Player Matchup

Artio
Artio
BOSSbean vF
Artio
Level 25
God Stats
0W - 6L
1,097 SR
Queue Stats
14W - 27L
1,262 Elo+
Party 3
Odin
Odin
BigWig1978
Odin
Level 29
God Stats
1W - 1L
1,672 SR
Queue Stats
13W - 28L
1,639 Elo+
Party 3
Thanatos
Thanatos
GottaGoFast4729
Thanatos
Level 18
God Stats
1W - 1L
1,729 SR
Queue Stats
9W - 7L
1,639 Elo+
Party 3
Poseidon
Poseidon
JeffBalls
Poseidon
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 45L
1,357 Elo+
Party 3
Neith
Neith
SymbolicHighs
Neith
Level 18
God Stats
2W - 3L
1,418 SR
Queue Stats
10W - 16L
1,246 Elo+
Party 3
Team Averages
Level 27
1,483 SR
1,429 Elo+

VS

Team Averages
Level 105
1,659 SR
1,775 Elo+
Ne Zha
Ne Zha
CaptFlare
Ne Zha
Level 120
God Stats
1W - 0L
1,321 SR
Queue Stats
5W - 1L
1,873 Elo+
Party 2
Medusa
Medusa
IcedCapps_
Medusa
Level 26
God Stats
1W - 1L
1,816 SR
Queue Stats
42W - 8L
1,796 Elo+
Party 1
Fafnir
Fafnir
MaIeficum
Fafnir
Level 213
God Stats
4W - 1L
1,842 SR
Queue Stats
160W - 96L
1,831 Elo+
Party 1
Scylla
Scylla
Yogimob
Scylla
Level 151
God Stats
1W - 0L
1,613 SR
Queue Stats
5W - 0L
1,873 Elo+
Party 2
Achilles
Achilles
skulllaw
Achilles
Level 14
God Stats
1W - 0L
1,702 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
6,087
468
1,492
13,258
9,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
1 / 3 / 1
7,433
572
8,194
10,933
10,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
13
2 / 2 / 0
7,348
565
3,636
11,479
4,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Poseidon
JeffBalls
Poseidon
10
3 / 6 / 2
7,282
560
5,804
8,736
2,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 5 / 0
5,905
454
3,579
7,798
3,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CaptFlare
Ne Zha
12
4 / 4 / 5
7,636
587
7,415
9,950
3,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
IcedCapps_
Medusa
15
12 / 0 / 2
9,356
720
15,562
8,840
3,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
MaIeficum
Fafnir
11
1 / 0 / 11
7,955
612
3,578
11,057
10,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
Yogimob
Scylla
12
4 / 1 / 4
7,463
574
5,626
5,555
1,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
skulllaw
Achilles
10
0 / 1 / 4
5,850
450
1,452
8,969
7,828
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
6
Kills
21
22
Deaths
6
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
1
3
1
0.5
W
Ne Zha
CaptFlare
Ne Zha
4
4
5
1.63
L
Thanatos
2
2
0
1
W
Medusa
IcedCapps_
Medusa
12
0
2
13
L
Poseidon
JeffBalls
Poseidon
3
6
2
0.67
W
Fafnir
MaIeficum
Fafnir
1
0
11
6.5
L
0
5
0
0
W
Scylla
Yogimob
Scylla
4
1
4
6
W
Achilles
skulllaw
Achilles
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,705
Damage
33,633
52,204
Taken
44,371
30,352
Mitigated
27,820
13,823
Healing
12,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,492
265
487
1,285
13,258
9,001
0
1,784
11,474
11,218
0
L
8,194
836
0
720
10,933
10,720
446
2,571
8,362
5,348
50,800
W
Ne Zha
CaptFlare
Ne Zha
7,415
2,199
0
944
9,950
3,928
307
3,838
6,112
0
47,318
L
Thanatos
3,636
1,099
0
9,731
11,479
4,252
229
866
10,613
0
59,368
W
Medusa
IcedCapps_
Medusa
15,562
8,643
0
4,469
8,840
3,638
2,848
1,343
7,497
0
84,574
L
Poseidon
JeffBalls
Poseidon
5,804
1,440
0
750
8,736
2,812
304
3,209
5,527
44,188
2,293
W
Fafnir
MaIeficum
Fafnir
3,578
1,192
360
4,303
11,057
10,623
81
2,637
8,420
20,339
0
L
3,579
1,638
0
850
7,798
3,567
0
774
7,024
0
36,700
W
Scylla
Yogimob
Scylla
5,626
272
0
1,211
5,555
1,803
393
1,624
3,931
45,310
0
W
Achilles
skulllaw
Achilles
1,452
560
0
1,239
8,969
7,828
88
1,762
7,207
0
14,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,055
Gold Earned
38,260
342
Minions Killed
314
0
Camps Cleared
0
1,289,012
Distance Traveled
1,245,624
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,087
468
21
2
0
270,275
0
L
Odin
7,433
572
85
7
0
230,907
0
W
Ne Zha
7,636
587
60
5
0
290,339
0
L
Thanatos
7,348
565
92
7
0
316,752
0
W
Medusa
9,356
720
116
9
0
231,582
0
L
Poseidon
7,282
560
80
6
0
252,099
0
W
Fafnir
7,955
612
25
2
0
255,841
6
L
Neith
5,905
454
64
5
0
218,979
0
W
Scylla
7,463
574
82
6
0
255,481
0
W
Achilles
5,850
450
31
2
0
212,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role