Player Matchup

Nemesis
Nemesis
Daermoth
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,349 Elo+
Party 2
Yemoja
Yemoja
Saedistic
Yemoja
Level 14
God Stats
1W - 3L
1,656 SR
Queue Stats
7W - 17L
1,349 Elo+
Party 2
Nike
Nike
Weresheep
Nike
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,349 Elo+
Party 2
Team Averages
Level 57
1,552 SR
1,349 Elo+

VS

Team Averages
Level 94
1,717 SR
1,437 Elo+
Ne Zha
Ne Zha
ChiviiDantte
Ne Zha
Level 109
God Stats
36W - 20L
1,643 SR
Queue Stats
142W - 162L
1,429 Elo+
Party 1
Janus
Janus
Nkrox
Janus
Level 144
God Stats
12W - 6L
1,763 SR
Queue Stats
135W - 114L
1,556 Elo+
Party 1
Chaac
Chaac
sehulawliet
Chaac
Level 28
God Stats
2W - 0L
1,746 SR
Queue Stats
15W - 20L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Daermoth
Nemesis
9
0 / 5 / 0
6,088
609
2,634
10,070
4,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
Saedistic
Yemoja
11
0 / 0 / 0
6,733
673
3,049
8,879
5,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Nike
12
0 / 2 / 0
6,293
629
7,507
12,448
12,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
3 / 0 / 4
7,775
778
7,646
5,999
3,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Janus
Nkrox
Janus
14
2 / 0 / 3
7,923
792
12,018
4,530
1,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 0 / 5
7,637
764
6,565
6,928
4,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
7
7
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
3
0
4
5
L
Nemesis
Daermoth
Nemesis
0
5
0
0
W
Janus
Nkrox
Janus
2
0
3
3.5
L
Yemoja
Saedistic
Yemoja
0
0
0
0
L
Nike
0
2
0
0
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,190
Damage
26,229
31,397
Taken
17,457
21,997
Mitigated
10,364
5,267
Healing
3,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
7,646
1,179
0
1,583
5,999
3,838
0
1,554
4,248
0
38,261
L
Nemesis
Daermoth
Nemesis
2,634
1,172
0
557
10,070
4,422
0
3,205
6,865
0
13,110
W
Janus
Nkrox
Janus
12,018
109
0
505
4,530
1,701
180
981
3,238
44,822
520
L
Yemoja
Saedistic
Yemoja
3,049
435
919
1,849
8,879
5,113
0
4,405
4,474
11,691
0
L
Nike
7,507
567
269
1,673
12,448
12,462
0
4,104
8,344
4,700
21,025
W
6,565
1,222
0
1,537
6,928
4,825
286
2,671
4,007
0
15,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,114
Gold Earned
23,335
86
Minions Killed
153
0
Camps Cleared
0
538,912
Distance Traveled
617,707
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,775
778
38
4
0
199,255
0
L
Nemesis
6,088
609
24
2
0
170,608
0
W
Janus
7,923
792
94
9
0
213,924
0
L
Yemoja
6,733
673
24
2
0
171,268
0
L
Nike
6,293
629
38
4
0
197,036
0
W
Chaac
7,637
764
21
2
0
204,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role