Player Matchup

Cernunnos
Cernunnos
JackthePhoenix
Cernunnos
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 32L
1,427 Elo+
Party 1
Odin
Odin
Scrim504
Odin
Level 159
God Stats
34W - 20L
1,428 SR
Queue Stats
534W - 588L
1,326 Elo+
Party 1
Baron Samedi
Baron Samedi
built_ta_own
Baron Samedi
Level 115
God Stats
2W - 2L
1,245 SR
Queue Stats
46W - 47L
1,380 Elo+
Party 1
Team Averages
Level 140
1,391 SR
1,378 Elo+

VS

Team Averages
Level 87
1,469 SR
1,496 Elo+
Heimdallr
Heimdallr
Ankthnight
Heimdallr
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 49L
1,527 Elo+
Solo
Nike
Nike
Littlelungs8229
Nike
Level 109
God Stats
0W - 1L
1,279 SR
Queue Stats
321W - 338L
1,412 Elo+
Solo
Ao Kuang
Ao Kuang
bloodknot
Ao Kuang
Level 76
God Stats
3W - 4L
1,627 SR
Queue Stats
4W - 6L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
JackthePhoenix
Cernunnos
16
4 / 1 / 6
10,307
736
14,085
16,247
7,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
15
4 / 3 / 7
10,939
781
7,115
20,656
23,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
built_ta_own
Baron Samedi
17
4 / 2 / 8
10,540
753
14,486
14,459
9,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ankthnight
Heimdallr
15
1 / 1 / 3
9,091
649
14,623
12,687
6,499
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 6 / 1
8,358
597
9,691
17,449
15,465
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Ao Kuang
bloodknot
Ao Kuang
15
4 / 5 / 1
9,490
678
8,103
14,231
7,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
12
Kills
6
6
Deaths
12
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Ankthnight
Heimdallr
1
1
3
2.5
W
Cernunnos
JackthePhoenix
Cernunnos
4
1
6
7
L
1
6
1
0.25
W
Odin
4
3
7
2.5
L
Ao Kuang
bloodknot
Ao Kuang
4
5
1
0.9
W
Baron Samedi
built_ta_own
Baron Samedi
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,686
Damage
32,417
51,362
Taken
44,367
40,457
Mitigated
29,355
27,006
Healing
8,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Ankthnight
Heimdallr
14,623
6,593
0
4,307
12,687
6,499
703
4,142
8,545
0
44,621
W
Cernunnos
JackthePhoenix
Cernunnos
14,085
7,625
0
8,137
16,247
7,704
2,127
3,337
12,798
0
52,207
L
9,691
634
0
720
17,449
15,465
337
7,588
9,861
6,221
20,043
W
Odin
7,115
803
725
7,145
20,656
23,535
39
2,103
18,415
5,954
19,984
L
Ao Kuang
bloodknot
Ao Kuang
8,103
2,178
0
3,618
14,231
7,391
500
4,453
9,778
28,332
0
W
Baron Samedi
built_ta_own
Baron Samedi
14,486
1,546
4,170
6,829
14,459
9,218
563
5,715
8,499
41,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,786
Gold Earned
26,939
151
Minions Killed
143
0
Camps Cleared
0
793,531
Distance Traveled
723,323
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,091
649
64
5
0
265,835
0
W
Cernunnos
10,307
736
66
5
0
229,863
4
L
Nike
8,358
597
31
2
0
219,962
0
W
Odin
10,939
781
28
2
0
274,391
0
L
Ao Kuang
9,490
678
48
3
0
237,526
0
W
Baron Samedi
10,540
753
57
4
0
289,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role