Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
BotRadio
Janus
Level 87
God Stats
3W - 2L
1,500 SR
Queue Stats
304W - 290L
1,577 Elo+
Solo
Cerberus
Cerberus
Lifes
Cerberus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,322 Elo+
Solo
Apollo
Apollo
Sergto
Apollo
Level 148
God Stats
3W - 5L
1,500 SR
Queue Stats
121W - 112L
1,580 Elo+
Party 1
King Arthur
King Arthur
martingrub
King Arthur
Level 165
God Stats
20W - 17L
1,538 SR
Queue Stats
187W - 189L
1,529 Elo+
Party 1
Team Averages
Level 137
1,508 SR
1,502 Elo+

VS

Team Averages
Level 147
1,468 SR
1,542 Elo+
Sol
Sol
DeepSlice
Sol
Level 149
God Stats
0W - 1L
1,285 SR
Queue Stats
22W - 11L
1,612 Elo+
Party 2
Pele
Pele
Li4E4m3
Pele
Level 117
God Stats
1W - 2L
1,281 SR
Queue Stats
81W - 79L
1,480 Elo+
Party 3
Tyr
Tyr
Lindowman
Tyr
Level 158
God Stats
0W - 1L
1,397 SR
Queue Stats
53W - 47L
1,569 Elo+
Solo
Thor
Thor
NoTaC0n
Thor
Level 208
God Stats
1W - 2L
1,879 SR
Queue Stats
9W - 13L
1,574 Elo+
Party 2
Hades
Hades
peppillo
Hades
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
201W - 192L
1,476 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
14 / 1 / 5
9,971
665
18,804
13,004
5,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
BotRadio
Janus
15
5 / 1 / 13
9,028
602
8,363
7,585
2,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Lifes
Cerberus
12
1 / 1 / 7
7,778
519
3,914
13,345
9,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
Sergto
Apollo
14
1 / 3 / 3
8,402
560
5,930
12,109
4,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
martingrub
King Arthur
15
5 / 1 / 3
9,219
615
13,873
12,310
12,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 0
9,343
623
14,895
12,794
4,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pele
Li4E4m3
Pele
12
0 / 6 / 1
6,896
460
6,142
15,289
5,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 4 / 0
7,528
502
5,790
17,107
18,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
NoTaC0n
Thor
10
1 / 7 / 2
6,850
457
5,307
16,502
5,621
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hades
peppillo
Hades
11
0 / 5 / 1
6,565
438
3,040
11,310
4,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
11
26
Kills
7
7
Deaths
26
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
14
1
5
16.5
W
Janus
BotRadio
Janus
5
1
13
11.5
L
5
4
0
1.25
L
Pele
Li4E4m3
Pele
0
6
1
0.08
W
Cerberus
Lifes
Cerberus
1
1
7
4.5
L
1
4
0
0.25
L
Thor
NoTaC0n
Thor
1
7
2
0.29
W
Apollo
Sergto
Apollo
1
3
3
0.83
W
King Arthur
martingrub
King Arthur
5
1
3
6.5
L
Hades
peppillo
Hades
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,884
Damage
35,174
58,353
Taken
73,002
34,067
Mitigated
39,018
17,181
Healing
18,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
18,804
6,796
0
2,842
13,004
5,509
322
2,150
10,854
0
83,794
W
Janus
BotRadio
Janus
8,363
1,193
178
1,484
7,585
2,501
587
1,960
5,625
64,333
0
L
14,895
7,433
0
5,573
12,794
4,302
1,123
1,335
11,459
84,763
0
L
Pele
Li4E4m3
Pele
6,142
994
0
4,896
15,289
5,551
0
1,468
13,821
21
54,370
W
Cerberus
Lifes
Cerberus
3,914
645
0
4,410
13,345
9,338
0
6,000
7,345
33,679
0
L
5,790
1,290
0
3,275
17,107
18,777
0
1,033
16,074
56
54,006
L
Thor
NoTaC0n
Thor
5,307
926
870
2,128
16,502
5,621
0
4,851
11,651
0
33,124
W
Apollo
Sergto
Apollo
5,930
3,858
0
4,978
12,109
4,683
668
7,531
4,578
0
58,599
W
King Arthur
martingrub
King Arthur
13,873
1,246
0
3,289
12,310
12,036
30
371
11,939
1,017
78,075
L
Hades
peppillo
Hades
3,040
916
239
2,016
11,310
4,767
0
4,425
6,885
37,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,398
Gold Earned
37,182
506
Minions Killed
421
0
Camps Cleared
0
1,673,515
Distance Traveled
1,505,374
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,971
665
97
6
0
368,978
0
W
Janus
9,028
602
110
7
0
353,496
0
L
Sol
9,343
623
128
9
0
285,067
7
L
Pele
6,896
460
96
6
0
339,361
0
W
Cerberus
7,778
519
68
5
0
335,065
6
L
Tyr
7,528
502
90
6
0
324,052
0
L
Thor
6,850
457
36
2
0
285,213
5
W
Apollo
8,402
560
113
8
0
280,224
0
W
King Arthur
9,219
615
118
8
0
335,752
0
L
Hades
6,565
438
71
5
0
271,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role