Player Matchup

Cernunnos
Cernunnos
KALIS17
Cernunnos
Level 141
God Stats
5W - 3L
1,500 SR
Queue Stats
203W - 284L
1,395 Elo+
Solo
Thor
Thor
Kirder
Thor
Level 68
God Stats
2W - 6L
1,500 SR
Queue Stats
403W - 350L
1,574 Elo+
Solo
Ymir
Ymir
MAYBUK
Ymir
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,310 Elo+
Solo
Cu Chulainn
Cu Chulainn
Micu1205
Cu Chulainn
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
265W - 265L
1,576 Elo+
Party 1
Olorun
Olorun
dreameR27
Olorun
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 144L
1,507 Elo+
Party 1
Team Averages
Level 91
1,500 SR
1,472 Elo+

VS

Team Averages
Level 73
1,581 SR
1,499 Elo+
Atlas
Atlas
DelPiero23896
Atlas
Level 25
God Stats
2W - 0L
1,715 SR
Queue Stats
18W - 28L
1,600 Elo+
Solo
Baron Samedi
Baron Samedi
GalateaNociva
Baron Samedi
Level 120
God Stats
8W - 2L
1,621 SR
Queue Stats
504W - 485L
1,510 Elo+
Party 2
Anhur
Anhur
Graciniya
Anhur
Level 54
God Stats
3W - 4L
1,355 SR
Queue Stats
237W - 274L
1,447 Elo+
Solo
Discordia
Discordia
darkness2442
Discordia
Level 68
God Stats
14W - 6L
1,715 SR
Queue Stats
318W - 327L
1,481 Elo+
Party 2
Zhong Kui
Zhong Kui
kotopotroll
Zhong Kui
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
140W - 116L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
KALIS17
Cernunnos
18
3 / 6 / 5
11,133
696
21,068
18,006
7,515
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Thor
Kirder
Thor
18
4 / 8 / 8
11,419
714
10,231
18,120
9,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ymir
MAYBUK
Ymir
17
0 / 7 / 6
9,633
602
4,943
22,867
19,036
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cu Chulainn
Micu1205
Cu Chulainn
19
4 / 5 / 4
11,415
713
13,787
23,961
24,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
dreameR27
Olorun
17
2 / 9 / 8
10,968
686
9,315
19,209
8,048
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 2 / 27
11,499
719
9,195
16,790
17,001
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
GalateaNociva
Baron Samedi
18
4 / 3 / 25
11,395
712
18,290
11,460
8,387
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Graciniya
Anhur
20
12 / 3 / 21
12,758
797
14,743
15,541
8,561
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
darkness2442
Discordia
20
4 / 2 / 25
12,391
774
25,898
10,989
5,613
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
kotopotroll
Zhong Kui
20
13 / 3 / 17
13,453
841
25,363
15,566
13,657
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
150
13
Kills
35
35
Deaths
13
31
Assists
115
Player
Kills
Deaths
Assists
KDA
W
2
2
27
7.75
W
Baron Samedi
GalateaNociva
Baron Samedi
4
3
25
5.5
W
Anhur
Graciniya
Anhur
12
3
21
7.5
L
Cernunnos
KALIS17
Cernunnos
3
6
5
0.92
L
Thor
Kirder
Thor
4
8
8
1
L
Ymir
MAYBUK
Ymir
0
7
6
0.43
L
Cu Chulainn
Micu1205
Cu Chulainn
4
5
4
1.2
W
Discordia
darkness2442
Discordia
4
2
25
8.25
L
Olorun
dreameR27
Olorun
2
9
8
0.67
W
Zhong Kui
kotopotroll
Zhong Kui
13
3
17
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,344
Damage
93,489
102,163
Taken
70,346
67,938
Mitigated
53,219
20,140
Healing
35,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,195
3,728
2,840
3,974
16,790
17,001
226
2,612
14,178
23,558
0
W
Baron Samedi
GalateaNociva
Baron Samedi
18,290
1,632
5,090
3,740
11,460
8,387
1,101
2,566
8,894
30,812
2,461
W
Anhur
Graciniya
Anhur
14,743
8,496
741
2,608
15,541
8,561
3,313
4,709
10,832
0
28,948
L
Cernunnos
KALIS17
Cernunnos
21,068
7,644
1,893
4,652
18,006
7,515
0
13,665
4,341
0
48,665
L
Thor
Kirder
Thor
10,231
1,193
585
1,594
18,120
9,092
0
13,613
4,507
0
19,086
L
Ymir
MAYBUK
Ymir
4,943
424
275
1,778
22,867
19,036
0
18,907
3,960
19,140
0
L
Cu Chulainn
Micu1205
Cu Chulainn
13,787
1,572
1,687
3,418
23,961
24,247
0
15,051
8,910
715
24,609
W
Discordia
darkness2442
Discordia
25,898
1,170
3,979
3,738
10,989
5,613
1,351
2,239
8,750
53,332
0
L
Olorun
dreameR27
Olorun
9,315
4,941
827
3,431
19,209
8,048
1,260
15,530
3,679
18,092
0
W
Zhong Kui
kotopotroll
Zhong Kui
25,363
1,985
2,434
6,307
15,566
13,657
1,737
2,618
12,948
42,617
2,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,568
Gold Earned
61,496
156
Minions Killed
183
0
Camps Cleared
0
1,158,564
Distance Traveled
1,417,891
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,499
719
15
1
0
322,620
0
W
Baron Samedi
11,395
712
20
1
0
230,105
0
W
Anhur
12,758
797
34
2
0
288,184
0
L
Cernunnos
11,133
696
64
4
0
210,837
3
L
Thor
11,419
714
9
1
0
227,056
0
L
Ymir
9,633
602
35
2
0
231,400
0
L
Cu Chulainn
11,415
713
22
1
0
279,447
0
W
Discordia
12,391
774
73
5
0
288,851
0
L
Olorun
10,968
686
26
2
0
209,824
0
W
Zhong Kui
13,453
841
41
3
0
288,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role