Player Matchup

Shiva
Shiva
Devil_Pheonix_ZR
Shiva
Level 102
God Stats
12W - 11L
1,499 SR
Queue Stats
182W - 171L
1,473 Elo+
Solo
Tyr
Tyr
Fugitive102751
Tyr
Level 83
God Stats
6W - 8L
1,279 SR
Queue Stats
225W - 228L
1,473 Elo+
Solo
Bacchus
Bacchus
IamEgo-
Bacchus
Level 128
God Stats
1W - 3L
1,265 SR
Queue Stats
112W - 112L
1,357 Elo+
Party 3
Sol
Sol
Nocturxal
Sol
Level 75
God Stats
21W - 24L
1,575 SR
Queue Stats
398W - 373L
1,455 Elo+
Party 3
Ra
Ra
xxRepzzxx04
Ra
Level 107
God Stats
5W - 3L
1,944 SR
Queue Stats
126W - 129L
1,551 Elo+
Solo
Team Averages
Level 99
1,512 SR
1,462 Elo+

VS

Team Averages
Level 84
1,553 SR
1,438 Elo+
Olorun
Olorun
Fltybk
Olorun
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 69L
1,460 Elo+
Party 1
Lancelot
Lancelot
HopingPlains452
Lancelot
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
233W - 202L
1,430 Elo+
Party 2
King Arthur
King Arthur
LLB4
King Arthur
Level 99
God Stats
0W - 2L
1,322 SR
Queue Stats
128W - 97L
1,478 Elo+
Party 2
Thoth
Thoth
NovaStar9955
Thoth
Level 123
God Stats
2W - 3L
1,734 SR
Queue Stats
4W - 8L
1,391 Elo+
Solo
Kumbhakarna
Kumbhakarna
aLittleNagy
Kumbhakarna
Level 50
God Stats
4W - 3L
1,709 SR
Queue Stats
42W - 34L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 1
7,078
643
7,208
7,675
4,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
6 / 1 / 3
7,174
652
5,133
8,227
3,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bacchus
IamEgo-
Bacchus
11
3 / 2 / 4
6,545
595
8,336
9,383
5,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
3 / 2 / 5
6,864
624
7,471
5,649
1,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
4 / 3 / 4
6,180
562
3,276
7,524
2,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Fltybk
Olorun
10
4 / 4 / 0
6,187
562
7,234
10,406
4,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
9
0 / 4 / 2
5,305
482
3,990
8,925
3,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

King Arthur
LLB4
King Arthur
8
0 / 4 / 0
4,639
422
2,847
9,834
3,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
4 / 5 / 0
6,332
576
4,300
7,207
2,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kumbhakarna
aLittleNagy
Kumbhakarna
7
0 / 3 / 3
4,720
429
2,594
9,552
4,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
20
Kills
8
8
Deaths
20
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
L
Olorun
Fltybk
Olorun
4
4
0
1
W
6
1
3
7.5
L
Lancelot
0
4
2
0.25
W
Bacchus
IamEgo-
Bacchus
3
2
4
2.5
L
King Arthur
LLB4
King Arthur
0
4
0
0
W
3
2
5
2.75
L
4
5
0
0.8
L
Kumbhakarna
aLittleNagy
Kumbhakarna
0
3
3
0.5
W
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,424
Damage
20,965
38,458
Taken
45,924
18,702
Mitigated
18,342
16,560
Healing
10,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,208
1,813
53
3,402
7,675
4,901
540
527
7,148
0
41,346
L
Olorun
Fltybk
Olorun
7,234
4,328
250
3,305
10,406
4,068
0
5,503
4,903
41,099
0
W
5,133
841
414
2,504
8,227
3,997
0
2,023
6,204
0
43,219
L
Lancelot
3,990
746
63
2,120
8,925
3,226
0
2,033
6,809
0
35,072
W
Bacchus
IamEgo-
Bacchus
8,336
695
189
4,419
9,383
5,376
0
5,402
3,981
32,174
0
L
King Arthur
LLB4
King Arthur
2,847
165
0
1,823
9,834
3,573
0
0
9,251
0
26,210
W
7,471
3,072
0
2,169
5,649
1,804
897
2,481
3,168
47,697
0
L
4,300
145
149
924
7,207
2,544
0
5,576
1,631
39,942
0
L
Kumbhakarna
aLittleNagy
Kumbhakarna
2,594
494
0
1,544
9,552
4,931
0
5,971
3,536
9,175
0
W
3,276
815
539
2,871
7,524
2,624
244
3,695
3,829
31,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,841
Gold Earned
27,183
305
Minions Killed
240
0
Camps Cleared
0
1,082,982
Distance Traveled
1,068,680
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,078
643
65
6
0
216,313
2
L
Olorun
6,187
562
63
6
0
175,552
0
W
Tyr
7,174
652
75
7
0
243,372
0
L
Lancelot
5,305
482
54
5
0
246,465
2
W
Bacchus
6,545
595
55
5
0
223,455
1
L
King Arthur
4,639
422
40
4
0
238,751
0
W
Sol
6,864
624
66
6
0
189,903
0
L
Thoth
6,332
576
66
6
0
195,122
0
L
Kumbhakarna
4,720
429
17
2
0
212,790
2
W
Ra
6,180
562
44
4
0
209,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role