Player Matchup

Ratatoskr
Ratatoskr
BasedBigJesus
Ratatoskr
Level 63
God Stats
10W - 16L
1,440 SR
Queue Stats
195W - 177L
1,554 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Eonec
Morgan Le Fay
Level 37
God Stats
0W - 4L
1,675 SR
Queue Stats
30W - 25L
1,532 Elo+
Solo
Cthulhu
Cthulhu
Manegger
Cthulhu
Level 46
God Stats
1W - 1L
1,786 SR
Queue Stats
150W - 111L
1,569 Elo+
Party 2
Da Ji
Da Ji
OsmiumCrusader76
Da Ji
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
225W - 198L
1,629 Elo+
Party 2
Heimdallr
Heimdallr
Superchopsu
Heimdallr
Level 28
God Stats
21W - 19L
1,621 SR
Queue Stats
72W - 63L
1,525 Elo+
Party 2
Team Averages
Level 61
1,604 SR
1,562 Elo+

VS

Team Averages
Level 68
1,443 SR
1,555 Elo+
Odin
Odin
Flàméd
Odin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,822 Elo+
Party 3
Agni
Agni
GrabSomeBrew
Agni
Level 28
God Stats
1W - 0L
1,322 SR
Queue Stats
23W - 29L
1,503 Elo+
Party 1
Sol
Sol
NotCaff
Sol
Level 103
God Stats
1W - 0L
1,671 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 3
Thor
Thor
ZELL92
Thor
Level 148
God Stats
1W - 2L
1,220 SR
Queue Stats
32W - 39L
1,529 Elo+
Party 1
Freya
Freya
strandsbynicole
Freya
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 62L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
BasedBigJesus
Ratatoskr
9
0 / 2 / 1
6,171
475
5,215
13,783
7,791
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
Eonec
Morgan Le Fay
13
2 / 2 / 1
7,606
585
4,474
7,757
2,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Manegger
Cthulhu
13
1 / 0 / 2
7,891
607
7,526
9,839
7,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
6 / 3 / 4
8,323
640
9,519
12,341
4,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
Superchopsu
Heimdallr
12
3 / 4 / 1
7,409
570
7,777
14,630
5,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
12
0 / 3 / 0
7,064
543
7,061
12,619
9,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 4 / 4
7,815
601
5,239
8,533
2,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
12
3 / 1 / 2
7,087
545
10,719
8,110
5,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thor
ZELL92
Thor
13
2 / 2 / 4
7,398
569
9,224
10,555
3,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 2 / 1
7,073
544
7,657
9,126
3,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
22
12
Kills
11
11
Deaths
12
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
BasedBigJesus
Ratatoskr
0
2
1
0.25
L
Morgan Le Fay
Eonec
Morgan Le Fay
2
2
1
1.25
W
Odin
0
3
0
0
W
4
4
4
1.5
L
Cthulhu
Manegger
Cthulhu
1
0
2
2
W
Sol
3
1
2
4
L
6
3
4
2.67
L
Heimdallr
Superchopsu
Heimdallr
3
4
1
0.88
W
Thor
ZELL92
Thor
2
2
4
2
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,511
Damage
39,900
58,350
Taken
48,943
28,516
Mitigated
25,524
18,768
Healing
11,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
BasedBigJesus
Ratatoskr
5,215
1,043
1,609
4,707
13,783
7,791
0
7,922
5,237
0
23,114
L
Morgan Le Fay
Eonec
Morgan Le Fay
4,474
53
0
2,366
7,757
2,785
226
2,628
4,995
54,022
0
W
Odin
7,061
2,018
0
4,827
12,619
9,983
0
6,053
5,259
0
54,280
W
5,239
500
0
625
8,533
2,586
0
2,548
5,985
54,198
1,157
L
Cthulhu
Manegger
Cthulhu
7,526
1,433
135
4,170
9,839
7,132
105
219
8,549
60,088
93
W
Sol
10,719
4,717
0
2,190
8,110
5,676
88
900
7,136
45,404
0
L
9,519
2,284
0
898
12,341
4,904
364
3,679
8,333
0
57,403
L
Heimdallr
Superchopsu
Heimdallr
7,777
3,629
0
4,883
14,630
5,904
0
7,218
6,713
0
54,437
W
Thor
ZELL92
Thor
9,224
1,561
0
500
10,555
3,554
0
1,025
9,530
0
56,649
W
7,657
2,113
0
3,018
9,126
3,725
315
0
9,126
45,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,400
Gold Earned
36,437
410
Minions Killed
419
0
Camps Cleared
0
1,391,061
Distance Traveled
1,376,538
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
6,171
475
26
2
0
279,223
0
L
Morgan Le Fay
7,606
585
106
8
0
265,143
2
W
Odin
7,064
543
100
8
0
258,822
0
W
Agni
7,815
601
94
7
0
268,385
4
L
Cthulhu
7,891
607
114
9
0
290,399
0
W
Sol
7,087
545
63
5
0
261,059
0
L
Da Ji
8,323
640
81
6
0
304,900
1
L
Heimdallr
7,409
570
83
6
0
251,396
0
W
Thor
7,398
569
81
6
0
274,420
0
W
Freya
7,073
544
81
6
0
313,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role