0
401,850
3
L
Kuzenbo
8,789
488
35
2
0
364,461
1
L
Sol
7,975
443
95
5
0
263,276
0
L
Cernunnos
8,323
462
100
6
0
320,834
3
L
Bastet
7,702
428
70
4
0
345,775
2
L
Chiron
9,823
546
132
7
0
307,030
2
W
Ra
12,011
667
170
9
0
394,477
3
W
Fenrir
12,237
680
127
7
0
418,034
0
W
Sun Wukong
12,363
687
150
8
0
345,137
0
W
Rama
12,248
680
156
9
0
337,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role